Player Matchup

Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Doinks Raggy
Jormungandr
Level 125
God Stats
2W - 0L
1,583 SR
Queue Stats
16W - 15L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
SeverGuerini
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 101
1,517 SR
1,497 Elo+

VS

Team Averages
Level 50
1,518 SR
1,445 Elo+
Chang'e
Chang'e
Maaura
Chang'e
Level 39
God Stats
7W - 5L
1,539 SR
Queue Stats
166W - 172L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Slax1813
Sylvanus
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 97L
1,454 Elo+
Solo
Scylla
Scylla
Solhaven6
Scylla
Level 40
God Stats
3W - 4L
1,468 SR
Queue Stats
650W - 700L
1,407 Elo+
Solo
Izanami
Izanami
whadup4737
Izanami
Level 63
God Stats
40W - 38L
1,527 SR
Queue Stats
100W - 111L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
xXYouMustXx
Gilgamesh
Level 67
God Stats
17W - 17L
1,558 SR
Queue Stats
360W - 377L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
9 / 1 / 9
12,043
1,204
10,771
10,801
6,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
 
Pele
16
5 / 3 / 9
10,422
1,042
13,337
9,274
3,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
17
2 / 2 / 11
10,238
1,024
17,760
5,217
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Doinks Raggy
Jormungandr
17
1 / 3 / 17
9,940
994
10,411
10,251
7,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
SeverGuerini
Danzaburou
17
5 / 1 / 15
11,423
1,142
14,068
6,912
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

240

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Maaura
Chang'e
16
0 / 5 / 6
9,231
923
7,665
13,878
4,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Slax1813
Sylvanus
16
2 / 2 / 7
9,986
999
5,173
13,571
18,141
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Solhaven6
Scylla
15
1 / 5 / 4
9,250
925
4,016
13,261
4,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
whadup4737
Izanami
16
1 / 2 / 7
9,534
953
8,861
12,205
4,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
xXYouMustXx
Gilgamesh
16
6 / 8 / 3
11,082
1,108
12,591
19,673
5,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
22
Kills
10
10
Deaths
22
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
9
13.5
W
Pele
 
Pele
5
3
9
3.17
W
Kukulkan
 
Kukulkan
2
2
11
3.75
W
Jormungandr
Doinks Raggy
Jormungandr
1
3
17
3.17
L
Chang'e
Maaura
Chang'e
0
5
6
0.6
W
Danzaburou
SeverGuerini
Danzaburou
5
1
15
12.5
L
Sylvanus
Slax1813
Sylvanus
2
2
7
2.75
L
Scylla
Solhaven6
Scylla
1
5
4
0.6
L
Izanami
whadup4737
Izanami
1
2
7
2.25
L
Gilgamesh
xXYouMustXx
Gilgamesh
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,347
Damage
38,306
42,455
Taken
72,588
22,859
Mitigated
37,919
10,503
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,771
694
983
2,862
10,801
6,105
0
4,752
6,049
31,240
0
W
Pele
 
Pele
13,337
4,126
0
1,293
9,274
3,921
0
3,497
5,777
0
26,902
W
Kukulkan
 
Kukulkan
17,760
469
1,194
532
5,217
2,374
0
1,158
4,059
40,116
0
W
Jormungandr
Doinks Raggy
Jormungandr
10,411
1,598
753
625
10,251
7,422
0
4,870
5,381
21,583
0
L
Chang'e
Maaura
Chang'e
7,665
1,150
3,925
2,996
13,878
4,979
0
6,820
7,058
33,689
0
W
Danzaburou
SeverGuerini
Danzaburou
14,068
4,966
732
1,529
6,912
3,037
0
2,577
4,335
0
31,333
L
Sylvanus
Slax1813
Sylvanus
5,173
1,550
1,720
1,998
13,571
18,141
0
7,283
6,288
11,253
0
L
Scylla
Solhaven6
Scylla
4,016
83
0
0
13,261
4,489
0
8,041
5,220
11,634
0
L
Izanami
whadup4737
Izanami
8,861
5,776
633
620
12,205
4,644
0
6,467
5,738
0
43,136
L
Gilgamesh
xXYouMustXx
Gilgamesh
12,591
4,014
0
804
19,673
5,666
0
10,331
9,342
0
30,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,066
Gold Earned
49,083
211
Minions Killed
202
10
Camps Cleared
7
945,177
Distance Traveled
906,316
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,043
1,204
66
7
3
187,290
0
W
Pele
10,422
1,042
27
3
3
197,614
0
W
Kukulkan
10,238
1,024
54
5
1
181,776
0
W
Jormungandr
9,940
994
19
2
0
174,415
0
L
Chang'e
9,231
923
61
6
1
203,804
0
W
Danzaburou
11,423
1,142
45
5
3
204,082
0
L
Sylvanus
9,986
999
11
1
0
165,472
0
L
Scylla
9,250
925
18
2
0
172,470
0
L
Izanami
9,534
953
86
9
1
176,208
1
L
Gilgamesh
11,082
1,108
26
3
5
188,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role