Player Matchup

Aphrodite
Aphrodite
LOVED0VE
Aphrodite
Level 127
God Stats
58W - 34L
1,755 SR
Queue Stats
85W - 76L
1,664 Elo+
Party 1
Vamana
Vamana
NChooch
Vamana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 161L
1,625 Elo+
Party 1
Neith
Neith
Pixett
Neith
Level 85
God Stats
4W - 1L
1,362 SR
Queue Stats
57W - 37L
1,609 Elo+
Party 1
Merlin
Merlin
Starkatz97
Merlin
Level 60
God Stats
1W - 1L
1,482 SR
Queue Stats
8W - 12L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
dorlton
Cthulhu
Level 148
God Stats
3W - 6L
1,603 SR
Queue Stats
94W - 62L
1,640 Elo+
Party 1
Team Averages
Level 116
1,540 SR
1,596 Elo+

VS

Team Averages
Level 109
1,450 SR
1,520 Elo+
Chaac
Chaac
Andeddosunoman
Chaac
Level 153
God Stats
0W - 2L
1,680 SR
Queue Stats
12W - 19L
1,453 Elo+
Party 3
Apollo
Apollo
HANZO-424
Apollo
Level 147
God Stats
2W - 1L
1,546 SR
Queue Stats
79W - 90L
1,563 Elo+
Party 2
Da Ji
Da Ji
I_Keep_Missing_
Da Ji
Level 74
God Stats
1W - 3L
1,230 SR
Queue Stats
185W - 183L
1,550 Elo+
Party 3
Ares
Ares
LordPyre0
Ares
Level 105
God Stats
0W - 1L
1,329 SR
Queue Stats
13W - 13L
1,490 Elo+
Party 2
Ra
Ra
shotgun_525
Ra
Level 67
God Stats
2W - 2L
1,465 SR
Queue Stats
45W - 38L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LOVED0VE
Aphrodite
20
1 / 4 / 21
13,076
934
15,731
17,070
15,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
NChooch
Vamana
20
15 / 1 / 15
16,244
1,160
38,824
28,771
17,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Pixett
Neith
20
9 / 3 / 16
14,857
1,061
25,906
14,881
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Starkatz97
Merlin
20
4 / 1 / 23
13,840
989
19,469
10,167
5,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dorlton
Cthulhu
20
4 / 6 / 18
14,309
1,022
22,143
25,410
29,792
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

135

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 9
13,550
968
18,085
30,765
29,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
HANZO-424
Apollo
20
4 / 8 / 7
15,008
1,072
18,130
28,535
14,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 6
12,651
904
18,071
18,656
8,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
2 / 6 / 7
13,525
966
14,944
28,138
42,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 8 / 11
12,961
926
19,545
20,898
11,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
33
Kills
15
15
Deaths
33
93
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
L
Apollo
HANZO-424
Apollo
4
8
7
0.94
L
4
5
6
1.4
W
Aphrodite
LOVED0VE
Aphrodite
1
4
21
2.88
L
Ares
2
6
7
0.92
W
Vamana
NChooch
Vamana
15
1
15
22.5
W
Neith
Pixett
Neith
9
3
16
5.67
W
Merlin
Starkatz97
Merlin
4
1
23
15.5
W
Cthulhu
dorlton
Cthulhu
4
6
18
2.17
L
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,073
Damage
88,775
96,299
Taken
126,992
76,365
Mitigated
107,521
26,992
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,085
1,561
0
6,105
30,765
29,861
0
14,952
15,813
0
47,222
L
Apollo
HANZO-424
Apollo
18,130
12,155
0
1,706
28,535
14,395
0
13,549
14,986
0
60,901
L
18,071
2,829
0
356
18,656
8,614
0
9,123
9,533
0
29,107
W
Aphrodite
LOVED0VE
Aphrodite
15,731
573
9,608
7,438
17,070
15,701
0
6,625
10,445
43,134
0
L
Ares
14,944
215
0
1,003
28,138
42,881
0
12,951
15,187
20,618
0
W
Vamana
NChooch
Vamana
38,824
17,543
0
5,604
28,771
17,924
0
9,966
18,805
4,641
51,415
W
Neith
Pixett
Neith
25,906
20,273
0
1,620
14,881
7,043
0
5,807
9,074
0
44,329
W
Merlin
Starkatz97
Merlin
19,469
260
0
452
10,167
5,905
0
2,305
7,862
48,373
0
W
Cthulhu
dorlton
Cthulhu
22,143
556
1,382
888
25,410
29,792
0
9,786
15,624
45,184
0
L
19,545
1,327
5,265
3,577
20,898
11,770
0
11,196
9,702
50,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,326
Gold Earned
67,695
267
Minions Killed
270
10
Camps Cleared
9
1,400,041
Distance Traveled
1,343,137
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,550
968
56
4
0
274,868
0
L
Apollo
15,008
1,072
91
7
6
265,607
0
L
Da Ji
12,651
904
27
2
0
268,641
1
W
Aphrodite
13,076
934
73
5
1
283,557
0
L
Ares
13,525
966
5
0
2
264,702
0
W
Vamana
16,244
1,160
34
2
6
330,662
0
W
Neith
14,857
1,061
49
4
2
242,681
0
W
Merlin
13,840
989
70
5
1
260,775
0
W
Cthulhu
14,309
1,022
41
3
0
282,366
0
L
Ra
12,961
926
91
7
1
269,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role