Player Matchup

Tsukuyomi
Tsukuyomi
FadeSarutobi
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,080 Elo+
Solo
Bakasura
Bakasura
HENNESSEYF5
Bakasura
Level 14
God Stats
3W - 5L
1,473 SR
Queue Stats
88W - 67L
1,650 Elo+
Solo
Neith
Neith
LayzNinja
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,368 Elo+
Party 2
Nox
Nox
Monoxd14
Nox
Level 9
God Stats
8W - 2L
1,500 SR
Queue Stats
25W - 16L
1,381 Elo+
Solo
Aphrodite
Aphrodite
Saataniiaa
Aphrodite
Level 106
God Stats
4W - 1L
1,573 SR
Queue Stats
248W - 275L
1,510 Elo+
Party 2
Team Averages
Level 27
1,509 SR
1,398 Elo+

VS

Team Averages
Level 17
1,489 SR
1,488 Elo+
Neith
Neith
ART3MISE
Neith
Level 13
God Stats
4W - 9L
1,500 SR
Queue Stats
55W - 74L
1,423 Elo+
Party 1
Persephone
Persephone
ELaxmelachupa
Persephone
Level 21
God Stats
0W - 4L
1,199 SR
Queue Stats
35W - 41L
1,484 Elo+
Party 1
Hel
Hel
Shikardo
Hel
Level 22
God Stats
2W - 2L
1,688 SR
Queue Stats
34W - 35L
1,546 Elo+
Party 1
Loki
Loki
lokimitos
Loki
Level 29
God Stats
22W - 18L
1,558 SR
Queue Stats
100W - 105L
1,486 Elo+
Solo
Sobek
Sobek
北辰哥哥
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FadeSarutobi
Tsukuyomi
9
3 / 1 / 2
5,798
527
3,366
5,895
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
HENNESSEYF5
Bakasura
14
8 / 0 / 0
7,812
710
7,673
7,320
3,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
LayzNinja
Neith
9
4 / 2 / 3
6,107
555
5,018
6,412
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 1
6,344
577
1,486
4,866
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Saataniiaa
Aphrodite
9
3 / 2 / 6
6,347
577
3,144
5,821
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ART3MISE
Neith
8
2 / 3 / 0
4,897
445
3,205
3,699
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
ELaxmelachupa
Persephone
9
0 / 3 / 1
5,586
508
2,104
3,528
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

10
0 / 6 / 0
5,570
506
1,806
8,031
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
8
2 / 3 / 3
5,526
502
5,766
6,411
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 5 / 3
5,348
486
2,518
7,688
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
20
Kills
6
6
Deaths
20
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
ART3MISE
Neith
2
3
0
0.67
L
Persephone
ELaxmelachupa
Persephone
0
3
1
0.17
W
Tsukuyomi
FadeSarutobi
Tsukuyomi
3
1
2
4
W
Bakasura
HENNESSEYF5
Bakasura
8
0
0
8
W
Neith
LayzNinja
Neith
4
2
3
2.75
W
2
1
1
2.5
W
Aphrodite
Saataniiaa
Aphrodite
3
2
6
3
L
0
6
0
0
L
Loki
2
3
3
1.17
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
15,399
30,314
Taken
29,357
11,223
Mitigated
11,832
13,972
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ART3MISE
Neith
3,205
1,480
0
776
3,699
992
0
1,035
2,664
0
11,976
L
Persephone
ELaxmelachupa
Persephone
2,104
94
0
376
3,528
1,082
0
554
2,477
24,593
0
W
Tsukuyomi
FadeSarutobi
Tsukuyomi
3,366
1,040
0
1,674
5,895
1,765
0
1,008
4,887
0
23,916
W
Bakasura
HENNESSEYF5
Bakasura
7,673
5,609
0
3,347
7,320
3,166
156
2,909
4,411
0
29,726
W
Neith
LayzNinja
Neith
5,018
2,613
0
1,492
6,412
2,090
1,278
772
5,640
0
29,262
W
1,486
37
0
2,276
4,866
1,766
468
799
4,067
27,004
0
W
Aphrodite
Saataniiaa
Aphrodite
3,144
507
2,105
3,078
5,821
2,436
549
940
4,881
10,350
0
L
1,806
158
0
1,740
8,031
2,153
0
0
6,463
35,313
0
L
Loki
5,766
854
0
2,014
6,411
1,642
0
1,511
4,900
0
24,234
L
2,518
674
0
744
7,688
5,963
0
1,529
6,159
9,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
26,927
277
Minions Killed
184
0
Camps Cleared
0
925,798
Distance Traveled
875,576
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,897
445
23
2
0
146,269
0
L
Persephone
5,586
508
36
3
0
184,094
1
W
Tsukuyomi
5,798
527
53
5
0
207,013
4
W
Bakasura
7,812
710
90
8
0
227,638
0
W
Neith
6,107
555
60
5
0
155,858
0
W
Nox
6,344
577
64
6
0
161,386
1
W
Aphrodite
6,347
577
10
1
0
173,903
2
L
Hel
5,570
506
68
6
0
160,424
0
L
Loki
5,526
502
43
4
0
208,582
0
L
Sobek
5,348
486
14
1
0
176,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role