Player Matchup

Gilgamesh
Gilgamesh
Ethquake241
Gilgamesh
Level 44
God Stats
4W - 3L
1,506 SR
Queue Stats
25W - 23L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
ItsYouBoy241
Cthulhu
Level 29
God Stats
3W - 5L
1,514 SR
Queue Stats
7W - 12L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
MrRevenant241
Cernunnos
Level 29
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 6L
1,576 Elo+
Party 2
Fenrir
Fenrir
Schumeli
Fenrir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 104L
1,450 Elo+
Solo
Tiamat
Tiamat
punisher1522
Tiamat
Level 35
God Stats
0W - 2L
1,563 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 2
Team Averages
Level 36
1,467 SR
1,463 Elo+

VS

Team Averages
Level 57
1,594 SR
1,361 Elo+
Freya
Freya
DrTacolover_69
Freya
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,399 Elo+
Party 1
Skadi
Skadi
DubKing14
Skadi
Level 50
God Stats
4W - 4L
1,730 SR
Queue Stats
7W - 14L
1,317 Elo+
Party 1
Hera
Hera
Longdstncedrunk
Hera
Level 46
God Stats
3W - 1L
1,652 SR
Queue Stats
10W - 16L
1,344 Elo+
Solo
Arachne
Arachne
Supremxculture
Arachne
Level 48
God Stats
26W - 28L
1,565 SR
Queue Stats
61W - 82L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
shhmerik
Cthulhu
Level 67
God Stats
1W - 0L
1,522 SR
Queue Stats
14W - 39L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ethquake241
Gilgamesh
12
1 / 3 / 0
8,253
393
2,559
9,072
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ItsYouBoy241
Cthulhu
15
3 / 5 / 4
9,239
440
4,182
16,244
10,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
MrRevenant241
Cernunnos
16
2 / 6 / 4
9,817
467
9,332
14,892
5,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Schumeli
Fenrir
18
5 / 4 / 3
11,147
531
14,548
19,607
12,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
17
4 / 9 / 0
10,681
509
11,222
14,609
8,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 3
12,463
593
11,995
18,265
10,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
DubKing14
Skadi
16
6 / 5 / 2
11,005
524
10,409
13,714
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 7
12,360
589
8,466
7,461
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 1 / 7
12,731
606
13,083
16,238
7,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
shhmerik
Cthulhu
18
3 / 4 / 10
10,928
520
11,145
15,579
8,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
15
Kills
27
27
Deaths
15
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
W
Skadi
DubKing14
Skadi
6
5
2
1.4
L
Gilgamesh
Ethquake241
Gilgamesh
1
3
0
0.33
L
Cthulhu
ItsYouBoy241
Cthulhu
3
5
4
1
W
4
1
7
7.5
L
Cernunnos
MrRevenant241
Cernunnos
2
6
4
0.67
L
Fenrir
Schumeli
Fenrir
5
4
3
1.63
W
9
1
7
12.5
L
Tiamat
4
9
0
0.44
W
Cthulhu
shhmerik
Cthulhu
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,843
Damage
55,098
74,424
Taken
71,257
42,021
Mitigated
34,935
11,783
Healing
21,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,995
3,853
606
9,163
18,265
10,907
4,580
1,471
16,758
78,073
0
W
Skadi
DubKing14
Skadi
10,409
5,871
0
2,012
13,714
5,744
3,099
2,403
11,265
0
80,565
L
Gilgamesh
Ethquake241
Gilgamesh
2,559
776
0
2,258
9,072
4,954
259
4,965
4,107
0
25,853
L
Cthulhu
ItsYouBoy241
Cthulhu
4,182
80
844
1,630
16,244
10,887
465
6,430
9,770
30,317
0
W
8,466
1,090
0
2,465
7,461
2,537
2,062
4,221
3,000
71,063
0
L
Cernunnos
MrRevenant241
Cernunnos
9,332
4,340
1,413
1,521
14,892
5,312
1,235
6,922
7,930
0
71,153
L
Fenrir
Schumeli
Fenrir
14,548
3,954
0
2,279
19,607
12,620
0
5,522
14,045
0
89,928
W
13,083
11,160
0
5,028
16,238
7,008
1,671
2,955
13,167
0
97,097
L
Tiamat
11,222
674
0
1,838
14,609
8,248
434
7,291
6,966
59,902
0
W
Cthulhu
shhmerik
Cthulhu
11,145
387
1,321
1,348
15,579
8,739
828
3,838
11,663
49,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,137
Gold Earned
59,487
506
Minions Killed
606
0
Camps Cleared
0
1,660,611
Distance Traveled
1,926,163
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,463
593
125
6
0
327,204
1
W
Skadi
11,005
524
120
6
0
375,304
2
L
Gilgamesh
8,253
393
60
3
0
257,539
0
L
Cthulhu
9,239
440
66
3
0
385,459
1
W
Hera
12,360
589
160
8
0
398,800
0
L
Cernunnos
9,817
467
107
5
0
338,047
0
L
Fenrir
11,147
531
146
7
0
370,748
2
W
Arachne
12,731
606
139
7
0
409,249
2
L
Tiamat
10,681
509
127
6
0
308,818
1
W
Cthulhu
10,928
520
62
3
0
415,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role