Player Matchup

Loki
Loki
CatsintheCraddle
Loki
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,719 Elo+
Party 1
King Arthur
King Arthur
Diabeteism
King Arthur
Level 18
God Stats
1W - 0L
1,788 SR
Queue Stats
66W - 39L
1,584 Elo+
Solo
Fafnir
Fafnir
HolyDruid
Fafnir
Level 29
God Stats
3W - 6L
1,301 SR
Queue Stats
101W - 92L
1,566 Elo+
Party 1
Artemis
Artemis
Mike4MMA2
Artemis
Level 26
God Stats
3W - 0L
1,900 SR
Queue Stats
144W - 68L
1,745 Elo+
Party 1
Janus
Janus
VTempest200
Janus
Level 17
God Stats
5W - 1L
1,800 SR
Queue Stats
74W - 47L
1,701 Elo+
Party 1
Team Averages
Level 21
1,658 SR
1,663 Elo+

VS

Team Averages
Level 32
1,512 SR
1,718 Elo+
Hercules
Hercules
BigDaddyHere
Hercules
Level 5
God Stats
41W - 41L
1,551 SR
Queue Stats
94W - 83L
1,701 Elo+
Solo
Anhur
Anhur
FriendlyGuy1928
Anhur
Level 7
God Stats
2W - 1L
1,732 SR
Queue Stats
265W - 168L
1,743 Elo+
Party 2
Olorun
Olorun
JudgeEmmett
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,835 Elo+
Solo
Bastet
Bastet
ProExist
Bastet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 117L
1,633 Elo+
Party 2
Baba Yaga
Baba Yaga
ąŋGêl
Baba Yaga
Level 20
God Stats
0W - 2L
1,275 SR
Queue Stats
174W - 130L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,619
566
5,047
10,764
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Diabeteism
King Arthur
16
7 / 2 / 7
10,075
593
14,416
15,460
10,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
HolyDruid
Fafnir
13
1 / 3 / 9
9,061
533
3,205
14,778
12,994
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Mike4MMA2
Artemis
16
7 / 3 / 6
10,025
590
14,350
10,813
3,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 3 / 7
10,218
601
11,674
8,029
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigDaddyHere
Hercules
8
0 / 7 / 2
6,284
370
2,147
16,130
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 2
9,277
546
6,229
11,116
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
11
0 / 9 / 3
7,071
416
1,732
10,700
3,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
ProExist
Bastet
16
9 / 3 / 1
9,992
588
12,992
15,280
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
ąŋGêl
Baba Yaga
15
2 / 4 / 4
8,956
527
7,754
11,943
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
27
Kills
13
13
Deaths
27
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigDaddyHere
Hercules
0
7
2
0.14
W
5
2
8
4.5
W
King Arthur
Diabeteism
King Arthur
7
2
7
5.25
L
2
4
2
0.75
W
Fafnir
HolyDruid
Fafnir
1
3
9
1.83
L
Olorun
0
9
3
0.17
W
Artemis
Mike4MMA2
Artemis
7
3
6
3.33
L
Bastet
ProExist
Bastet
9
3
1
3.17
W
7
3
7
3.5
L
Baba Yaga
ąŋGêl
Baba Yaga
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,692
Damage
30,854
59,844
Taken
65,169
33,309
Mitigated
25,096
15,121
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigDaddyHere
Hercules
2,147
634
0
4,489
16,130
8,295
0
4,308
11,716
0
15,913
W
5,047
1,453
0
250
10,764
3,623
1,660
1,391
9,373
0
58,849
W
King Arthur
Diabeteism
King Arthur
14,416
2,684
0
5,621
15,460
10,771
654
4,811
10,649
0
54,610
L
6,229
2,529
0
3,562
11,116
3,211
504
815
10,301
0
62,371
W
Fafnir
HolyDruid
Fafnir
3,205
948
0
4,385
14,778
12,994
24
597
14,181
16,989
0
L
Olorun
1,732
986
0
1,250
10,700
3,378
288
6,510
3,912
29,383
0
W
Artemis
Mike4MMA2
Artemis
14,350
6,843
0
3,731
10,813
3,468
1,584
1,484
9,329
0
66,979
L
Bastet
ProExist
Bastet
12,992
4,413
0
1,111
15,280
5,704
0
1,951
13,293
0
69,265
W
11,674
522
0
1,134
8,029
2,453
158
1,203
6,826
73,015
0
L
Baba Yaga
ąŋGêl
Baba Yaga
7,754
599
0
2,635
11,943
4,508
1,056
841
11,068
60,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,998
Gold Earned
41,580
485
Minions Killed
455
0
Camps Cleared
0
1,631,391
Distance Traveled
1,529,876
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,284
370
25
1
0
330,142
3
W
Loki
9,619
566
110
6
0
372,896
3
W
King Arthur
10,075
593
80
5
0
361,325
5
L
Anhur
9,277
546
134
8
0
272,092
9
W
Fafnir
9,061
533
37
2
0
305,822
8
L
Olorun
7,071
416
68
4
0
287,969
4
W
Artemis
10,025
590
116
7
0
267,205
5
L
Bastet
9,992
588
104
6
0
352,846
3
W
Janus
10,218
601
142
8
0
324,143
7
L
Baba Yaga
8,956
527
124
7
0
286,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role