Player Matchup

Raijin
Raijin
Diabeteism
Raijin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 39L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
FineWillhelm
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PinkCubed
Bakasura
Level 8
God Stats
3W - 3L
1,571 SR
Queue Stats
63W - 63L
1,532 Elo+
Solo
Sobek
Sobek
PressButtonGo
Sobek
Level 6
God Stats
1W - 1L
1,341 SR
Queue Stats
19W - 21L
1,619 Elo+
Solo
Apollo
Apollo
yeetusfetus69420
Apollo
Level 8
God Stats
4W - 0L
1,712 SR
Queue Stats
107W - 68L
1,679 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,588 Elo+

VS

Team Averages
Level 38
1,500 SR
1,693 Elo+
Tsukuyomi
Tsukuyomi
Bwettles
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 21L
1,822 Elo+
Party 1
Ares
Ares
JudgeEmmett
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,651 Elo+
Solo
Agni
Agni
RoleyColeyOley
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 52L
1,740 Elo+
Party 1
Rama
Rama
WhatsAimAssist-
Rama
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 200L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
unswagpogdoge
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Diabeteism
Raijin
19
9 / 4 / 7
12,632
665
16,882
12,986
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FineWillhelm
Gilgamesh
17
1 / 2 / 7
11,185
589
8,415
13,376
9,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
PinkCubed
Bakasura
15
4 / 6 / 5
9,927
522
6,439
15,048
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 15
10,231
538
6,187
16,572
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 0 / 5
14,356
756
12,108
9,689
4,241
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bwettles
Tsukuyomi
16
8 / 7 / 5
10,339
544
11,179
15,370
6,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 3
7,387
389
3,770
11,999
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 5 / 8
10,430
549
13,153
11,797
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 0
7,774
409
4,300
11,748
2,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
17
3 / 2 / 2
9,951
524
6,908
14,400
13,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
28
Kills
15
15
Deaths
28
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bwettles
Tsukuyomi
8
7
5
1.5
W
Raijin
Diabeteism
Raijin
9
4
7
3.13
W
Gilgamesh
FineWillhelm
Gilgamesh
1
2
7
2.25
L
0
7
3
0.21
W
Bakasura
PinkCubed
Bakasura
4
6
5
1.08
W
3
3
15
3.5
L
4
5
8
1.6
L
0
7
0
0
L
Guan Yu
3
2
2
2
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,031
Damage
39,310
67,671
Taken
65,314
36,179
Mitigated
34,367
25,724
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bwettles
Tsukuyomi
11,179
3,282
0
576
15,370
6,423
0
4,526
10,236
0
65,836
W
Raijin
Diabeteism
Raijin
16,882
1,518
70
4,289
12,986
4,550
601
6,957
6,029
73,540
0
W
Gilgamesh
FineWillhelm
Gilgamesh
8,415
3,343
0
5,446
13,376
9,342
747
779
12,597
0
71,526
L
3,770
495
0
513
11,999
7,610
0
5,308
5,703
10,051
0
W
Bakasura
PinkCubed
Bakasura
6,439
4,379
0
2,905
15,048
5,853
108
2,585
12,463
0
53,117
W
6,187
602
0
5,900
16,572
12,193
184
6,689
9,883
15,793
0
L
13,153
594
0
3,058
11,797
3,533
0
7,797
3,541
82,297
0
L
4,300
3,623
0
3,010
11,748
2,961
0
2,175
9,423
0
57,040
L
Guan Yu
6,908
1,261
135
5,555
14,400
13,840
0
2,485
11,840
0
64,962
W
12,108
9,332
0
7,114
9,689
4,241
5,414
1,025
8,664
0
117,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,331
Gold Earned
45,881
574
Minions Killed
549
0
Camps Cleared
0
1,919,147
Distance Traveled
1,742,234
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,339
544
102
5
0
368,748
3
W
Raijin
12,632
665
130
7
0
352,281
8
W
Gilgamesh
11,185
589
119
6
0
390,299
1
L
Ares
7,387
389
10
1
0
353,269
4
W
Bakasura
9,927
522
106
6
0
397,448
13
W
Sobek
10,231
538
17
1
0
414,183
7
L
Agni
10,430
549
162
9
0
350,587
5
L
Rama
7,774
409
128
7
0
293,040
3
L
Guan Yu
9,951
524
147
8
0
376,590
3
W
Apollo
14,356
756
202
11
0
364,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role