Player Matchup

Anubis
Anubis
Kitsune_Skylar
Anubis
Level 21
God Stats
20W - 15L
1,962 SR
Queue Stats
232W - 279L
1,432 Elo+
Party 1
Izanami
Izanami
ReverendSloth0
Izanami
Level 29
God Stats
23W - 22L
1,617 SR
Queue Stats
139W - 183L
1,347 Elo+
Party 1
Jormungandr
Jormungandr
Type100kb
Jormungandr
Level 28
God Stats
17W - 20L
1,321 SR
Queue Stats
191W - 228L
1,316 Elo+
Party 1
Merlin
Merlin
rob_png
Merlin
Level 29
God Stats
16W - 12L
1,802 SR
Queue Stats
151W - 192L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
souleater9466
Heimdallr
Level 42
God Stats
25W - 25L
1,481 SR
Queue Stats
151W - 182L
1,355 Elo+
Party 1
Team Averages
Level 30
1,637 SR
1,360 Elo+

VS

Team Averages
Level 4
1,339 SR
1,314 Elo+
Medusa
Medusa
AleX63008
Medusa
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BBLAZE210
Cthulhu
Level 4
God Stats
1W - 6L
1,261 SR
Queue Stats
19W - 39L
1,228 Elo+
Party 2
Fenrir
Fenrir
GagoSlayer
Fenrir
Level 4
God Stats
12W - 14L
1,255 SR
Queue Stats
12W - 19L
1,166 Elo+
Party 2
Sun Wukong
Sun Wukong
JoeFoe2
Sun Wukong
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 39L
1,510 Elo+
Solo
Hachiman
Hachiman
Youngboyjeff853
Hachiman
Level 5
God Stats
0W - 2L
1,181 SR
Queue Stats
2W - 10L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 1 / 15
9,659
644
10,473
8,267
3,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 3 / 6
9,416
628
5,849
7,308
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Type100kb
Jormungandr
13
9 / 0 / 8
8,184
546
6,263
5,533
2,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
rob_png
Merlin
13
7 / 1 / 8
8,181
545
6,135
5,007
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
souleater9466
Heimdallr
15
7 / 1 / 6
9,469
631
6,573
4,215
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AleX63008
Medusa
7
0 / 12 / 1
5,392
359
4,465
13,005
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
BBLAZE210
Cthulhu
7
0 / 12 / 2
5,175
345
1,926
12,251
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
GagoSlayer
Fenrir
5
2 / 4 / 0
5,138
343
1,728
3,920
743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
JoeFoe2
Sun Wukong
12
4 / 0 / 1
7,448
497
5,577
6,146
4,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
7
0 / 15 / 1
5,113
341
2,572
12,654
3,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
43
Kills
6
6
Deaths
43
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
AleX63008
Medusa
0
12
1
0.04
L
Cthulhu
BBLAZE210
Cthulhu
0
12
2
0.08
L
Fenrir
GagoSlayer
Fenrir
2
4
0
0.5
L
Sun Wukong
JoeFoe2
Sun Wukong
4
0
1
4.5
W
15
1
15
22.5
W
5
3
6
2.67
W
Jormungandr
Type100kb
Jormungandr
9
0
8
13
L
Hachiman
0
15
1
0.03
W
Merlin
rob_png
Merlin
7
1
8
11
W
Heimdallr
souleater9466
Heimdallr
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,293
Damage
16,268
30,330
Taken
47,976
12,858
Mitigated
14,650
10,992
Healing
2,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AleX63008
Medusa
4,465
2,694
0
855
13,005
3,474
78
6,683
6,098
0
19,836
L
Cthulhu
BBLAZE210
Cthulhu
1,926
125
0
0
12,251
3,182
0
6,951
5,257
12,132
0
L
Fenrir
GagoSlayer
Fenrir
1,728
593
0
421
3,920
743
0
1,214
2,706
0
6,237
L
Sun Wukong
JoeFoe2
Sun Wukong
5,577
571
0
830
6,146
4,007
137
1,678
4,356
0
32,972
W
10,473
1,380
0
4,684
8,267
3,930
1,566
864
7,403
38,906
0
W
5,849
4,915
0
2,556
7,308
2,281
4,457
375
6,933
0
63,234
W
Jormungandr
Type100kb
Jormungandr
6,263
1,109
980
1,224
5,533
2,449
2,719
464
5,069
28,108
0
L
Hachiman
2,572
1,778
0
0
12,654
3,244
0
5,783
6,688
0
11,906
W
Merlin
rob_png
Merlin
6,135
463
219
878
5,007
1,669
4,466
95
4,912
38,829
0
W
Heimdallr
souleater9466
Heimdallr
6,573
5,020
0
451
4,215
2,529
3,585
128
4,087
0
43,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,909
Gold Earned
28,266
430
Minions Killed
149
0
Camps Cleared
0
1,269,361
Distance Traveled
1,090,042
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,392
359
36
2
0
217,615
3
L
Cthulhu
5,175
345
23
2
0
225,607
1
L
Fenrir
5,138
343
8
1
0
103,063
0
L
Sun Wukong
7,448
497
65
4
0
302,100
2
W
Anubis
9,659
644
57
4
0
265,501
2
W
Izanami
9,416
628
131
9
0
262,260
1
W
Jormungandr
8,184
546
61
4
0
280,470
0
L
Hachiman
5,113
341
17
1
0
241,657
1
W
Merlin
8,181
545
82
5
0
252,227
3
W
Heimdallr
9,469
631
99
7
0
208,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role