Player Matchup

Scylla
Scylla
WngsOfTheIceHawk
Scylla
Level 119
God Stats
3W - 2L
1,542 SR
Queue Stats
40W - 40L
1,407 Elo+
Party 2
Medusa
Medusa
levi22312lily
Medusa
Level 109
God Stats
1W - 0L
1,789 SR
Queue Stats
5W - 5L
1,405 Elo+
Party 2
Arachne
Arachne
pablitogabrielna
Arachne
Level 121
God Stats
2W - 2L
1,539 SR
Queue Stats
217W - 231L
1,428 Elo+
Solo
Team Averages
Level 116
1,624 SR
1,413 Elo+

VS

Team Averages
Level 49
1,397 SR
1,469 Elo+
Tyr
Tyr
expiredbread92
Tyr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,517 Elo+
Party 1
Ra
Ra
outthewoodnow
Ra
Level 82
God Stats
2W - 1L
1,381 SR
Queue Stats
55W - 63L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
sirpuppers
Nu Wa
Level 11
God Stats
1W - 2L
1,311 SR
Queue Stats
24W - 56L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 15
11,894
743
9,019
7,458
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
11 / 3 / 12
12,402
775
20,449
16,320
5,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 0 / 18
11,693
731
10,089
13,470
7,375
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
9,572
598
5,795
18,910
17,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 7 / 2
10,103
631
11,960
12,730
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
13
0 / 10 / 3
9,133
571
5,481
12,645
3,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
26
Kills
4
4
Deaths
26
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
L
2
9
2
0.33
W
11
3
12
5.67
L
2
7
2
0.43
W
6
0
18
15
L
Nu Wa
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,557
Damage
23,236
37,248
Taken
44,285
15,594
Mitigated
24,961
13,930
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,019
513
0
845
7,458
2,522
252
3,050
4,408
45,432
0
L
5,795
1,686
0
2,019
18,910
17,180
60
4,159
14,751
0
15,034
W
20,449
10,056
835
7,117
16,320
5,697
2,216
8,202
8,118
0
65,181
L
11,960
688
1,001
3,506
12,730
4,130
72
2,354
10,376
62,045
0
W
10,089
7,642
0
5,133
13,470
7,375
901
6,351
7,119
0
50,107
L
Nu Wa
5,481
1,709
147
318
12,645
3,651
553
2,551
10,094
45,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
28,808
193
Minions Killed
187
0
Camps Cleared
0
816,576
Distance Traveled
772,624
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,894
743
69
4
0
273,481
1
L
Tyr
9,572
598
19
1
0
298,297
0
W
Medusa
12,402
775
69
4
0
225,661
0
L
Ra
10,103
631
104
7
0
268,438
1
W
Arachne
11,693
731
55
3
0
317,434
2
L
Nu Wa
9,133
571
64
4
0
205,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role