Player Matchup

Tiamat
Tiamat
Chromeshell
Tiamat
Level 23
God Stats
1W - 1L
1,306 SR
Queue Stats
13W - 12L
1,573 Elo+
Solo
Ra
Ra
DrownedGodJaull
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,563 Elo+
Party 1
Chaac
Chaac
ImBeyondGOD
Chaac
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 5L
1,598 Elo+
Party 1
Raijin
Raijin
blackvader25
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,461 Elo+
Party 1
Scylla
Scylla
horadelanchar
Scylla
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Solo
Team Averages
Level 23
1,461 SR
1,576 Elo+

VS

Team Averages
Level 20
1,456 SR
1,470 Elo+
Olorun
Olorun
Jakobz615
Olorun
Level 7
God Stats
10W - 8L
1,545 SR
Queue Stats
11W - 11L
1,466 Elo+
Party 2
Thor
Thor
JudgeEmmett
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
King Arthur
King Arthur
WaffleConez
King Arthur
Level 34
God Stats
6W - 7L
1,473 SR
Queue Stats
11W - 11L
1,466 Elo+
Party 2
Neith
Neith
dirtydan9719
Neith
Level 25
God Stats
0W - 3L
1,220 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo
Hera
Hera
gobow
Hera
Level 27
God Stats
2W - 5L
1,540 SR
Queue Stats
32W - 44L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
18 / 1 / 19
12,339
1,234
24,957
9,670
9,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 17
11,637
1,164
12,208
8,153
3,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 28
12,146
1,215
19,156
13,451
17,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Raijin
18
5 / 1 / 26
11,207
1,121
17,033
10,460
4,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 18
9,835
984
9,927
6,377
2,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

271

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jakobz615
Olorun
15
0 / 9 / 1
8,830
883
10,198
18,213
7,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 10 / 2
9,374
937
5,667
17,275
5,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
WaffleConez
King Arthur
15
1 / 8 / 1
9,066
907
6,785
21,888
9,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 1
9,526
953
8,968
14,612
6,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
gobow
Hera
15
2 / 6 / 1
9,691
969
12,298
17,634
6,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
12
40
Kills
6
6
Deaths
40
108
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
18
1
19
27.5
W
8
1
17
16.5
W
7
1
28
21
L
Olorun
Jakobz615
Olorun
0
9
1
0.06
L
1
10
2
0.2
L
King Arthur
WaffleConez
King Arthur
1
8
1
0.19
W
Raijin
5
1
26
18
L
2
7
1
0.36
L
Hera
gobow
Hera
2
6
1
0.42
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,281
Damage
43,916
48,111
Taken
89,622
36,490
Mitigated
35,537
13,793
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
24,957
2,523
0
2,156
9,670
9,095
0
4,004
5,666
39,435
0
W
12,208
1,209
3,270
3,088
8,153
3,552
0
3,275
4,878
24,841
0
W
19,156
3,447
0
4,304
13,451
17,060
0
6,795
6,656
0
37,645
L
Olorun
Jakobz615
Olorun
10,198
4,969
1,554
2,686
18,213
7,080
0
11,216
6,997
25,024
0
L
5,667
1,423
0
0
17,275
5,991
0
13,773
3,502
0
14,902
L
King Arthur
WaffleConez
King Arthur
6,785
1,430
0
1,786
21,888
9,577
0
16,995
4,893
0
18,071
W
Raijin
17,033
1,823
443
532
10,460
4,247
0
5,598
4,862
37,073
0
L
8,968
3,851
0
1,630
14,612
6,699
0
9,311
5,301
0
39,142
L
Hera
gobow
Hera
12,298
2,716
342
1,384
17,634
6,190
0
12,830
4,804
34,529
0
W
9,927
1,116
0
0
6,377
2,536
0
2,824
3,553
24,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,164
Gold Earned
46,487
184
Minions Killed
177
5
Camps Cleared
3
1,049,024
Distance Traveled
901,003
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,339
1,234
33
3
0
212,173
0
W
Ra
11,637
1,164
30
3
1
211,649
0
W
Chaac
12,146
1,215
41
4
2
209,655
0
L
Olorun
8,830
883
34
3
1
184,555
0
L
Thor
9,374
937
18
2
1
172,752
0
L
King Arthur
9,066
907
18
2
0
171,735
0
W
Raijin
11,207
1,121
48
5
2
202,539
0
L
Neith
9,526
953
55
6
0
179,509
1
L
Hera
9,691
969
52
5
1
192,452
0
W
Scylla
9,835
984
32
3
0
213,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role