Player Matchup

Set
Set
FLIR Vision
Set
Level 25
God Stats
26W - 35L
1,416 SR
Queue Stats
188W - 229L
1,381 Elo+
Party 3
Khepri
Khepri
FloyenFromNorway
Khepri
Level 96
God Stats
6W - 9L
1,576 SR
Queue Stats
591W - 600L
1,447 Elo+
Party 1
Athena
Athena
HamnoyFromNorway
Athena
Level 40
God Stats
4W - 2L
1,648 SR
Queue Stats
111W - 116L
1,418 Elo+
Party 1
Aphrodite
Aphrodite
TheFreckOfNature
Aphrodite
Level 25
God Stats
3W - 9L
1,235 SR
Queue Stats
267W - 320L
1,348 Elo+
Party 3
Loki
Loki
smeeves15_TTV
Loki
Level 49
God Stats
3W - 4L
1,327 SR
Queue Stats
161W - 174L
1,353 Elo+
Party 3
Team Averages
Level 47
1,440 SR
1,390 Elo+

VS

Team Averages
Level 71
1,541 SR
1,453 Elo+
Thanatos
Thanatos
CushionyStorm62
Thanatos
Level 127
God Stats
10W - 8L
1,655 SR
Queue Stats
173W - 186L
1,475 Elo+
Party 2
Artemis
Artemis
DuH WuRMx
Artemis
Level 7
God Stats
1W - 2L
1,553 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
LOVESOSA4610
Cthulhu
Level 66
God Stats
5W - 5L
1,509 SR
Queue Stats
76W - 105L
1,452 Elo+
Party 2
King Arthur
King Arthur
Snappy K4
King Arthur
Level 114
God Stats
2W - 3L
1,228 SR
Queue Stats
125W - 129L
1,458 Elo+
Party 2
Tiamat
Tiamat
shobbit
Tiamat
Level 40
God Stats
5W - 3L
1,761 SR
Queue Stats
71W - 70L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,386
452
10,316
17,839
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 5 / 4
10,393
452
16,745
19,920
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 2
8,866
385
7,400
22,105
9,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
14
1 / 7 / 2
9,045
393
6,212
20,213
10,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 6 / 3
11,379
495
10,899
19,527
7,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
7 / 2 / 6
11,914
518
11,107
17,964
7,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
DuH WuRMx
Artemis
16
2 / 3 / 3
9,772
425
7,417
10,131
3,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
LOVESOSA4610
Cthulhu
17
1 / 3 / 14
11,283
491
17,954
19,661
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Snappy K4
King Arthur
19
11 / 2 / 5
12,776
555
22,930
24,985
18,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
shobbit
Tiamat
17
7 / 4 / 6
10,931
475
18,713
14,650
7,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
14
Kills
28
28
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
2
6
5
W
Artemis
DuH WuRMx
Artemis
2
3
3
1.17
L
4
4
3
1.38
L
1
5
4
0.6
L
1
6
2
0.33
W
Cthulhu
LOVESOSA4610
Cthulhu
1
3
14
2.67
W
King Arthur
Snappy K4
King Arthur
11
2
5
6.75
L
Aphrodite
1
7
2
0.29
W
Tiamat
shobbit
Tiamat
7
4
6
2.5
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,572
Damage
78,121
99,604
Taken
87,391
46,253
Mitigated
56,071
29,397
Healing
37,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,107
2,969
0
19,943
17,964
7,026
1,788
6,211
11,753
0
83,562
W
Artemis
DuH WuRMx
Artemis
7,417
3,454
0
2,180
10,131
3,850
2,195
1,202
8,929
0
43,108
L
10,316
4,493
0
4,353
17,839
7,943
0
5,591
12,248
0
60,226
L
16,745
1,609
0
8,513
19,920
9,894
0
2,932
16,988
76,029
0
L
7,400
1,658
0
2,380
22,105
9,832
0
9,025
13,080
48,083
0
W
Cthulhu
LOVESOSA4610
Cthulhu
17,954
1,238
991
2,282
19,661
18,605
311
3,839
15,822
72,498
0
W
King Arthur
Snappy K4
King Arthur
22,930
1,918
0
8,673
24,985
18,594
364
12,591
12,394
86
84,928
L
Aphrodite
6,212
1,025
1,571
7,497
20,213
10,850
268
12,633
7,580
44,594
0
W
Tiamat
shobbit
Tiamat
18,713
1,487
0
3,443
14,650
7,996
298
6,514
8,136
58,339
0
L
10,899
2,872
1,073
4,010
19,527
7,734
52
6,572
12,955
0
48,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
56,676
501
Minions Killed
589
0
Camps Cleared
0
2,083,984
Distance Traveled
2,067,266
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,914
518
161
7
0
403,273
1
W
Artemis
9,772
425
82
4
0
378,623
0
L
Set
10,386
452
109
5
0
425,667
1
L
Khepri
10,393
452
127
6
0
446,778
3
L
Athena
8,866
385
89
4
0
417,462
0
W
Cthulhu
11,283
491
103
4
0
447,632
2
W
King Arthur
12,776
555
149
6
0
431,886
4
L
Aphrodite
9,045
393
98
4
0
372,863
0
W
Tiamat
10,931
475
94
4
0
405,852
4
L
Loki
11,379
495
78
3
0
421,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role