Player Matchup

Hachiman
Hachiman
Adrirubio89
Hachiman
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
298W - 280L
1,569 Elo+
Solo
Set
Set
ItzzBlissfulCal
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,695 Elo+
Solo
Olorun
Olorun
MeryTautou
Olorun
Level 18
God Stats
1W - 2L
1,257 SR
Queue Stats
11W - 7L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
Walkingbomb
Gilgamesh
Level 28
God Stats
11W - 6L
1,750 SR
Queue Stats
52W - 42L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
s1lvuxa
Sun Wukong
Level 15
God Stats
1W - 2L
1,328 SR
Queue Stats
19W - 8L
1,481 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,591 Elo+

VS

Team Averages
Level 27
1,539 SR
1,580 Elo+
Artemis
Artemis
Brawil
Artemis
Level 29
God Stats
8W - 11L
1,479 SR
Queue Stats
100W - 88L
1,579 Elo+
Party 1
Janus
Janus
Grozlok
Janus
Level 24
God Stats
12W - 11L
1,590 SR
Queue Stats
60W - 46L
1,617 Elo+
Party 1
Sobek
Sobek
lasthitm
Sobek
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 31L
1,576 Elo+
Party 1
Thanatos
Thanatos
nuJl10JlbkuH
Thanatos
Level 33
God Stats
10W - 12L
1,586 SR
Queue Stats
126W - 104L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
ravanayou
Gilgamesh
Level 29
God Stats
12W - 10L
1,539 SR
Queue Stats
68W - 69L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adrirubio89
Hachiman
5
0 / 2 / 0
3,469
694
1,574
2,420
449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,167
633
733
1,842
393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Olorun
MeryTautou
Olorun
1
0 / 0 / 0
987
197
0
0
0
Gilgamesh
Walkingbomb
Gilgamesh
6
0 / 1 / 0
3,485
697
1,966
3,965
1,174
Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
s1lvuxa
Sun Wukong
6
1 / 1 / 0
3,559
712
1,779
3,933
1,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brawil
Artemis
6
2 / 0 / 1
4,008
802
1,563
1,520
342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Grozlok
Janus
6
0 / 1 / 0
3,356
671
1,150
2,353
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
lasthitm
Sobek
5
1 / 0 / 2
3,699
740
1,199
2,539
1,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
nuJl10JlbkuH
Thanatos
6
1 / 0 / 0
3,861
772
959
3,472
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
ravanayou
Gilgamesh
6
0 / 0 / 1
3,870
774
1,847
2,852
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Adrirubio89
Hachiman
0
2
0
0
W
Artemis
Brawil
Artemis
2
0
1
2.5
W
Janus
Grozlok
Janus
0
1
0
0
L
0
0
0
0
L
Olorun
MeryTautou
Olorun
0
0
0
0
L
Gilgamesh
Walkingbomb
Gilgamesh
0
1
0
0
W
Sobek
lasthitm
Sobek
1
0
2
2
W
Thanatos
nuJl10JlbkuH
Thanatos
1
0
0
1
W
Gilgamesh
ravanayou
Gilgamesh
0
0
1
0.5
L
Sun Wukong
s1lvuxa
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,052
Damage
6,718
12,160
Taken
12,736
3,224
Mitigated
3,858
3,495
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Adrirubio89
Hachiman
1,574
562
0
480
2,420
449
0
947
1,473
0
9,559
W
Artemis
Brawil
Artemis
1,563
1,055
0
500
1,520
342
0
0
1,520
0
9,453
W
Janus
Grozlok
Janus
1,150
345
0
750
2,353
435
0
0
2,353
13,153
0
L
733
163
0
242
1,842
393
0
210
1,600
0
10,708
L
Olorun
MeryTautou
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Walkingbomb
Gilgamesh
1,966
501
0
1,531
3,965
1,174
0
0
3,965
0
11,108
W
Sobek
lasthitm
Sobek
1,199
288
0
1,228
2,539
1,072
0
0
2,539
3,225
0
W
Thanatos
nuJl10JlbkuH
Thanatos
959
437
0
3,520
3,472
908
0
0
3,472
0
11,632
W
Gilgamesh
ravanayou
Gilgamesh
1,847
670
0
1,591
2,852
1,101
0
0
2,852
0
13,117
L
Sun Wukong
s1lvuxa
Sun Wukong
1,779
728
0
1,242
3,933
1,208
0
1,062
2,773
0
14,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,667
Gold Earned
18,794
95
Minions Killed
136
0
Camps Cleared
0
406,293
Distance Traveled
488,661
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,469
694
21
4
0
89,652
1
W
Artemis
4,008
802
37
7
0
83,278
0
W
Janus
3,356
671
27
5
0
100,530
2
L
Set
3,167
633
28
6
0
99,018
0
L
Olorun
987
197
0
0
0
0
0
L
Gilgamesh
3,485
697
26
5
0
107,323
0
W
Sobek
3,699
740
3
1
0
103,720
3
W
Thanatos
3,861
772
34
7
0
96,331
2
W
Gilgamesh
3,870
774
35
7
0
104,802
1
L
Sun Wukong
3,559
712
20
4
0
110,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role