Player Matchup

Yemoja
Yemoja
I LiLMaMas I
Yemoja
Level 4
God Stats
1W - 1L
1,167 SR
Queue Stats
11W - 13L
1,252 Elo+
Party 3
Guan Yu
Guan Yu
PapiiSazon
Guan Yu
Level 3
God Stats
4W - 8L
1,101 SR
Queue Stats
5W - 12L
963 Elo+
Party 1
Cernunnos
Cernunnos
Sadly Lux
Cernunnos
Level 98
God Stats
2W - 0L
1,323 SR
Queue Stats
18W - 17L
1,396 Elo+
Party 3
Merlin
Merlin
THE_END31795
Merlin
Level 5
God Stats
3W - 6L
1,348 SR
Queue Stats
6W - 14L
1,087 Elo+
Party 1
Ymir
Ymir
vikingoerik888
Ymir
Level 13
God Stats
1W - 1L
1,219 SR
Queue Stats
9W - 10L
1,261 Elo+
Solo
Team Averages
Level 25
1,232 SR
1,192 Elo+

VS

Team Averages
Level 16
1,485 SR
1,325 Elo+
Olorun
Olorun
FAt DRUNK ZEBRA
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,563 Elo+
Party 2
Discordia
Discordia
Thanatos6263
Discordia
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 126L
1,332 Elo+
Party 2
Khepri
Khepri
The1Endangered
Khepri
Level 22
God Stats
3W - 3L
1,424 SR
Queue Stats
101W - 120L
1,350 Elo+
Party 2
Da Ji
Da Ji
TooShott_Q2NaZty
Da Ji
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 38L
1,325 Elo+
Solo
Nemesis
Nemesis
rd57ib55guybljgt
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 6 / 14
10,290
1,029
2,670
10,774
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
PapiiSazon
Guan Yu
19
2 / 2 / 30
11,871
1,187
5,181
9,656
11,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Sadly Lux
Cernunnos
20
33 / 5 / 10
17,109
1,711
56,170
12,164
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
2 / 7 / 14
10,183
1,018
6,682
11,044
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 24
13,085
1,309
10,410
12,541
12,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 10 / 1
12,537
1,254
18,152
23,499
9,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Thanatos6263
Discordia
18
1 / 10 / 12
10,805
1,081
11,081
15,703
6,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 10
10,923
1,092
6,843
17,382
11,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

16
6 / 7 / 5
10,856
1,086
8,951
14,878
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 13 / 7
9,797
980
3,521
18,492
7,256

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
58
46
Kills
23
24
Deaths
46
92
Assists
35
Player
Kills
Deaths
Assists
KDA
L
12
10
1
1.25
W
Yemoja
0
6
14
1.17
W
Guan Yu
PapiiSazon
Guan Yu
2
2
30
8.5
W
Cernunnos
Sadly Lux
Cernunnos
33
5
10
7.6
W
Merlin
2
7
14
1.29
L
Discordia
Thanatos6263
Discordia
1
10
12
0.7
L
3
6
10
1.33
L
6
7
5
1.21
L
1
13
7
0.35
W
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,113
Damage
48,548
56,179
Taken
89,954
43,568
Mitigated
41,428
8,905
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,152
9,575
476
5,308
23,499
9,567
0
3,896
19,603
40,282
0
W
Yemoja
2,670
870
473
468
10,774
9,503
0
4,914
5,860
9,606
0
W
Guan Yu
PapiiSazon
Guan Yu
5,181
1,843
3,033
2,757
9,656
11,940
0
5,332
4,324
0
18,323
W
Cernunnos
Sadly Lux
Cernunnos
56,170
33,037
0
2,174
12,164
5,110
0
8,484
3,680
0
83,964
W
Merlin
6,682
1,359
0
0
11,044
4,960
0
7,046
3,998
28,498
0
L
Discordia
Thanatos6263
Discordia
11,081
2,149
0
305
15,703
6,123
0
4,383
11,320
25,537
0
L
6,843
1,239
0
0
17,382
11,717
0
3,517
13,865
18,136
0
L
8,951
2,944
0
511
14,878
6,765
0
2,690
12,188
0
24,566
L
3,521
1,449
0
915
18,492
7,256
0
5,276
13,216
0
7,150
W
10,410
1,716
0
0
12,541
12,055
0
10,300
2,241
20,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,538
Gold Earned
54,918
180
Minions Killed
108
3
Camps Cleared
9
724,484
Distance Traveled
824,325
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,537
1,254
36
4
0
139,199
0
W
Yemoja
10,290
1,029
11
1
0
97,183
2
W
Guan Yu
11,871
1,187
23
2
1
170,835
2
W
Cernunnos
17,109
1,711
71
7
0
164,951
0
W
Merlin
10,183
1,018
49
5
0
119,980
0
L
Discordia
10,805
1,081
21
2
0
173,241
0
L
Khepri
10,923
1,092
19
2
2
172,824
0
L
Da Ji
10,856
1,086
27
3
7
176,745
0
L
Nemesis
9,797
980
5
1
0
162,316
2
W
Ymir
13,085
1,309
26
3
2
171,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role