Player Matchup

Geb
Geb
CSparksGamingYT
Geb
Level 18
God Stats
0W - 2L
1,482 SR
Queue Stats
222W - 178L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Cocillana
Gilgamesh
Level 28
God Stats
10W - 12L
1,518 SR
Queue Stats
42W - 50L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Gambler1991
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 165L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
rawrways
Tsukuyomi
Level 28
God Stats
8W - 6L
1,676 SR
Queue Stats
25W - 16L
1,671 Elo+
Solo
Hachiman
Hachiman
yeetusfetus69420
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 68L
1,678 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,554 Elo+

VS

Team Averages
Level 39
1,764 SR
1,594 Elo+
Artemis
Artemis
CawckamusPrime
Artemis
Level 6
God Stats
2W - 1L
1,751 SR
Queue Stats
22W - 6L
1,606 Elo+
Party 1
Ao Kuang
Ao Kuang
KENTUQY
Ao Kuang
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
21W - 24L
1,413 Elo+
Solo
Ra
Ra
Laedurcify
Ra
Level 5
God Stats
8W - 0L
1,792 SR
Queue Stats
78W - 21L
1,585 Elo+
Party 1
Horus
Horus
Pallito28
Horus
Level 8
God Stats
13W - 7L
1,801 SR
Queue Stats
192W - 176L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
zAyato Kuro
Gilgamesh
Level 160
God Stats
1W - 0L
1,976 SR
Queue Stats
20W - 15L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
5,335
410
3,859
9,324
5,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Cocillana
Gilgamesh
11
1 / 7 / 0
6,576
506
5,006
12,905
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Gambler1991
Kukulkan
11
0 / 4 / 0
6,297
484
3,026
6,119
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
rawrways
Tsukuyomi
10
1 / 4 / 1
5,973
459
5,120
8,501
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 3 / 1
8,513
655
11,845
10,858
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,598
584
5,540
8,551
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
KENTUQY
Ao Kuang
12
6 / 1 / 4
7,648
588
5,415
6,836
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 5
8,547
657
6,768
6,972
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Pallito28
Horus
14
7 / 1 / 3
8,355
643
9,288
9,839
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
zAyato Kuro
Gilgamesh
13
3 / 1 / 9
8,120
625
7,471
11,807
7,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
24
24
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
2
4
0
0.5
L
Gilgamesh
Cocillana
Gilgamesh
1
7
0
0.14
L
Kukulkan
Gambler1991
Kukulkan
0
4
0
0
W
Ao Kuang
KENTUQY
Ao Kuang
6
1
4
8
W
6
1
5
8.5
W
Horus
Pallito28
Horus
7
1
3
8.5
L
Tsukuyomi
rawrways
Tsukuyomi
1
4
1
0.38
L
6
3
1
2.17
W
Gilgamesh
zAyato Kuro
Gilgamesh
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
34,482
47,707
Taken
44,005
18,461
Mitigated
24,088
10,752
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,859
701
0
500
9,324
5,656
148
3,873
5,451
11,337
0
W
5,540
2,927
0
2,603
8,551
2,373
0
687
7,860
0
46,035
L
Gilgamesh
Cocillana
Gilgamesh
5,006
1,960
0
2,586
12,905
4,422
0
1,248
11,338
0
35,878
L
Kukulkan
Gambler1991
Kukulkan
3,026
483
0
726
6,119
2,283
0
1,362
4,757
34,664
0
W
Ao Kuang
KENTUQY
Ao Kuang
5,415
1,020
0
1,771
6,836
1,990
40
1,346
5,470
33,983
0
W
6,768
245
1,404
3,335
6,972
2,778
0
1,561
5,349
56,726
0
W
Horus
Pallito28
Horus
9,288
4,498
56
3,848
9,839
9,078
576
198
9,641
0
42,336
L
Tsukuyomi
rawrways
Tsukuyomi
5,120
1,135
0
2,241
8,501
2,623
0
2,577
5,924
0
33,838
L
11,845
7,360
0
4,699
10,858
3,477
0
3,123
7,735
0
56,662
W
Gilgamesh
zAyato Kuro
Gilgamesh
7,471
2,611
0
3,110
11,807
7,869
0
2,923
8,800
0
28,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
40,268
343
Minions Killed
402
0
Camps Cleared
0
1,223,483
Distance Traveled
1,226,276
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,335
410
10
1
0
260,775
8
W
Artemis
7,598
584
86
7
0
221,530
2
L
Gilgamesh
6,576
506
78
6
0
223,373
0
L
Kukulkan
6,297
484
80
6
0
233,447
2
W
Ao Kuang
7,648
588
70
5
0
251,469
5
W
Ra
8,547
657
109
8
0
261,968
0
W
Horus
8,355
643
82
6
0
207,638
2
L
Tsukuyomi
5,973
459
69
5
0
273,644
0
L
Hachiman
8,513
655
106
8
0
232,244
2
W
Gilgamesh
8,120
625
55
4
0
283,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role