Player Matchup

Rama
Rama
DonCupra
Rama
Level 29
God Stats
5W - 7L
1,673 SR
Queue Stats
360W - 360L
1,583 Elo+
Solo
Sobek
Sobek
ErhöbøR
Sobek
Level 28
God Stats
0W - 3L
1,231 SR
Queue Stats
36W - 33L
1,514 Elo+
Solo
Zeus
Zeus
Stewie2qq
Zeus
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
122W - 78L
1,677 Elo+
Solo
Tsukuyomi
Tsukuyomi
SynthstromDeluge
Tsukuyomi
Level 15
God Stats
4W - 2L
1,744 SR
Queue Stats
38W - 31L
1,561 Elo+
Solo
Da Ji
Da Ji
TTVDarkTogaYT
Da Ji
Level 16
God Stats
2W - 5L
1,586 SR
Queue Stats
17W - 20L
1,517 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,570 Elo+

VS

Team Averages
Level 27
1,598 SR
1,625 Elo+
Anubis
Anubis
Brawil
Anubis
Level 29
God Stats
13W - 8L
1,571 SR
Queue Stats
100W - 88L
1,579 Elo+
Party 1
Janus
Janus
Grozlok
Janus
Level 24
God Stats
12W - 11L
1,572 SR
Queue Stats
60W - 46L
1,615 Elo+
Party 1
Mulan
Mulan
lasthitm
Mulan
Level 21
God Stats
13W - 8L
1,558 SR
Queue Stats
37W - 31L
1,576 Elo+
Party 1
Sobek
Sobek
lvenoml
Sobek
Level 28
God Stats
12W - 8L
1,671 SR
Queue Stats
149W - 117L
1,737 Elo+
Solo
Thanatos
Thanatos
nuJl10JlbkuH
Thanatos
Level 34
God Stats
10W - 12L
1,616 SR
Queue Stats
126W - 104L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
3 / 3 / 0
7,778
486
6,707
6,268
1,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
ErhöbøR
Sobek
10
0 / 4 / 2
6,662
416
4,746
8,833
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
16
6 / 5 / 1
9,494
593
15,301
10,282
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
13
2 / 4 / 0
8,068
504
11,820
11,844
4,948
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
7,523
470
3,442
13,204
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brawil
Anubis
14
4 / 3 / 5
8,157
510
6,068
9,249
5,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Grozlok
Janus
14
1 / 2 / 5
8,496
531
7,013
10,009
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
lasthitm
Mulan
16
5 / 2 / 2
9,588
599
10,239
15,029
9,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
lvenoml
Sobek
14
1 / 0 / 11
8,525
533
6,575
15,257
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
nuJl10JlbkuH
Thanatos
13
9 / 6 / 3
8,749
547
5,568
15,856
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
12
Kills
20
20
Deaths
13
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
Brawil
Anubis
4
3
5
2.17
L
Rama
3
3
0
1
L
Sobek
ErhöbøR
Sobek
0
4
2
0.25
W
Janus
Grozlok
Janus
1
2
5
1.75
L
Zeus
6
5
1
1.3
L
Tsukuyomi
2
4
0
0.5
L
1
4
1
0.38
W
Mulan
lasthitm
Mulan
5
2
2
3
W
Sobek
lvenoml
Sobek
1
0
11
6.5
W
Thanatos
nuJl10JlbkuH
Thanatos
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,016
Damage
35,463
50,431
Taken
65,400
22,499
Mitigated
40,227
11,276
Healing
26,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Brawil
Anubis
6,068
609
0
3,161
9,249
5,090
0
2,899
6,290
46,061
0
L
Rama
6,707
4,903
0
1,475
6,268
1,724
686
3,992
2,276
0
44,105
L
Sobek
ErhöbøR
Sobek
4,746
641
0
1,750
8,833
6,289
0
5,200
3,583
11,407
0
W
Janus
Grozlok
Janus
7,013
211
0
1,890
10,009
3,487
0
5,716
4,125
55,442
0
L
Zeus
15,301
1,058
0
1,755
10,282
3,503
0
6,139
3,935
62,735
0
L
Tsukuyomi
11,820
2,223
0
756
11,844
4,948
702
391
11,449
0
47,301
L
3,442
1,016
0
5,540
13,204
6,035
0
3,652
9,532
0
41,055
W
Mulan
lasthitm
Mulan
10,239
1,282
0
5,793
15,029
9,945
383
479
14,542
0
50,984
W
Sobek
lvenoml
Sobek
6,575
493
0
5,202
15,257
15,635
364
4,916
10,211
27,195
0
W
Thanatos
nuJl10JlbkuH
Thanatos
5,568
1,637
0
10,185
15,856
6,070
64
5,455
10,185
0
41,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,525
Gold Earned
43,515
400
Minions Killed
453
0
Camps Cleared
0
1,455,405
Distance Traveled
1,528,778
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,157
510
102
6
0
281,225
2
L
Rama
7,778
486
97
6
0
294,095
2
L
Sobek
6,662
416
12
1
0
287,894
4
W
Janus
8,496
531
119
7
0
331,033
3
L
Zeus
9,494
593
122
8
0
284,208
3
L
Tsukuyomi
8,068
504
88
6
0
278,908
1
L
Da Ji
7,523
470
81
5
0
310,300
4
W
Mulan
9,588
599
116
7
0
277,445
5
W
Sobek
8,525
533
27
2
0
327,290
5
W
Thanatos
8,749
547
89
6
0
311,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role