Player Matchup

Gilgamesh
Gilgamesh
DJMACOY
Gilgamesh
Level 17
God Stats
1W - 2L
1,415 SR
Queue Stats
9W - 12L
1,394 Elo+
Party 1
He Bo
He Bo
FurrKapp
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,446 Elo+
Solo
Ganesha
Ganesha
JJMJA
Ganesha
Level 20
God Stats
9W - 6L
1,515 SR
Queue Stats
13W - 20L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
Typedhellgod
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
imkillfuego
Pele
Level 16
God Stats
5W - 3L
1,727 SR
Queue Stats
49W - 44L
1,376 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,404 Elo+

VS

Team Averages
Level 27
1,566 SR
1,382 Elo+
Raijin
Raijin
AnkÆu
Raijin
Level 29
God Stats
5W - 3L
1,237 SR
Queue Stats
17W - 28L
1,082 Elo+
Solo
Thanatos
Thanatos
DownFried
Thanatos
Level 26
God Stats
4W - 0L
1,796 SR
Queue Stats
80W - 75L
1,374 Elo+
Solo
Khepri
Khepri
HiImFreshmen
Khepri
Level 49
God Stats
1W - 2L
1,590 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 2
Anubis
Anubis
Keabot
Anubis
Level 27
God Stats
5W - 1L
1,706 SR
Queue Stats
9W - 4L
1,539 Elo+
Solo
Chiron
Chiron
l0new0lfgaming
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJMACOY
Gilgamesh
6
0 / 5 / 2
3,696
528
2,312
4,434
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
FurrKapp
He Bo
4
0 / 3 / 0
3,270
467
314
2,348
599
Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
JJMJA
Ganesha
5
0 / 4 / 3
3,630
519
1,603
4,244
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Typedhellgod
Cthulhu
2
1 / 4 / 2
3,447
492
852
3,629
1,076
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
4 / 2 / 0
4,696
671
1,591
4,745
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AnkÆu
Raijin
8
2 / 1 / 2
4,622
660
2,341
2,703
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DownFried
Thanatos
6
0 / 1 / 0
3,822
546
0
3,703
982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
6
1 / 3 / 8
4,501
643
1,941
3,697
2,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Keabot
Anubis
9
8 / 0 / 0
5,569
796
4,611
3,429
1,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
6 / 1 / 1
5,181
740
2,976
2,283
566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
17
18
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
AnkÆu
Raijin
2
1
2
3
L
Gilgamesh
DJMACOY
Gilgamesh
0
5
2
0.2
W
Thanatos
DownFried
Thanatos
0
1
0
0
L
He Bo
FurrKapp
He Bo
0
3
0
0
W
Khepri
1
3
8
1.67
L
Ganesha
JJMJA
Ganesha
0
4
3
0.38
W
Anubis
Keabot
Anubis
8
0
0
8
L
Cthulhu
Typedhellgod
Cthulhu
1
4
2
0.5
L
4
2
0
2
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,672
Damage
11,869
19,400
Taken
15,815
5,282
Mitigated
5,986
2,332
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AnkÆu
Raijin
2,341
316
0
312
2,703
650
261
0
2,703
17,158
0
L
Gilgamesh
DJMACOY
Gilgamesh
2,312
739
0
96
4,434
1,141
0
2,721
1,701
0
11,516
W
Thanatos
DownFried
Thanatos
0
0
0
1,940
3,703
982
0
94
3,609
0
10,958
L
He Bo
FurrKapp
He Bo
314
136
0
243
2,348
599
0
1,243
1,059
4,319
0
W
Khepri
1,941
857
0
372
3,697
2,330
267
1,465
2,232
6,382
0
L
Ganesha
JJMJA
Ganesha
1,603
597
0
518
4,244
1,307
0
1,442
2,780
8,412
0
W
Anubis
Keabot
Anubis
4,611
543
0
1,854
3,429
1,458
1,125
437
2,992
24,377
0
L
Cthulhu
Typedhellgod
Cthulhu
852
615
0
89
3,629
1,076
11
1,073
2,556
2,576
0
L
1,591
382
0
1,386
4,745
1,159
0
2,210
2,411
0
16,316
W
2,976
2,268
269
1,014
2,283
566
1,109
773
1,510
0
17,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,739
Gold Earned
23,695
88
Minions Killed
169
0
Camps Cleared
0
521,854
Distance Traveled
597,485
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,622
660
50
7
0
121,166
1
L
Gilgamesh
3,696
528
25
4
0
108,433
0
W
Thanatos
3,822
546
29
4
0
130,443
0
L
He Bo
3,270
467
8
1
0
83,136
1
W
Khepri
4,501
643
6
1
0
126,737
1
L
Ganesha
3,630
519
7
1
0
134,117
1
W
Anubis
5,569
796
45
6
0
105,353
2
L
Cthulhu
3,447
492
3
0
0
79,780
2
L
Pele
4,696
671
45
6
0
116,388
0
W
Chiron
5,181
740
39
6
0
113,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role