Player Matchup

Bacchus
Bacchus
Chara6756
Bacchus
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
263W - 260L
1,527 Elo+
Party 3
Cernunnos
Cernunnos
HQue
Cernunnos
Level 23
God Stats
20W - 28L
1,407 SR
Queue Stats
36W - 53L
1,361 Elo+
Party 3
Bakasura
Bakasura
Koyare
Bakasura
Level 108
God Stats
12W - 8L
1,319 SR
Queue Stats
150W - 127L
1,538 Elo+
Party 3
Odin
Odin
crankmudkip
Odin
Level 127
God Stats
20W - 17L
1,706 SR
Queue Stats
531W - 489L
1,570 Elo+
Party 2
Persephone
Persephone
iggs17
Persephone
Level 126
God Stats
18W - 19L
1,591 SR
Queue Stats
973W - 879L
1,574 Elo+
Party 2
Team Averages
Level 87
1,505 SR
1,514 Elo+

VS

Team Averages
Level 57
1,489 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
BeBopstacle
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Oblivvionhearts
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Shigedy
Izanami
Level 93
God Stats
125W - 107L
1,503 SR
Queue Stats
276W - 266L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
TetraFlavasaver
Cthulhu
Level 29
God Stats
33W - 40L
1,442 SR
Queue Stats
286W - 278L
1,546 Elo+
Party 1
Raijin
Raijin
TheNamesCologne
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chara6756
Bacchus
9
1 / 0 / 3
5,319
532
2,715
5,394
2,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
HQue
Cernunnos
8
2 / 0 / 2
4,964
496
3,232
5,320
1,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Koyare
Bakasura
11
2 / 1 / 2
6,220
622
2,957
7,325
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 1 / 1
6,381
638
2,551
5,696
2,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
iggs17
Persephone
13
4 / 1 / 0
7,382
738
4,660
4,412
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeBopstacle
Tsukuyomi
11
1 / 1 / 0
6,179
618
1,663
6,073
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
6,211
621
5,137
6,203
3,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Shigedy
Izanami
8
0 / 2 / 0
4,931
493
3,825
5,101
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 0
5,066
507
3,407
4,837
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
4,983
498
2,102
7,112
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
3
3
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BeBopstacle
Tsukuyomi
1
1
0
1
W
Bacchus
Chara6756
Bacchus
1
0
3
2.5
W
Cernunnos
HQue
Cernunnos
2
0
2
3
W
Bakasura
Koyare
Bakasura
2
1
2
3
L
2
1
0
2
L
Izanami
Shigedy
Izanami
0
2
0
0
L
0
1
0
0
L
0
4
0
0
W
0
1
1
0.5
W
Persephone
iggs17
Persephone
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,115
Damage
16,134
28,147
Taken
29,326
10,252
Mitigated
11,330
11,051
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BeBopstacle
Tsukuyomi
1,663
561
0
3,336
6,073
1,915
0
1,133
4,870
0
30,928
W
Bacchus
Chara6756
Bacchus
2,715
166
467
1,004
5,394
2,711
0
1,155
4,239
11,957
0
W
Cernunnos
HQue
Cernunnos
3,232
2,124
0
2,343
5,320
1,391
0
2,148
3,128
0
19,950
W
Bakasura
Koyare
Bakasura
2,957
1,884
0
4,002
7,325
2,331
69
363
6,962
0
23,595
L
5,137
1,729
0
1,839
6,203
3,729
0
547
5,393
0
31,356
L
Izanami
Shigedy
Izanami
3,825
2,113
0
2,110
5,101
1,312
98
911
3,910
0
39,221
L
3,407
305
0
1,792
4,837
2,359
0
1,578
3,119
9,903
0
L
2,102
89
0
1,500
7,112
2,015
0
3,753
3,279
22,455
0
W
2,551
185
0
2,274
5,696
2,506
0
0
5,696
3,405
33,891
W
Persephone
iggs17
Persephone
4,660
161
0
961
4,412
1,313
189
1,573
2,612
47,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
27,370
335
Minions Killed
297
0
Camps Cleared
0
1,010,115
Distance Traveled
957,284
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,179
618
78
8
0
203,613
2
W
Bacchus
5,319
532
8
1
0
228,165
0
W
Cernunnos
4,964
496
45
5
0
177,575
0
W
Bakasura
6,220
622
76
8
0
211,989
4
L
Bellona
6,211
621
81
8
0
217,162
0
L
Izanami
4,931
493
74
7
0
165,128
3
L
Cthulhu
5,066
507
11
1
0
193,773
3
L
Raijin
4,983
498
53
5
0
177,608
0
W
Odin
6,381
638
100
10
0
201,510
1
W
Persephone
7,382
738
106
11
0
190,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role