Player Matchup

Mercury
Mercury
Diamond V
ButtyBûttPlug
Mercury
Diamond V
Level 159
God Stats
2W - 1L
1,227 SR
Queue Stats
378W - 343L
1,860 MMR
Solo
Guan Yu
Guan Yu
Platinum II
McKresha
Guan Yu
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum II
TsubakiO9
Kukulkan
Platinum II
Level 134
God Stats
3W - 0L
1,558 SR
Queue Stats
35W - 48L
1,891 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
xXTemujinXx
Kuzenbo
Platinum IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,763 MMR
Solo
Anhur
Anhur
Diamond V
xusomaniaco
Anhur
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,457 SR
1,703 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,509 SR
1,773 MMR
Merlin
Merlin
Platinum IV
DaniRP5
Merlin
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Eluat
Izanami
Gold III
Level 125
God Stats
29W - 21L
1,687 SR
Queue Stats
917W - 928L
1,656 MMR
Solo
Chaac
Chaac
Platinum IV
Filianorre
Chaac
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond V
TypicalGoldie
Serqet
Diamond V
Level 156
God Stats
0W - 2L
1,214 SR
Queue Stats
182W - 167L
2,038 MMR
Solo
Fafnir
Fafnir
Diamond III
Vivexs
Fafnir
Diamond III
Level 142
God Stats
15W - 20L
1,645 SR
Queue Stats
356W - 343L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
9,893
582
7,083
11,970
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
McKresha
Guan Yu
16
1 / 2 / 0
10,146
597
10,755
15,630
14,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
TsubakiO9
Kukulkan
17
2 / 2 / 4
10,100
594
4,638
5,838
2,231
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
xXTemujinXx
Kuzenbo
12
1 / 2 / 5
8,863
521
7,040
10,287
6,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 1 / 1
10,666
627
11,607
10,838
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaApolloTsukuyomiGilgameshSet

VS

Bans
TiamatGebTyrSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaniRP5
Merlin
14
0 / 4 / 1
7,869
463
3,825
9,171
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Eluat
Izanami
14
1 / 3 / 2
8,505
500
3,300
9,798
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
16
1 / 1 / 2
9,698
570
12,976
17,239
15,946
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 2
8,655
509
5,834
11,674
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Vivexs
Fafnir
11
0 / 3 / 2
7,417
436
6,677
11,405
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
7
8
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Merlin
DaniRP5
Merlin
0
4
1
0.13
L
Izanami
Eluat
Izanami
1
3
2
0.67
L
Chaac
1
1
2
2
W
Guan Yu
McKresha
Guan Yu
1
2
0
0.5
W
Kukulkan
TsubakiO9
Kukulkan
2
2
4
2
L
5
2
2
3
L
Fafnir
Vivexs
Fafnir
0
3
2
0.33
W
Kuzenbo
xXTemujinXx
Kuzenbo
1
2
5
1.75
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,123
Damage
32,612
54,563
Taken
59,287
31,876
Mitigated
34,330
19,407
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,083
2,018
0
742
11,970
5,135
441
3,511
8,459
0
80,403
L
Merlin
DaniRP5
Merlin
3,825
111
0
500
9,171
3,049
0
2,680
6,491
57,184
0
L
Izanami
Eluat
Izanami
3,300
1,841
0
4,053
9,798
2,342
0
1,696
8,102
0
62,722
L
Chaac
12,976
3,532
0
8,662
17,239
15,946
0
0
17,239
0
78,719
W
Guan Yu
McKresha
Guan Yu
10,755
3,272
144
7,677
15,630
14,098
0
0
15,545
0
71,825
W
Kukulkan
TsubakiO9
Kukulkan
4,638
724
0
641
5,838
2,231
545
1,873
3,817
85,838
0
L
5,834
1,187
0
3,886
11,674
4,072
0
3,558
8,116
0
54,786
L
Fafnir
Vivexs
Fafnir
6,677
1,298
0
2,622
11,405
8,921
0
3,744
7,661
17,807
0
W
Kuzenbo
xXTemujinXx
Kuzenbo
7,040
2,789
0
3,254
10,287
6,871
145
2,696
7,103
20,919
0
W
11,607
8,003
0
6,949
10,838
3,541
577
1,984
8,184
0
86,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
42,144
623
Minions Killed
591
0
Camps Cleared
0
1,776,084
Distance Traveled
1,689,970
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,893
582
127
7
0
426,554
3
L
Merlin
7,869
463
138
8
0
312,244
5
L
Izanami
8,505
500
142
8
0
313,411
9
L
Chaac
9,698
570
170
10
0
339,200
1
W
Guan Yu
10,146
597
151
9
0
364,506
9
W
Kukulkan
10,100
594
170
10
0
343,047
9
L
Serqet
8,655
509
109
6
0
401,788
5
L
Fafnir
7,417
436
32
2
0
323,327
3
W
Kuzenbo
8,863
521
32
2
0
350,406
7
W
Anhur
10,666
627
143
8
0
291,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role