Player Matchup

Set
Set
BilaSila
Set
Level 99
God Stats
2W - 1L
1,631 SR
Queue Stats
191W - 183L
1,580 Elo+
Solo
Vamana
Vamana
Lucky200
Vamana
Level 128
God Stats
2W - 1L
1,464 SR
Queue Stats
133W - 94L
1,668 Elo+
Solo
Medusa
Medusa
PanBeowulf
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SallyIce
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
eogen
Yemoja
Level 140
God Stats
2W - 6L
1,500 SR
Queue Stats
177W - 177L
1,546 Elo+
Solo
Team Averages
Level 130
1,519 SR
1,559 Elo+

VS

Team Averages
Level 113
1,666 SR
1,541 Elo+
Olorun
Olorun
CrusaderJasonII
Olorun
Level 118
God Stats
11W - 3L
1,985 SR
Queue Stats
705W - 681L
1,602 Elo+
Solo
Nu Wa
Nu Wa
JackVPL
Nu Wa
Level 110
God Stats
6W - 3L
1,727 SR
Queue Stats
158W - 142L
1,595 Elo+
Solo
Ares
Ares
MomsSpagetti
Ares
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
Roττεη
Cu Chulainn
Level 68
God Stats
1W - 2L
1,501 SR
Queue Stats
93W - 68L
1,600 Elo+
Solo
Ullr
Ullr
SilencedMystic
Ullr
Level 157
God Stats
1W - 2L
1,619 SR
Queue Stats
207W - 151L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,236
647
58
2,078
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
Lucky200
Vamana
6
0 / 1 / 0
3,394
679
1,545
3,333
897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
PanBeowulf
Medusa
6
3 / 1 / 1
3,823
765
2,215
2,601
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
SallyIce
Neith
6
1 / 0 / 0
3,742
748
1,107
1,385
330
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
eogen
Yemoja
5
1 / 0 / 2
3,681
736
644
1,974
624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
3,146
629
1,860
2,375
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
JackVPL
Nu Wa
1
0 / 0 / 0
2,427
485
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,071
614
378
2,075
541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Roττεη
Cu Chulainn
7
1 / 0 / 0
3,900
780
2,282
3,143
909
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 1 / 0
3,341
668
766
2,672
613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
2
0
0.5
L
Nu Wa
JackVPL
Nu Wa
0
0
0
0
W
Vamana
Lucky200
Vamana
0
1
0
0
L
0
2
0
0
W
Medusa
PanBeowulf
Medusa
3
1
1
3.5
L
Cu Chulainn
Roττεη
Cu Chulainn
1
0
0
1
W
Neith
SallyIce
Neith
1
0
0
1
L
0
1
0
0
W
Yemoja
eogen
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,569
Damage
5,286
11,371
Taken
10,265
3,084
Mitigated
2,628
5,393
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
58
19
0
1,329
2,078
527
0
0
2,078
0
12,760
L
1,860
849
0
481
2,375
565
0
510
1,865
7,732
855
L
Nu Wa
JackVPL
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
Lucky200
Vamana
1,545
719
0
530
3,333
897
0
0
3,333
0
18,076
L
378
36
0
186
2,075
541
0
134
1,941
5,152
0
W
Medusa
PanBeowulf
Medusa
2,215
1,324
0
1,190
2,601
706
216
1,480
1,121
0
13,680
L
Cu Chulainn
Roττεη
Cu Chulainn
2,282
817
0
904
3,143
909
0
0
3,143
663
17,631
W
Neith
SallyIce
Neith
1,107
688
0
458
1,385
330
0
0
1,385
0
14,592
L
766
249
0
630
2,672
613
0
0
2,672
0
13,169
W
Yemoja
eogen
Yemoja
644
178
212
1,674
1,974
624
21
543
1,431
6,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,876
Gold Earned
15,885
153
Minions Killed
105
0
Camps Cleared
0
461,151
Distance Traveled
348,301
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,236
647
39
8
0
92,675
1
L
Olorun
3,146
629
13
3
0
87,146
1
L
Nu Wa
2,427
485
0
0
0
0
0
W
Vamana
3,394
679
32
6
0
99,050
0
L
Ares
3,071
614
11
2
0
91,486
1
W
Medusa
3,823
765
32
6
0
87,717
0
L
Cu Chulainn
3,900
780
51
10
0
81,332
0
W
Neith
3,742
748
39
8
0
83,076
2
L
Ullr
3,341
668
30
6
0
88,337
0
W
Yemoja
3,681
736
11
2
0
98,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role