Player Matchup

Thor
Thor
Drooooopster
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
LoganXMaster
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
VastGames
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
taconite7
Izanami
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xmahj
Tsukuyomi
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,500 Elo+

VS

Team Averages
Level 24
1,484 SR
1,341 Elo+
Raijin
Raijin
AnkÆu
Raijin
Level 29
God Stats
5W - 3L
1,479 SR
Queue Stats
17W - 28L
1,230 Elo+
Solo
Ymir
Ymir
CasketCrew77
Ymir
Level 28
God Stats
35W - 30L
1,515 SR
Queue Stats
107W - 139L
1,371 Elo+
Party 3
Izanami
Izanami
RhinoTrent
Izanami
Level 22
God Stats
65W - 54L
1,445 SR
Queue Stats
310W - 327L
1,367 Elo+
Party 3
Anubis
Anubis
jair-nolasco
Anubis
Level 18
God Stats
31W - 28L
1,481 SR
Queue Stats
33W - 37L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
lion974tortu
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 5
5,208
372
1,841
5,288
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
LoganXMaster
Artemis
4
0 / 8 / 0
4,521
323
740
5,978
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
VastGames
Janus
9
1 / 3 / 4
5,729
409
4,247
4,518
939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
taconite7
Izanami
12
4 / 5 / 2
7,266
519
6,815
8,424
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xmahj
Tsukuyomi
11
7 / 7 / 1
7,514
537
7,199
9,630
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AnkÆu
Raijin
11
9 / 3 / 2
8,100
579
5,346
6,480
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 3 / 4
7,633
545
3,084
9,152
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
RhinoTrent
Izanami
12
4 / 1 / 7
7,795
557
4,826
6,640
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
3 / 3 / 3
7,105
508
2,325
6,231
2,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
lion974tortu
Tsukuyomi
15
6 / 2 / 4
8,804
629
6,851
9,297
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
26
27
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
AnkÆu
Raijin
9
3
2
3.33
W
4
3
4
2
L
0
4
5
0.63
L
Artemis
LoganXMaster
Artemis
0
8
0
0
W
Izanami
RhinoTrent
Izanami
4
1
7
7.5
L
Janus
VastGames
Janus
1
3
4
1
W
Anubis
3
3
3
1.5
W
Tsukuyomi
lion974tortu
Tsukuyomi
6
2
4
4
L
Izanami
taconite7
Izanami
4
5
2
1
L
Tsukuyomi
xmahj
Tsukuyomi
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
22,432
33,838
Taken
37,800
10,746
Mitigated
14,755
2,795
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AnkÆu
Raijin
5,346
779
0
504
6,480
1,926
0
1,065
5,415
29,614
0
W
3,084
183
0
845
9,152
5,588
876
881
8,271
19,913
0
L
1,841
774
0
224
5,288
1,469
0
1,383
3,859
0
9,612
L
Artemis
LoganXMaster
Artemis
740
421
0
120
5,978
1,666
85
1,953
3,861
0
3,129
W
Izanami
RhinoTrent
Izanami
4,826
3,361
501
3,922
6,640
1,932
3,278
1,380
5,260
0
38,009
L
Janus
VastGames
Janus
4,247
1,062
0
941
4,518
939
0
1,909
2,405
28,050
0
W
Anubis
2,325
38
0
1,518
6,231
2,111
1,297
921
5,310
29,311
0
W
Tsukuyomi
lion974tortu
Tsukuyomi
6,851
1,981
0
3,337
9,297
3,198
655
0
9,297
0
48,802
L
Izanami
taconite7
Izanami
6,815
4,280
0
890
8,424
3,172
2,579
1,851
6,527
0
40,904
L
Tsukuyomi
xmahj
Tsukuyomi
7,199
2,826
0
620
9,630
3,500
0
3,073
6,431
0
28,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
39,437
202
Minions Killed
306
0
Camps Cleared
0
1,206,111
Distance Traveled
1,254,724
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,100
579
52
4
0
269,805
1
W
Ymir
7,633
545
32
2
0
232,689
0
L
Thor
5,208
372
13
1
0
242,936
2
L
Artemis
4,521
323
5
0
0
195,825
0
W
Izanami
7,795
557
78
6
0
241,453
0
L
Janus
5,729
409
48
3
0
236,149
0
W
Anubis
7,105
508
44
3
0
216,360
1
W
Tsukuyomi
8,804
629
100
7
0
294,417
1
L
Izanami
7,266
519
75
5
0
258,419
0
L
Tsukuyomi
7,514
537
61
4
0
272,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role