Player Matchup

Merlin
Merlin
Silver II
HOFScoolThrt
Merlin
Silver II
Level 84
God Stats
16W - 16L
1,551 SR
Queue Stats
46W - 48L
1,192 MMR
Party 1
Cupid
Cupid
Silver II
SuperWeedMan
Cupid
Silver II
Level 59
God Stats
30W - 27L
1,514 SR
Queue Stats
46W - 48L
1,192 MMR
Party 1
Loki
Loki
Silver II
WatchFerdaSauce
Loki
Silver II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,139 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,522 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,413 SR
1,024 MMR
Zeus
Zeus
Bronze II
Buudap3204
Zeus
Bronze II
Level 47
God Stats
35W - 43L
1,433 SR
Queue Stats
91W - 137L
466 MMR
Solo
Ganesha
Ganesha
Silver I
DC Flash o
Ganesha
Silver I
Level 152
God Stats
1W - 2L
1,517 SR
Queue Stats
34W - 34L
1,282 MMR
Solo
Ullr
Ullr
Silver I
zombie_dude47
Ullr
Silver I
Level 106
God Stats
2W - 3L
1,290 SR
Queue Stats
28W - 31L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 6 / 6
16,574
753
17,556
17,374
5,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 6 / 9
14,647
666
14,371
18,946
6,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 8 / 10
15,559
707
18,583
19,772
7,478
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshTiamatCthulhuGuan YuHera

VS

Bans
AthenaDanzaburouAnhurNeithYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 12 / 5
15,308
696
16,177
21,450
7,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
DC Flash o
Ganesha
17
0 / 5 / 17
13,482
613
13,240
19,680
22,119
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 4 / 6
15,334
697
15,328
20,885
8,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
20
Kills
20
20
Deaths
21
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
10
12
5
1.04
L
Ganesha
DC Flash o
Ganesha
0
5
17
1.7
W
Merlin
10
6
6
2.17
W
4
6
9
1.42
W
6
8
10
1.38
L
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,510
Damage
44,745
56,092
Taken
62,015
19,728
Mitigated
37,719
15,434
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,177
813
891
4,034
21,450
7,246
316
4,476
16,974
79,618
0
L
Ganesha
DC Flash o
Ganesha
13,240
329
683
1,393
19,680
22,119
281
7,124
12,556
36,468
0
W
Merlin
17,556
1,120
0
5,361
17,374
5,835
1,309
10,243
7,131
103,361
0
W
14,371
6,629
967
7,712
18,946
6,415
1,574
9,534
9,412
0
58,694
W
18,583
3,517
0
1,394
19,772
7,478
1,117
10,277
9,495
0
66,657
L
15,328
5,097
0
2,857
20,885
8,354
2,347
6,309
14,576
0
65,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,780
Gold Earned
44,124
249
Minions Killed
209
0
Camps Cleared
0
1,160,566
Distance Traveled
1,069,468
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,308
696
108
5
0
317,959
1
L
Ganesha
13,482
613
5
0
0
361,493
10
W
Merlin
16,574
753
126
6
0
374,578
1
W
Cupid
14,647
666
55
3
0
412,621
0
W
Loki
15,559
707
68
3
0
373,367
2
L
Ullr
15,334
697
96
4
0
390,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role