Player Matchup

Anubis
Anubis
Silver V
Frenetik_bomb
Anubis
Silver V
Level 87
God Stats
28W - 27L
1,571 SR
Queue Stats
109W - 131L
972 MMR
Solo
Cernunnos
Cernunnos
Silver IV
GR_Posidon
Cernunnos
Silver IV
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
213W - 222L
876 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
IBogdAn3L
Gilgamesh
Bronze I
Level 152
God Stats
1W - 0L
1,592 SR
Queue Stats
30W - 54L
829 MMR
Solo
Fenrir
Fenrir
Silver II
Jaqqel
Fenrir
Silver II
Level 124
God Stats
14W - 13L
1,490 SR
Queue Stats
162W - 151L
928 MMR
Solo
Khepri
Khepri
Silver V
juliocf2000
Khepri
Silver V
Level 150
God Stats
15W - 26L
1,417 SR
Queue Stats
69W - 96L
656 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,557 SR
852 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,596 SR
980 MMR
King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
GRNNYBSHER_
Ah Muzen Cab
Silver V
Level 149
God Stats
8W - 6L
1,669 SR
Queue Stats
91W - 125L
562 MMR
Solo
Janus
Janus
Silver I
Hopverti
Janus
Silver I
Level 96
God Stats
5W - 1L
1,879 SR
Queue Stats
326W - 324L
1,068 MMR
Solo
Kali
Kali
Silver II
TEMISTOCLES86
Kali
Silver II
Level 48
God Stats
18W - 22L
1,393 SR
Queue Stats
394W - 396L
1,025 MMR
Solo
Ganesha
Ganesha
Silver III
thenevill
Ganesha
Silver III
Level 107
God Stats
30W - 33L
1,539 SR
Queue Stats
259W - 271L
742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 4
13,407
479
10,881
12,972
5,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
GR_Posidon
Cernunnos
20
3 / 2 / 3
14,484
517
14,358
18,325
7,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
IBogdAn3L
Gilgamesh
20
4 / 5 / 6
13,562
484
10,632
19,617
14,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Jaqqel
Fenrir
20
8 / 2 / 2
15,647
559
19,903
23,287
13,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
20
2 / 1 / 4
13,803
493
15,165
24,992
32,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BellonaDanzaburouAthenaTiamatScylla

VS

Bans
TsukuyomiSobekSun WukongCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 4 / 1
11,590
414
20,381
29,992
22,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
20
5 / 6 / 0
12,974
463
13,744
27,413
15,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Hopverti
Janus
20
3 / 5 / 4
14,553
520
12,129
15,392
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 1 / 1
7,732
276
464
2,810
583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
thenevill
Ganesha
18
0 / 4 / 4
11,709
418
6,491
21,219
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
20
Kills
10
13
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
1
0.63
W
3
3
4
1.67
L
Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
5
6
0
0.83
W
Cernunnos
GR_Posidon
Cernunnos
3
2
3
2.25
L
Janus
Hopverti
Janus
3
5
4
1
W
Gilgamesh
IBogdAn3L
Gilgamesh
4
5
6
1.4
W
Fenrir
Jaqqel
Fenrir
8
2
2
4.5
L
0
1
1
0.5
W
Khepri
2
1
4
4
L
Ganesha
thenevill
Ganesha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,939
Damage
53,209
99,193
Taken
96,826
72,777
Mitigated
65,062
32,253
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
20,381
1,475
0
8,342
29,992
22,839
0
14,892
13,805
0
79,751
W
10,881
500
1,442
5,912
12,972
5,800
543
3,162
9,810
73,711
0
L
Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
13,744
4,337
0
7,337
27,413
15,595
0
3,898
23,425
0
117,915
W
Cernunnos
GR_Posidon
Cernunnos
14,358
7,564
0
10,509
18,325
7,471
5,875
5,841
12,484
0
100,676
L
Janus
Hopverti
Janus
12,129
403
0
2,488
15,392
4,568
0
1,364
14,028
115,055
0
W
Gilgamesh
IBogdAn3L
Gilgamesh
10,632
2,673
0
3,537
19,617
14,253
2,757
5,703
13,914
0
87,390
W
Fenrir
Jaqqel
Fenrir
19,903
4,371
0
6,928
23,287
13,017
2,808
1,967
21,320
0
143,197
L
464
229
0
496
2,810
583
0
0
2,810
0
9,165
W
Khepri
15,165
914
0
3,925
24,992
32,236
1,016
1,947
23,045
88,227
0
L
Ganesha
thenevill
Ganesha
6,491
477
0
3,735
21,219
21,477
0
4,297
16,712
60,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,903
Gold Earned
58,558
740
Minions Killed
688
0
Camps Cleared
0
2,535,673
Distance Traveled
2,103,441
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,590
414
133
5
0
433,287
5
W
Anubis
13,407
479
131
5
0
503,078
11
L
Ah Muzen Cab
12,974
463
188
7
0
449,969
3
W
Cernunnos
14,484
517
177
6
0
464,029
8
L
Janus
14,553
520
234
8
0
513,462
11
W
Gilgamesh
13,562
484
126
5
0
486,840
7
W
Fenrir
15,647
559
156
6
0
591,274
3
L
Kali
7,732
276
26
1
0
242,300
0
W
Khepri
13,803
493
150
5
0
490,452
2
L
Ganesha
11,709
418
107
4
0
464,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role