Player Matchup

Sobek
Sobek
FuitSalad
Sobek
Level 20
God Stats
2W - 3L
1,745 SR
Queue Stats
9W - 10L
1,433 Elo+
Party 3
Thanatos
Thanatos
Lelouis
Thanatos
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,390 Elo+
Solo
Neith
Neith
N0ScopeThePope
Neith
Level 53
God Stats
7W - 6L
1,686 SR
Queue Stats
409W - 396L
1,545 Elo+
Party 3
Danzaburou
Danzaburou
ShweddySack
Danzaburou
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,511 Elo+
Party 3
Scylla
Scylla
bendingunit
Scylla
Level 60
God Stats
23W - 32L
1,455 SR
Queue Stats
111W - 119L
1,525 Elo+
Party 3
Team Averages
Level 42
1,577 SR
1,481 Elo+

VS

Team Averages
Level 79
1,404 SR
1,506 Elo+
Danzaburou
Danzaburou
BaconCrumbz
Danzaburou
Level 118
God Stats
10W - 3L
1,796 SR
Queue Stats
226W - 193L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
HobbitMafia
Aphrodite
Level 88
God Stats
6W - 5L
1,397 SR
Queue Stats
6W - 9L
1,298 Elo+
Party 2
Izanami
Izanami
Knight_Clan
Izanami
Level 27
God Stats
2W - 1L
1,161 SR
Queue Stats
9W - 14L
1,344 Elo+
Party 2
Awilix
Awilix
QueenSkyla
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
iamdeathgaming
Ra
Level 36
God Stats
1W - 0L
1,164 SR
Queue Stats
92W - 61L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FuitSalad
Sobek
9
1 / 4 / 5
6,379
456
2,688
10,340
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Lelouis
Thanatos
10
4 / 6 / 1
6,383
456
4,795
13,143
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 2 / 2
8,760
626
8,774
9,152
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
ShweddySack
Danzaburou
9
0 / 5 / 2
6,083
435
3,205
7,670
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
1 / 3 / 2
6,920
494
4,182
5,827
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaconCrumbz
Danzaburou
14
5 / 1 / 6
8,317
594
10,269
9,092
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
HobbitMafia
Aphrodite
10
2 / 3 / 2
6,781
484
1,972
6,456
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Knight_Clan
Izanami
10
0 / 3 / 4
6,455
461
5,454
7,328
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
QueenSkyla
Awilix
14
9 / 1 / 1
8,635
617
9,456
7,707
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 4 / 1
7,630
545
5,404
8,537
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
12
Kills
20
20
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BaconCrumbz
Danzaburou
5
1
6
8
L
Sobek
FuitSalad
Sobek
1
4
5
0.88
W
Aphrodite
HobbitMafia
Aphrodite
2
3
2
1
W
Izanami
Knight_Clan
Izanami
0
3
4
0.67
L
Thanatos
Lelouis
Thanatos
4
6
1
0.75
L
6
2
2
3.5
W
Awilix
QueenSkyla
Awilix
9
1
1
9.5
L
Danzaburou
ShweddySack
Danzaburou
0
5
2
0.2
L
Scylla
1
3
2
0.67
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
32,555
46,132
Taken
39,120
19,709
Mitigated
15,600
17,364
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BaconCrumbz
Danzaburou
10,269
5,907
0
2,917
9,092
3,533
0
811
8,267
0
52,231
L
Sobek
FuitSalad
Sobek
2,688
248
0
2,388
10,340
7,513
0
897
9,383
13,526
0
W
Aphrodite
HobbitMafia
Aphrodite
1,972
554
1,840
2,916
6,456
2,532
535
1,071
5,385
21,221
0
W
Izanami
Knight_Clan
Izanami
5,454
3,697
0
1,157
7,328
1,915
147
502
6,826
0
35,232
L
Thanatos
Lelouis
Thanatos
4,795
823
0
8,712
13,143
4,214
0
2,299
10,664
0
25,172
L
8,774
3,984
0
4,568
9,152
3,191
196
809
8,343
0
37,922
W
Awilix
QueenSkyla
Awilix
9,456
2,943
0
1,910
7,707
4,353
414
783
6,904
0
44,888
L
Danzaburou
ShweddySack
Danzaburou
3,205
1,497
0
446
7,670
2,858
260
1,021
6,259
0
22,058
L
Scylla
4,182
70
0
1,250
5,827
1,933
0
2,350
3,477
36,658
0
W
5,404
256
158
3,028
8,537
3,267
0
3,378
4,868
47,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
37,818
275
Minions Killed
370
0
Camps Cleared
0
1,209,452
Distance Traveled
1,302,123
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,317
594
95
7
0
280,036
0
L
Sobek
6,379
456
16
1
0
261,055
1
W
Aphrodite
6,781
484
41
3
0
265,194
0
W
Izanami
6,455
461
67
5
0
238,895
3
L
Thanatos
6,383
456
51
4
0
240,147
3
L
Neith
8,760
626
68
5
0
224,132
6
W
Awilix
8,635
617
84
6
0
269,160
5
L
Danzaburou
6,083
435
55
4
0
236,272
0
L
Scylla
6,920
494
85
6
0
247,846
1
W
Ra
7,630
545
83
6
0
248,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role