Player Matchup

Hera
Hera
Cocogarapibutt
Hera
Level 66
God Stats
12W - 18L
1,541 SR
Queue Stats
167W - 148L
1,466 Elo+
Solo
Freya
Freya
GrimlySpirits
Freya
Level 97
God Stats
1W - 0L
1,518 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 2
Odin
Odin
HomemadeGyoza
Odin
Level 152
God Stats
7W - 5L
1,734 SR
Queue Stats
134W - 144L
1,603 Elo+
Solo
Ganesha
Ganesha
IRONMAN93777
Ganesha
Level 106
God Stats
6W - 1L
1,475 SR
Queue Stats
17W - 25L
1,461 Elo+
Party 2
Izanami
Izanami
SereneRhapsody
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 96
1,554 SR
1,461 Elo+

VS

Team Averages
Level 80
1,501 SR
1,525 Elo+
Chernobog
Chernobog
AgentDabberDan
Chernobog
Level 156
God Stats
3W - 4L
1,414 SR
Queue Stats
580W - 577L
1,568 Elo+
Party 1
Merlin
Merlin
Lockermanwxlf
Merlin
Level 43
God Stats
12W - 13L
1,406 SR
Queue Stats
290W - 263L
1,536 Elo+
Solo
Ymir
Ymir
Maka225
Ymir
Level 107
God Stats
8W - 4L
1,684 SR
Queue Stats
46W - 40L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
PhoenixFlash
Ne Zha
Level 47
God Stats
4W - 6L
1,499 SR
Queue Stats
41W - 59L
1,390 Elo+
Solo
Bellona
Bellona
thedarksking
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 13
10,371
1,037
12,290
7,203
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 13
10,447
1,045
10,214
9,913
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
12 / 0 / 11
12,262
1,226
17,464
10,437
5,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
IRONMAN93777
Ganesha
17
1 / 5 / 20
9,997
1,000
9,815
15,972
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 2 / 14
9,816
982
7,293
6,346
2,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

276

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AgentDabberDan
Chernobog
15
3 / 3 / 3
9,540
954
10,117
9,413
3,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 5 / 5
9,526
953
11,936
9,859
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Maka225
Ymir
14
2 / 4 / 4
9,374
937
6,991
11,478
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
14
0 / 8 / 4
8,593
859
6,336
13,990
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
thedarksking
Bellona
15
1 / 7 / 5
8,979
898
10,172
17,143
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
27
Kills
8
8
Deaths
27
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AgentDabberDan
Chernobog
3
3
3
1.5
W
6
0
13
12.5
W
6
1
13
12.5
W
12
0
11
17.5
W
Ganesha
IRONMAN93777
Ganesha
1
5
20
2.2
L
2
5
5
0.9
L
Ymir
Maka225
Ymir
2
4
4
1
L
Ne Zha
0
8
4
0.25
W
2
2
14
4.5
L
Bellona
thedarksking
Bellona
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,076
Damage
45,552
49,871
Taken
61,883
23,773
Mitigated
31,369
11,567
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AgentDabberDan
Chernobog
10,117
6,494
0
1,592
9,413
3,649
0
4,536
4,693
0
31,961
W
12,290
2,260
210
2,195
7,203
2,916
0
3,047
4,156
18,999
0
W
10,214
3,598
0
4,647
9,913
4,205
0
2,787
7,126
26,890
0
W
17,464
5,020
780
428
10,437
5,794
0
4,377
6,060
0
37,047
W
Ganesha
IRONMAN93777
Ganesha
9,815
356
270
3,037
15,972
8,575
0
5,923
10,049
20,968
0
L
11,936
531
0
0
9,859
3,662
0
4,151
5,574
45,934
0
L
Ymir
Maka225
Ymir
6,991
760
0
916
11,478
9,545
0
4,516
6,833
8,627
0
L
Ne Zha
6,336
2,650
0
484
13,990
4,898
0
6,623
7,139
0
17,758
W
7,293
3,714
0
0
6,346
2,283
0
2,793
3,553
0
31,449
L
Bellona
thedarksking
Bellona
10,172
1,493
0
568
17,143
9,615
0
11,596
5,325
0
22,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,893
Gold Earned
46,012
192
Minions Killed
167
8
Camps Cleared
5
953,899
Distance Traveled
869,973
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,540
954
56
6
3
153,742
1
W
Hera
10,371
1,037
22
2
1
195,515
0
W
Freya
10,447
1,045
54
5
2
179,146
0
W
Odin
12,262
1,226
47
5
4
225,262
0
W
Ganesha
9,997
1,000
1
0
1
181,766
0
L
Merlin
9,526
953
49
5
0
181,397
0
L
Ymir
9,374
937
1
0
0
172,546
0
L
Ne Zha
8,593
859
37
4
2
172,693
0
W
Izanami
9,816
982
68
7
0
172,210
0
L
Bellona
8,979
898
24
2
0
189,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role