Player Matchup

Jormungandr
Jormungandr
CastledGibbon33
Jormungandr
Level 80
God Stats
13W - 16L
1,552 SR
Queue Stats
238W - 249L
1,491 Elo+
Party 3
Hachiman
Hachiman
Chubzilla20012
Hachiman
Level 78
God Stats
0W - 8L
1,243 SR
Queue Stats
306W - 320L
1,306 Elo+
Solo
Hera
Hera
PLAY3O1ed
Hera
Level 60
God Stats
3W - 2L
1,646 SR
Queue Stats
111W - 127L
1,354 Elo+
Party 3
Serqet
Serqet
PLAYl3O1dolf
Serqet
Level 29
God Stats
6W - 6L
1,179 SR
Queue Stats
102W - 105L
1,421 Elo+
Party 3
Tyr
Tyr
l2EDl2Ulvl
Tyr
Level 46
God Stats
8W - 11L
1,630 SR
Queue Stats
283W - 293L
1,500 Elo+
Party 3
Team Averages
Level 59
1,450 SR
1,414 Elo+

VS

Team Averages
Level 70
1,468 SR
1,439 Elo+
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Aspect-Asap-
Danzaburou
Level 18
God Stats
6W - 9L
1,416 SR
Queue Stats
178W - 159L
1,434 Elo+
Party 2
Fenrir
Fenrir
Makithetomato
Fenrir
Level 99
God Stats
3W - 2L
1,189 SR
Queue Stats
169W - 157L
1,431 Elo+
Party 2
Hera
Hera
Simio_Sucio
Hera
Level 79
God Stats
4W - 3L
1,419 SR
Queue Stats
149W - 219L
1,284 Elo+
Party 1
Gilgamesh
Gilgamesh
Wife Megumin
Gilgamesh
Level 87
God Stats
6W - 1L
1,817 SR
Queue Stats
47W - 41L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CastledGibbon33
Jormungandr
11
2 / 4 / 2
7,134
510
6,121
14,686
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
10
0 / 5 / 0
6,521
466
1,481
8,533
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
1 / 7 / 0
6,679
477
2,985
8,300
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
7
0 / 6 / 0
5,248
375
1,164
8,528
2,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 6 / 2
7,520
537
5,923
12,510
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 0 / 2
7,395
528
3,722
4,988
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Aspect-Asap-
Danzaburou
13
9 / 0 / 9
8,432
602
11,778
7,879
2,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
12 / 3 / 6
8,461
604
11,701
9,625
3,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
7,162
512
1,845
4,480
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Wife Megumin
Gilgamesh
12
3 / 4 / 4
7,351
525
7,008
8,159
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
28
28
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
2
4
W
Danzaburou
Aspect-Asap-
Danzaburou
9
0
9
13.5
L
Jormungandr
CastledGibbon33
Jormungandr
2
4
2
0.75
L
Hachiman
0
5
0
0
W
12
3
6
5
L
Hera
1
7
0
0.14
L
Serqet
0
6
0
0
W
1
1
2
2
W
Gilgamesh
Wife Megumin
Gilgamesh
3
4
4
1.25
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,674
Damage
36,054
52,557
Taken
35,131
27,138
Mitigated
14,445
10,853
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,722
533
0
3,009
4,988
2,986
60
2,101
2,721
36,151
0
W
Danzaburou
Aspect-Asap-
Danzaburou
11,778
4,644
0
1,254
7,879
2,779
0
1,306
6,453
0
40,852
L
Jormungandr
CastledGibbon33
Jormungandr
6,121
1,447
246
3,879
14,686
11,799
0
2,970
11,716
31,397
0
L
Hachiman
1,481
544
0
1,767
8,533
2,204
1,729
1,259
7,274
0
26,657
W
11,701
3,528
0
1,146
9,625
3,402
522
2,843
6,708
0
31,146
L
Hera
2,985
1,136
0
438
8,300
2,725
216
1,338
6,962
33,652
0
L
Serqet
1,164
461
0
101
8,528
2,442
0
0
8,528
0
15,112
W
1,845
161
0
873
4,480
1,236
400
984
3,478
45,025
0
W
Gilgamesh
Wife Megumin
Gilgamesh
7,008
2,781
0
904
8,159
4,042
819
1,674
6,155
0
26,918
L
5,923
1,117
0
4,422
12,510
7,968
0
0
12,510
0
34,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
38,801
286
Minions Killed
338
0
Camps Cleared
0
1,211,859
Distance Traveled
1,333,070
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,395
528
81
6
0
225,875
0
W
Danzaburou
8,432
602
72
5
0
296,720
0
L
Jormungandr
7,134
510
45
3
0
206,510
2
L
Hachiman
6,521
466
68
5
0
220,572
3
W
Fenrir
8,461
604
48
3
0
295,727
0
L
Hera
6,679
477
70
5
0
227,333
4
L
Serqet
5,248
375
31
2
0
272,462
0
W
Hera
7,162
512
81
6
0
264,195
2
W
Gilgamesh
7,351
525
56
4
0
250,553
0
L
Tyr
7,520
537
72
5
0
284,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role