Player Matchup

Merlin
Merlin
DimmerWolf63957_
Merlin
Level 57
God Stats
16W - 26L
1,477 SR
Queue Stats
331W - 396L
1,331 Elo+
Party 1
Xbalanque
Xbalanque
FOR REDZER0
Xbalanque
Level 87
God Stats
30W - 28L
1,489 SR
Queue Stats
665W - 727L
1,384 Elo+
Solo
Khepri
Khepri
Jimmy2_taufu
Khepri
Level 144
God Stats
28W - 19L
1,569 SR
Queue Stats
681W - 746L
1,411 Elo+
Solo
Pele
Pele
Kiritoplayer102
Pele
Level 82
God Stats
10W - 15L
1,099 SR
Queue Stats
695W - 784L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
darkzexalking
Gilgamesh
Level 50
God Stats
15W - 10L
1,623 SR
Queue Stats
390W - 449L
1,413 Elo+
Party 1
Team Averages
Level 84
1,451 SR
1,394 Elo+

VS

Team Averages
Level 91
1,489 SR
1,387 Elo+
Tiamat
Tiamat
Lumesa
Tiamat
Level 99
God Stats
23W - 41L
1,415 SR
Queue Stats
181W - 247L
1,295 Elo+
Solo
Bellona
Bellona
NotoriusBlu
Bellona
Level 109
God Stats
0W - 1L
1,598 SR
Queue Stats
93W - 103L
1,438 Elo+
Solo
Skadi
Skadi
Orion_Da_King
Skadi
Level 63
God Stats
2W - 1L
1,703 SR
Queue Stats
384W - 498L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
RemainsXBL
Gilgamesh
Level 80
God Stats
0W - 2L
1,303 SR
Queue Stats
25W - 30L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
Xexton
Kuzenbo
Level 103
God Stats
4W - 5L
1,424 SR
Queue Stats
26W - 34L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
9,592
533
7,785
11,150
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
FOR REDZER0
Xbalanque
14
2 / 3 / 3
8,680
482
4,480
10,118
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
14
2 / 2 / 7
8,656
481
3,483
9,207
7,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 2 / 4
10,648
592
10,868
15,498
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
darkzexalking
Gilgamesh
16
8 / 4 / 3
10,143
564
15,353
13,275
8,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lumesa
Tiamat
14
0 / 6 / 4
8,596
478
4,097
10,389
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NotoriusBlu
Bellona
12
3 / 5 / 4
7,604
422
8,026
12,533
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 7 / 4
8,791
488
9,485
13,207
5,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RemainsXBL
Gilgamesh
14
7 / 4 / 4
9,754
542
7,675
11,767
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Xexton
Kuzenbo
14
2 / 3 / 1
8,827
490
8,912
15,248
12,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
25
Kills
14
16
Deaths
25
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
W
Xbalanque
FOR REDZER0
Xbalanque
2
3
3
1.17
W
Khepri
2
2
7
2.75
W
9
2
4
5.5
L
Tiamat
Lumesa
Tiamat
0
6
4
0.33
L
Bellona
NotoriusBlu
Bellona
3
5
4
1
L
2
7
4
0.57
L
Gilgamesh
RemainsXBL
Gilgamesh
7
4
4
2.25
L
Kuzenbo
Xexton
Kuzenbo
2
3
1
0.83
W
Gilgamesh
darkzexalking
Gilgamesh
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,969
Damage
38,195
59,248
Taken
63,144
30,484
Mitigated
38,728
17,724
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,785
666
0
2,041
11,150
4,016
1,246
4,377
6,743
50,857
0
W
Xbalanque
FOR REDZER0
Xbalanque
4,480
2,666
564
4,231
10,118
3,288
1,632
0
9,848
0
62,155
W
Khepri
3,483
181
366
2,978
9,207
7,982
214
429
8,627
35,763
0
W
10,868
1,540
0
7,186
15,498
6,253
0
2,316
13,008
0
80,116
L
Tiamat
Lumesa
Tiamat
4,097
291
255
1,192
10,389
5,992
669
3,311
7,078
47,568
0
L
Bellona
NotoriusBlu
Bellona
8,026
1,376
0
3,075
12,533
9,577
43
1,822
10,711
0
28,163
L
9,485
4,920
390
1,071
13,207
5,532
1,106
1,996
11,211
0
49,745
L
Gilgamesh
RemainsXBL
Gilgamesh
7,675
1,786
0
3,255
11,767
5,367
0
2,578
9,189
0
37,762
L
Kuzenbo
Xexton
Kuzenbo
8,912
2,579
0
3,753
15,248
12,260
1,360
1,561
13,687
49,340
0
W
Gilgamesh
darkzexalking
Gilgamesh
15,353
4,279
0
358
13,275
8,945
572
5,887
7,304
0
57,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
43,572
508
Minions Killed
360
0
Camps Cleared
0
1,672,249
Distance Traveled
1,578,521
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,592
533
109
6
0
299,624
3
W
Xbalanque
8,680
482
107
6
0
300,461
4
W
Khepri
8,656
481
54
3
0
337,472
5
W
Pele
10,648
592
132
7
0
383,665
1
L
Tiamat
8,596
478
88
5
0
283,504
1
L
Bellona
7,604
422
36
2
0
321,054
5
L
Skadi
8,791
488
74
4
0
286,925
1
L
Gilgamesh
9,754
542
73
4
0
363,116
3
L
Kuzenbo
8,827
490
89
5
0
323,922
7
W
Gilgamesh
10,143
564
106
6
0
351,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role