Player Matchup

Ne Zha
Ne Zha
PaPaBear732
Ne Zha
Level 128
God Stats
1W - 3L
1,493 SR
Queue Stats
205W - 215L
1,465 Elo+
Solo
Cerberus
Cerberus
Tariqx
Cerberus
Level 66
God Stats
2W - 1L
1,838 SR
Queue Stats
114W - 127L
1,409 Elo+
Party 2
Baba Yaga
Baba Yaga
TedyE98
Baba Yaga
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,408 Elo+
Party 2
Fenrir
Fenrir
Trolling Pandaz
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 2
Ullr
Ullr
superassassin83
Ullr
Level 49
God Stats
0W - 1L
1,814 SR
Queue Stats
24W - 22L
1,462 Elo+
Solo
Team Averages
Level 88
1,629 SR
1,453 Elo+

VS

Team Averages
Level 114
1,542 SR
1,457 Elo+
Cupid
Cupid
BaccdoeBando
Cupid
Level 61
God Stats
1W - 0L
1,515 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Badoonian
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 129L
1,468 Elo+
Solo
Cerberus
Cerberus
ShaDoW-KiLlZyOu
Cerberus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Persephone
Persephone
Sixxtail
Persephone
Level 88
God Stats
2W - 0L
1,831 SR
Queue Stats
51W - 54L
1,365 Elo+
Party 1
Hera
Hera
warriorcronos
Hera
Level 129
God Stats
1W - 0L
1,362 SR
Queue Stats
31W - 25L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
5 / 6 / 9
10,741
671
15,618
18,151
7,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Tariqx
Cerberus
18
3 / 7 / 14
10,640
665
12,657
24,487
22,847
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
TedyE98
Baba Yaga
20
10 / 4 / 9
12,837
802
25,103
16,003
7,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 9 / 15
10,610
663
10,549
23,952
27,965
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 6 / 10
10,553
660
13,254
19,445
7,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 14
12,066
754
16,258
16,025
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Badoonian
Osiris
20
8 / 4 / 14
12,887
805
19,445
27,804
23,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
18
3 / 6 / 18
11,796
737
9,042
25,716
26,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Sixxtail
Persephone
18
5 / 6 / 12
11,980
749
19,010
13,115
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 5 / 10
12,799
800
26,189
12,867
5,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
100
24
Kills
32
32
Deaths
24
57
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
Osiris
Badoonian
Osiris
8
4
14
3.75
L
Ne Zha
5
6
9
1.58
W
Cerberus
3
6
18
2
W
Persephone
Sixxtail
Persephone
5
6
12
1.83
L
Cerberus
Tariqx
Cerberus
3
7
14
1.43
L
Baba Yaga
TedyE98
Baba Yaga
10
4
9
3.63
L
2
9
15
1.06
L
4
6
10
1.5
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,181
Damage
89,944
102,038
Taken
95,527
74,399
Mitigated
68,118
38,570
Healing
29,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,258
10,982
2,254
4,103
16,025
7,488
1,137
7,032
8,695
0
28,970
W
Osiris
Badoonian
Osiris
19,445
5,788
1,845
9,900
27,804
23,407
1,530
9,500
17,942
0
36,226
L
Ne Zha
15,618
5,040
1,462
4,390
18,151
7,982
0
7,979
10,054
0
28,526
W
Cerberus
9,042
501
538
5,086
25,716
26,788
0
10,219
15,109
18,126
0
W
Persephone
Sixxtail
Persephone
19,010
1,100
197
1,318
13,115
5,002
473
4,016
8,911
36,997
0
L
Cerberus
Tariqx
Cerberus
12,657
754
3,332
6,231
24,487
22,847
104
11,898
12,385
22,091
0
L
Baba Yaga
TedyE98
Baba Yaga
25,103
1,776
2,750
5,809
16,003
7,791
484
7,457
8,523
45,029
0
L
10,549
3,062
1,533
5,034
23,952
27,965
121
12,770
10,707
0
16,732
L
13,254
6,824
2,225
5,804
19,445
7,814
1,435
13,159
6,128
0
34,171
W
26,189
6,708
1,923
2,154
12,867
5,433
1,372
5,404
7,107
50,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,381
Gold Earned
61,528
149
Minions Killed
182
0
Camps Cleared
0
1,409,176
Distance Traveled
1,387,822
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,066
754
30
2
0
278,748
0
W
Osiris
12,887
805
29
2
0
283,184
0
L
Ne Zha
10,741
671
32
2
0
287,361
0
W
Cerberus
11,796
737
24
2
0
294,232
1
W
Persephone
11,980
749
45
3
0
275,855
1
L
Cerberus
10,640
665
27
2
0
279,657
5
L
Baba Yaga
12,837
802
46
3
0
277,507
0
L
Fenrir
10,610
663
11
1
0
300,253
1
L
Ullr
10,553
660
33
2
0
264,398
0
W
Hera
12,799
800
54
3
0
255,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role