Player Matchup

Fenrir
Fenrir
OldManWeiser
Fenrir
Level 76
God Stats
0W - 3L
1,585 SR
Queue Stats
21W - 31L
1,462 Elo+
Party 1
Neith
Neith
TMS Flex
Neith
Level 29
God Stats
2W - 2L
1,664 SR
Queue Stats
11W - 12L
1,548 Elo+
Party 2
Olorun
Olorun
Vrepsidian
Olorun
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 1
Vamana
Vamana
oZeal
Vamana
Level 125
God Stats
1W - 4L
1,354 SR
Queue Stats
47W - 39L
1,646 Elo+
Party 2
Ao Kuang
Ao Kuang
wargodevil2
Ao Kuang
Level 159
God Stats
0W - 2L
1,377 SR
Queue Stats
30W - 40L
1,525 Elo+
Party 1
Team Averages
Level 78
1,453 SR
1,496 Elo+

VS

Team Averages
Level 94
1,528 SR
1,482 Elo+
Freya
Freya
LoneWolf6Nein
Freya
Level 80
God Stats
1W - 1L
1,263 SR
Queue Stats
624W - 609L
1,489 Elo+
Solo
Cerberus
Cerberus
RBG Relentless
Cerberus
Level 40
God Stats
101W - 108L
1,538 SR
Queue Stats
345W - 386L
1,439 Elo+
Solo
Loki
Loki
SirPentGames
Loki
Level 156
God Stats
7W - 6L
1,734 SR
Queue Stats
96W - 85L
1,486 Elo+
Solo
Merlin
Merlin
kekkan angel
Merlin
Level 41
God Stats
7W - 4L
1,605 SR
Queue Stats
86W - 96L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
sxncti
Gilgamesh
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
1 / 12 / 13
12,747
981
11,374
25,933
13,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
TMS Flex
Neith
20
8 / 13 / 13
15,104
1,162
33,448
27,340
10,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
Vrepsidian
Olorun
18
0 / 9 / 8
11,617
894
4,253
15,262
8,216
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
oZeal
Vamana
20
7 / 5 / 12
14,862
1,143
21,972
26,371
20,997
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
wargodevil2
Ao Kuang
20
12 / 3 / 8
15,853
1,219
32,674
21,725
8,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 19
14,739
1,134
21,658
22,561
12,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
6 / 3 / 25
14,252
1,096
18,588
27,269
33,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 7 / 18
14,770
1,136
18,506
21,780
9,254
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
10 / 7 / 16
14,477
1,114
25,506
12,795
7,805
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
sxncti
Gilgamesh
20
9 / 7 / 23
15,235
1,172
23,815
24,566
17,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
143
28
Kills
42
42
Deaths
28
54
Assists
101
Player
Kills
Deaths
Assists
KDA
W
10
4
19
4.88
L
Fenrir
1
12
13
0.63
W
Cerberus
6
3
25
6.17
W
7
7
18
2.29
L
Neith
TMS Flex
Neith
8
13
13
1.12
L
Olorun
Vrepsidian
Olorun
0
9
8
0.44
W
Merlin
10
7
16
2.57
L
Vamana
oZeal
Vamana
7
5
12
2.6
W
Gilgamesh
sxncti
Gilgamesh
9
7
23
2.93
L
Ao Kuang
wargodevil2
Ao Kuang
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,721
Damage
108,073
116,631
Taken
108,971
61,097
Mitigated
80,490
15,019
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,658
7,334
0
4,317
22,561
12,419
0
5,921
16,640
37,864
0
L
Fenrir
11,374
2,178
0
1,684
25,933
13,120
0
15,765
10,168
0
37,319
W
Cerberus
18,588
873
0
3,431
27,269
33,796
0
8,976
18,293
44,404
0
W
18,506
6,967
0
273
21,780
9,254
0
9,759
12,021
0
35,625
L
Neith
TMS Flex
Neith
33,448
22,710
0
1,160
27,340
10,000
0
16,442
10,898
0
57,689
L
Olorun
Vrepsidian
Olorun
4,253
2,673
142
1,080
15,262
8,216
0
7,489
7,773
20,906
0
W
Merlin
25,506
1,009
258
1,246
12,795
7,805
0
4,013
8,782
61,942
0
L
Vamana
oZeal
Vamana
21,972
11,227
0
3,886
26,371
20,997
0
15,443
10,928
0
49,137
W
Gilgamesh
sxncti
Gilgamesh
23,815
8,103
0
302
24,566
17,216
0
8,258
16,308
0
42,619
L
Ao Kuang
wargodevil2
Ao Kuang
32,674
8,524
0
7,067
21,725
8,764
0
10,613
11,112
58,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,183
Gold Earned
73,473
248
Minions Killed
283
10
Camps Cleared
8
1,214,188
Distance Traveled
1,293,667
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,739
1,134
47
4
3
263,491
0
L
Fenrir
12,747
981
70
5
2
250,750
0
W
Cerberus
14,252
1,096
71
5
0
289,443
1
W
Loki
14,770
1,136
25
2
4
265,240
1
L
Neith
15,104
1,162
40
3
0
227,477
0
L
Olorun
11,617
894
29
2
0
151,304
0
W
Merlin
14,477
1,114
105
8
1
226,453
1
L
Vamana
14,862
1,143
61
5
0
285,815
2
W
Gilgamesh
15,235
1,172
35
3
0
249,040
0
L
Ao Kuang
15,853
1,219
48
4
8
298,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role