Player Matchup

Kali
Kali
ART3MISE
Kali
Level 13
God Stats
12W - 16L
1,513 SR
Queue Stats
55W - 74L
1,444 Elo+
Party 2
Neith
Neith
ELaxmelachupa
Neith
Level 21
God Stats
0W - 7L
1,055 SR
Queue Stats
35W - 41L
1,496 Elo+
Party 2
Ra
Ra
MuertoDeHambre
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 109L
1,741 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Randomguyman26
Cu Chulainn
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 46L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shikardo
Kumbhakarna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,563 Elo+
Party 2
Team Averages
Level 17
1,414 SR
1,563 Elo+

VS

Team Averages
Level 23
1,702 SR
1,666 Elo+
Ymir
Ymir
Bwettles
Ymir
Level 17
God Stats
6W - 2L
1,710 SR
Queue Stats
77W - 21L
1,809 Elo+
Party 1
Heimdallr
Heimdallr
Maddmagyc
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 100L
1,576 Elo+
Solo
Vulcan
Vulcan
RoleyColeyOley
Vulcan
Level 27
God Stats
4W - 0L
1,813 SR
Queue Stats
109W - 52L
1,733 Elo+
Party 1
Mulan
Mulan
unswagpogdoge
Mulan
Level 18
God Stats
2W - 0L
1,783 SR
Queue Stats
44W - 39L
1,695 Elo+
Party 1
Da Ji
Da Ji
vanessa_pau
Da Ji
Level 28
God Stats
8W - 1L
1,706 SR
Queue Stats
156W - 160L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
0 / 4 / 0
4,770
434
1,482
7,594
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

7
0 / 4 / 1
4,814
438
3,966
6,602
1,596
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 0
5,877
534
2,294
9,596
3,336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Randomguyman26
Cu Chulainn
11
0 / 2 / 0
5,735
521
3,665
7,715
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Shikardo
Kumbhakarna
8
0 / 3 / 0
4,756
432
2,794
8,307
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 4
6,525
593
3,153
8,190
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Maddmagyc
Heimdallr
11
2 / 0 / 5
7,035
640
5,162
5,423
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 1 / 2
7,852
714
9,307
4,250
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 0
7,574
689
6,805
7,667
4,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 1 / 2
6,788
617
3,440
6,417
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
19
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
0
4
0
0
W
Ymir
1
0
4
3
L
0
4
1
0.13
W
Heimdallr
Maddmagyc
Heimdallr
2
0
5
4.5
L
1
6
0
0.17
L
Cu Chulainn
Randomguyman26
Cu Chulainn
0
2
0
0
W
6
1
2
7
L
Kumbhakarna
Shikardo
Kumbhakarna
0
3
0
0
W
4
0
0
4
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
27,867
39,814
Taken
31,947
15,574
Mitigated
14,152
6,560
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
1,482
931
0
663
7,594
2,972
0
816
6,772
0
20,003
W
Ymir
3,153
635
0
2,851
8,190
4,134
0
1,150
7,040
18,390
0
L
3,966
1,307
0
936
6,602
1,596
21
1,870
4,692
0
19,562
W
Heimdallr
Maddmagyc
Heimdallr
5,162
3,183
0
1,928
5,423
1,779
0
1,586
3,837
0
37,339
L
2,294
287
129
1,244
9,596
3,336
0
7,235
2,097
28,547
0
L
Cu Chulainn
Randomguyman26
Cu Chulainn
3,665
835
0
1,734
7,715
4,428
0
0
7,715
1,498
27,485
W
9,307
2,555
0
1,379
4,250
1,630
122
1,688
2,562
61,338
0
L
Kumbhakarna
Shikardo
Kumbhakarna
2,794
129
99
1,755
8,307
3,242
0
2,189
6,078
21,545
0
W
6,805
1,558
0
3,679
7,667
4,572
0
471
7,196
0
50,683
W
3,440
846
0
680
6,417
2,037
0
664
5,753
0
34,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
35,774
256
Minions Killed
394
0
Camps Cleared
0
1,043,258
Distance Traveled
1,139,785
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,770
434
44
4
0
191,455
0
W
Ymir
6,525
593
16
1
0
219,027
3
L
Neith
4,814
438
39
4
0
209,518
2
W
Heimdallr
7,035
640
78
7
0
210,425
2
L
Ra
5,877
534
68
6
0
194,055
3
L
Cu Chulainn
5,735
521
69
6
0
206,877
0
W
Vulcan
7,852
714
125
11
0
232,192
2
L
Kumbhakarna
4,756
432
36
3
0
241,353
1
W
Mulan
7,574
689
109
10
0
229,283
3
W
Da Ji
6,788
617
66
6
0
248,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role