Player Matchup

Hercules
Hercules
Foxl-I
Hercules
Level 3
God Stats
3W - 7L
1,265 SR
Queue Stats
32W - 46L
1,172 Elo+
Party 2
Fenrir
Fenrir
Kvngdmoney1
Fenrir
Level 15
God Stats
16W - 22L
1,272 SR
Queue Stats
61W - 62L
1,276 Elo+
Party 1
Ah Puch
Ah Puch
NarcoTheImposter
Ah Puch
Level 18
God Stats
20W - 11L
1,621 SR
Queue Stats
108W - 103L
1,395 Elo+
Party 2
Tiamat
Tiamat
XFDragon
Tiamat
Level 28
God Stats
7W - 4L
1,561 SR
Queue Stats
22W - 12L
1,485 Elo+
Solo
Izanami
Izanami
slickrick0709
Izanami
Level 13
God Stats
33W - 18L
1,460 SR
Queue Stats
44W - 35L
1,346 Elo+
Party 1
Team Averages
Level 15
1,436 SR
1,335 Elo+

VS

Team Averages
Level 12
1,546 SR
1,433 Elo+
Medusa
Medusa
LoganXMaster
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 3
Gilgamesh
Gilgamesh
Xanthias
Gilgamesh
Level 28
God Stats
7W - 4L
1,731 SR
Queue Stats
25W - 13L
1,609 Elo+
Solo
Cerberus
Cerberus
gristly-band2
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,284 Elo+
Solo
Olorun
Olorun
lowrencco
Olorun
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
taconite7
Scylla
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Foxl-I
Hercules
17
3 / 3 / 19
10,408
1,041
5,154
11,463
13,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
18
6 / 2 / 24
11,189
1,119
12,161
9,218
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 21
11,153
1,115
14,924
5,961
2,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
XFDragon
Tiamat
18
8 / 1 / 23
11,964
1,196
14,955
7,688
6,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
19
20 / 2 / 12
13,586
1,359
23,853
10,104
3,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
0 / 17 / 6
9,887
989
3,865
23,535
9,287
Gilgamesh
Xanthias
Gilgamesh
16
9 / 6 / 1
12,262
1,226
14,676
22,875
12,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
gristly-band2
Cerberus
13
0 / 4 / 0
8,225
823
289
5,226
1,810
Olorun
lowrencco
Olorun
14
0 / 3 / 2
8,952
895
927
8,045
2,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
taconite7
Scylla
16
2 / 11 / 3
10,331
1,033
19,670
16,751
5,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
23
41
Kills
11
11
Deaths
41
99
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
Foxl-I
Hercules
3
3
19
4.17
W
Fenrir
6
2
24
9
L
Medusa
0
17
6
0.18
W
4
3
21
4.83
W
Tiamat
XFDragon
Tiamat
8
1
23
19.5
L
Gilgamesh
Xanthias
Gilgamesh
9
6
1
1.58
L
Cerberus
gristly-band2
Cerberus
0
4
0
0
L
Olorun
lowrencco
Olorun
0
3
2
0.33
W
Izanami
20
2
12
13
L
Scylla
taconite7
Scylla
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,047
Damage
39,427
44,434
Taken
76,432
29,624
Mitigated
31,313
8,873
Healing
1,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Foxl-I
Hercules
5,154
1,216
0
2,261
11,463
13,272
0
4,744
6,719
0
8,768
W
Fenrir
12,161
3,630
0
1,665
9,218
4,501
0
3,315
5,903
0
23,451
L
Medusa
3,865
1,783
0
19
23,535
9,287
0
9,996
13,539
0
14,347
W
14,924
1,283
0
312
5,961
2,056
0
3,174
2,787
42,842
0
W
Tiamat
XFDragon
Tiamat
14,955
1,597
0
2,120
7,688
6,140
0
3,712
3,976
27,927
0
L
Gilgamesh
Xanthias
Gilgamesh
14,676
6,097
0
989
22,875
12,320
0
10,018
12,857
550
33,535
L
Cerberus
gristly-band2
Cerberus
289
0
0
44
5,226
1,810
0
3,905
1,321
3,110
0
L
Olorun
lowrencco
Olorun
927
732
176
383
8,045
2,850
0
970
7,075
8,497
0
W
Izanami
23,853
19,722
869
1,646
10,104
3,655
0
6,103
4,001
0
40,229
L
Scylla
taconite7
Scylla
19,670
1,674
0
0
16,751
5,046
0
4,990
11,761
37,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,300
Gold Earned
49,657
191
Minions Killed
152
7
Camps Cleared
5
853,920
Distance Traveled
745,430
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,408
1,041
12
1
0
163,353
3
W
Fenrir
11,189
1,119
28
3
1
189,478
0
L
Medusa
9,887
989
27
3
1
159,180
3
W
Ah Puch
11,153
1,115
80
8
1
144,116
2
W
Tiamat
11,964
1,196
34
3
4
182,598
0
L
Gilgamesh
12,262
1,226
37
4
1
187,735
0
L
Cerberus
8,225
823
7
1
0
66,552
0
L
Olorun
8,952
895
20
2
2
154,303
0
W
Izanami
13,586
1,359
37
4
1
174,375
1
L
Scylla
10,331
1,033
61
6
1
177,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role