Player Matchup

Ra
Ra
AttlaIX
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,179 Elo+
Solo
Gilgamesh
Gilgamesh
DR Bombay96
Gilgamesh
Level 69
God Stats
2W - 3L
1,255 SR
Queue Stats
19W - 28L
1,210 Elo+
Party 2
Neith
Neith
benjAm1N T3N
Neith
Level 103
God Stats
2W - 2L
1,311 SR
Queue Stats
4W - 8L
1,236 Elo+
Party 2
Team Averages
Level 67
1,355 SR
1,208 Elo+

VS

Team Averages
Level 48
1,492 SR
1,401 Elo+
Sol
Sol
Geempatron9000
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
ShotoSwift
Cthulhu
Level 14
God Stats
44W - 32L
1,495 SR
Queue Stats
46W - 40L
1,357 Elo+
Party 1
King Arthur
King Arthur
yungtobe
King Arthur
Level 87
God Stats
10W - 12L
1,481 SR
Queue Stats
258W - 266L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
10,014
626
17,112
13,378
4,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
DR Bombay96
Gilgamesh
13
4 / 4 / 6
11,647
728
10,689
17,910
16,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 4 / 4
10,153
635
11,622
10,961
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
10,981
686
13,194
10,967
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ShotoSwift
Cthulhu
14
0 / 1 / 8
9,904
619
4,645
18,609
16,897
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
yungtobe
King Arthur
16
10 / 6 / 3
12,604
788
18,335
23,501
19,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
10
Kills
14
14
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
Gilgamesh
DR Bombay96
Gilgamesh
4
4
6
1.75
W
4
3
7
2.5
W
Cthulhu
ShotoSwift
Cthulhu
0
1
8
4
L
4
4
4
1.5
W
King Arthur
yungtobe
King Arthur
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
36,174
42,249
Taken
53,077
26,175
Mitigated
40,002
6,428
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,112
3,368
1,113
2,834
13,378
4,783
845
5,180
8,198
59,387
0
L
Gilgamesh
DR Bombay96
Gilgamesh
10,689
2,634
0
156
17,910
16,104
68
7,880
10,030
490
32,613
W
13,194
3,329
0
2,327
10,967
3,855
2,269
3,250
7,507
41,856
0
W
Cthulhu
ShotoSwift
Cthulhu
4,645
233
959
1,317
18,609
16,897
567
7,343
10,948
23,343
0
L
11,622
5,515
0
2,325
10,961
5,288
367
4,874
6,087
0
32,568
W
King Arthur
yungtobe
King Arthur
18,335
3,929
0
5,581
23,501
19,250
115
7,092
15,286
0
62,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
33,489
154
Minions Killed
164
0
Camps Cleared
0
753,829
Distance Traveled
828,451
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,014
626
76
5
0
246,822
1
L
Gilgamesh
11,647
728
28
2
0
281,232
0
W
Sol
10,981
686
49
3
0
264,619
0
W
Cthulhu
9,904
619
44
3
0
265,336
1
L
Neith
10,153
635
50
3
0
225,775
0
W
King Arthur
12,604
788
71
4
0
298,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role