Player Matchup

Hel
Hel
LeeTheMan
Hel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 89L
1,636 Elo+
Solo
Merlin
Merlin
MarsTheKiller
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Project Cobra
Fenrir
Level 147
God Stats
1W - 2L
1,535 SR
Queue Stats
65W - 71L
1,628 Elo+
Party 2
Heimdallr
Heimdallr
Sduckk
Heimdallr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,651 Elo+
Party 2
King Arthur
King Arthur
tragicknight9
King Arthur
Level 158
God Stats
5W - 1L
1,753 SR
Queue Stats
173W - 91L
1,783 Elo+
Solo
Team Averages
Level 153
1,558 SR
1,640 Elo+

VS

Team Averages
Level 126
1,518 SR
1,647 Elo+
Skadi
Skadi
AnDnD
Skadi
Level 125
God Stats
1W - 1L
1,644 SR
Queue Stats
10W - 6L
1,747 Elo+
Party 1
Yemoja
Yemoja
CampyTurtle
Yemoja
Level 129
God Stats
3W - 3L
1,356 SR
Queue Stats
26W - 29L
1,523 Elo+
Solo
Eset
Eset
CupOfDepresso
Eset
Level 105
God Stats
1W - 0L
1,593 SR
Queue Stats
16W - 7L
1,694 Elo+
Party 1
Set
Set
PTONxTripp1n
Set
Level 125
God Stats
27W - 20L
1,599 SR
Queue Stats
49W - 38L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Unknown024
Sun Wukong
Level 147
God Stats
2W - 1L
1,399 SR
Queue Stats
70W - 55L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,531
628
1,189
8,279
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 4 / 5
8,472
706
9,236
9,557
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 2
8,178
682
4,933
10,913
8,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Sduckk
Heimdallr
14
2 / 3 / 1
8,491
708
8,168
10,748
4,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
tragicknight9
King Arthur
15
1 / 4 / 3
7,755
646
8,545
15,707
10,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AnDnD
Skadi
17
3 / 1 / 7
10,208
851
9,376
9,595
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
1 / 1 / 8
8,458
705
4,262
9,027
6,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 13
9,406
784
8,597
9,148
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 10
10,463
872
14,757
9,943
6,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Unknown024
Sun Wukong
16
5 / 1 / 13
10,503
875
11,835
11,168
8,641
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
6
Kills
18
18
Deaths
6
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Skadi
AnDnD
Skadi
3
1
7
6.5
W
Yemoja
1
1
8
5
W
3
2
13
4.75
L
0
4
3
0.38
L
1
4
5
0.88
W
6
1
10
11
L
2
3
2
1
L
Heimdallr
Sduckk
Heimdallr
2
3
1
0.83
W
Sun Wukong
Unknown024
Sun Wukong
5
1
13
11.5
L
King Arthur
tragicknight9
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,071
Damage
48,827
55,204
Taken
48,881
31,045
Mitigated
29,030
11,980
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AnDnD
Skadi
9,376
5,651
0
3,771
9,595
3,536
2,909
1,852
7,153
0
53,532
W
Yemoja
4,262
523
7,704
3,166
9,027
6,624
1,046
992
8,035
24,257
0
W
8,597
438
1,049
2,490
9,148
3,411
1,314
3,114
6,034
16,926
0
L
1,189
52
5,472
2,739
8,279
4,023
0
1,874
6,405
21,432
0
L
9,236
443
0
380
9,557
4,040
0
1,089
8,468
41,727
0
W
14,757
5,607
0
1,907
9,943
6,818
1,282
2,790
7,153
0
42,915
L
4,933
742
0
675
10,913
8,183
1
2,723
8,190
0
24,592
L
Heimdallr
Sduckk
Heimdallr
8,168
2,855
0
732
10,748
4,378
0
2,843
7,905
0
20,334
W
Sun Wukong
Unknown024
Sun Wukong
11,835
2,748
0
590
11,168
8,641
0
1,851
9,317
0
30,287
L
King Arthur
tragicknight9
King Arthur
8,545
318
0
1,982
15,707
10,421
0
4,649
11,058
0
29,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
49,038
266
Minions Killed
303
7
Camps Cleared
9
1,140,904
Distance Traveled
1,246,349
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,208
851
124
10
6
227,186
3
W
Yemoja
8,458
705
33
3
0
236,811
2
W
Eset
9,406
784
30
3
1
271,055
3
L
Hel
7,531
628
68
6
0
233,305
0
L
Merlin
8,472
706
79
7
3
229,856
1
W
Set
10,463
872
61
5
1
258,387
1
L
Fenrir
8,178
682
40
3
4
212,835
0
L
Heimdallr
8,491
708
25
2
0
216,861
3
W
Sun Wukong
10,503
875
55
5
1
252,910
4
L
King Arthur
7,755
646
54
5
0
248,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role