Player Matchup

Vulcan
Vulcan
Cymeer
Vulcan
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 5L
1,434 Elo+
Party 1
Anhur
Anhur
DaddysCaddy625
Anhur
Level 27
God Stats
4W - 1L
1,800 SR
Queue Stats
205W - 239L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
SludyBoyRico
Kukulkan
Level 22
God Stats
48W - 48L
1,368 SR
Queue Stats
144W - 177L
1,382 Elo+
Party 1
Artemis
Artemis
Tut JHIT
Artemis
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 88L
1,407 Elo+
Party 1
Ra
Ra
jalin12
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,444 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,416 Elo+

VS

Team Averages
Level 30
1,469 SR
1,466 Elo+
Thoth
Thoth
Cypher Skye
Thoth
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 88L
1,435 Elo+
Party 3
Cerberus
Cerberus
Kratos42019
Cerberus
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
13W - 9L
1,448 Elo+
Party 2
Hercules
Hercules
MoreHeart123
Hercules
Level 108
God Stats
30W - 21L
1,500 SR
Queue Stats
377W - 371L
1,484 Elo+
Party 2
Fenrir
Fenrir
NoonieGammer
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
W_Rhythmic_W
Thanatos
Level 7
God Stats
2W - 6L
1,343 SR
Queue Stats
53W - 66L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cymeer
Vulcan
17
6 / 4 / 24
11,367
1,033
14,324
10,490
4,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
17 / 4 / 17
13,793
1,254
25,031
11,081
4,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
SludyBoyRico
Kukulkan
20
13 / 1 / 25
14,523
1,320
22,507
15,103
7,292
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Tut JHIT
Artemis
19
11 / 5 / 26
13,176
1,198
24,220
11,233
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 6 / 23
11,136
1,012
7,761
10,940
4,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 7
11,735
1,067
6,609
15,333
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Kratos42019
Cerberus
16
2 / 11 / 8
10,758
978
10,763
25,426
23,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
MoreHeart123
Hercules
16
4 / 4 / 7
11,210
1,019
10,232
26,013
27,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
15
5 / 15 / 3
10,819
984
12,849
21,942
11,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
W_Rhythmic_W
Thanatos
17
7 / 11 / 4
12,031
1,094
16,831
20,276
9,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
49
50
Kills
20
20
Deaths
51
115
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cymeer
Vulcan
6
4
24
4.5
L
2
10
7
0.55
W
17
4
17
6.38
L
Cerberus
Kratos42019
Cerberus
2
11
8
0.55
L
Hercules
MoreHeart123
Hercules
4
4
7
1.88
L
Fenrir
5
15
3
0.43
W
Kukulkan
SludyBoyRico
Kukulkan
13
1
25
25.5
W
Artemis
Tut JHIT
Artemis
11
5
26
4.8
L
Thanatos
W_Rhythmic_W
Thanatos
7
11
4
0.82
W
3
6
23
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,843
Damage
57,284
58,847
Taken
108,990
24,661
Mitigated
77,060
3,286
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cymeer
Vulcan
14,324
8,853
196
384
10,490
4,159
0
1,980
8,485
23,102
0
L
6,609
672
466
948
15,333
5,916
0
5,236
10,097
32,592
511
W
25,031
20,107
0
0
11,081
4,028
0
4,136
6,885
0
28,092
L
Cerberus
Kratos42019
Cerberus
10,763
680
0
2,933
25,426
23,089
0
11,826
13,600
19,383
0
L
Hercules
MoreHeart123
Hercules
10,232
3,688
0
10,893
26,013
27,350
0
11,957
14,056
0
18,164
L
Fenrir
12,849
2,850
0
870
21,942
11,372
0
7,562
14,271
0
25,759
W
Kukulkan
SludyBoyRico
Kukulkan
22,507
2,400
0
2,081
15,103
7,292
0
3,043
11,910
51,215
0
W
Artemis
Tut JHIT
Artemis
24,220
15,880
0
0
11,233
4,740
0
5,548
5,685
0
33,019
L
Thanatos
W_Rhythmic_W
Thanatos
16,831
4,894
0
5,985
20,276
9,333
0
8,011
12,265
0
27,178
W
7,761
1,506
239
386
10,940
4,442
0
2,617
8,293
16,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,995
Gold Earned
56,553
140
Minions Killed
135
1
Camps Cleared
4
815,786
Distance Traveled
947,791
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,367
1,033
19
2
0
176,795
0
L
Thoth
11,735
1,067
52
5
0
166,460
0
W
Anhur
13,793
1,254
5
0
0
157,122
0
L
Cerberus
10,758
978
26
2
0
184,603
1
L
Hercules
11,210
1,019
12
1
2
216,256
0
L
Fenrir
10,819
984
19
2
1
167,412
0
W
Kukulkan
14,523
1,320
73
7
0
174,728
0
W
Artemis
13,176
1,198
21
2
1
154,089
1
L
Thanatos
12,031
1,094
26
2
1
213,060
0
W
Ra
11,136
1,012
22
2
0
153,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role