Player Matchup

Osiris
Osiris
Bionic Audio702
Osiris
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,228 Elo+
Party 2
Sobek
Sobek
LaZerCord
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,236 Elo+
Party 2
Yemoja
Yemoja
OskinlessO
Yemoja
Level 79
God Stats
2W - 1L
1,788 SR
Queue Stats
89W - 84L
1,540 Elo+
Party 2
Team Averages
Level 37
1,596 SR
1,335 Elo+

VS

Team Averages
Level 65
1,424 SR
1,434 Elo+
Kukulkan
Kukulkan
Cyclops661
Kukulkan
Level 69
God Stats
35W - 30L
1,440 SR
Queue Stats
188W - 206L
1,451 Elo+
Party 1
Susano
Susano
Malthael6705
Susano
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 205L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
UhHaHa Savage
Danzaburou
Level 27
God Stats
5W - 6L
1,331 SR
Queue Stats
29W - 26L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
10,894
605
6,064
22,516
14,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
LaZerCord
Sobek
13
2 / 9 / 1
10,598
589
4,508
24,588
23,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
OskinlessO
Yemoja
16
4 / 6 / 1
12,257
681
12,678
24,122
19,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cyclops661
Kukulkan
18
10 / 0 / 12
13,650
758
24,347
7,389
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
15
7 / 3 / 10
13,303
739
12,022
11,794
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
UhHaHa Savage
Danzaburou
15
6 / 4 / 13
12,756
709
20,979
14,037
5,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
23
23
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Kukulkan
Cyclops661
Kukulkan
10
0
12
16
L
Sobek
LaZerCord
Sobek
2
9
1
0.28
W
Susano
7
3
10
4
L
Yemoja
OskinlessO
Yemoja
4
6
1
0.75
W
Danzaburou
UhHaHa Savage
Danzaburou
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
57,348
71,226
Taken
33,220
57,301
Mitigated
12,959
14,358
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,064
2,525
0
714
22,516
14,525
0
9,019
13,497
0
33,047
W
Kukulkan
Cyclops661
Kukulkan
24,347
380
766
1,071
7,389
3,009
636
4,330
3,059
70,553
0
L
Sobek
LaZerCord
Sobek
4,508
280
0
5,103
24,588
23,043
0
8,522
16,066
19,755
0
W
Susano
12,022
3,744
0
802
11,794
4,635
1,045
4,893
6,901
0
63,603
L
Yemoja
OskinlessO
Yemoja
12,678
1,337
1,936
6,605
24,122
19,733
0
6,854
17,268
58,219
0
W
Danzaburou
UhHaHa Savage
Danzaburou
20,979
10,801
0
1,381
14,037
5,315
448
8,131
5,906
0
45,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
39,709
150
Minions Killed
197
0
Camps Cleared
0
859,415
Distance Traveled
1,028,195
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,894
605
47
3
0
300,271
0
W
Kukulkan
13,650
758
90
5
0
367,676
0
L
Sobek
10,598
589
23
1
0
276,068
0
W
Susano
13,303
739
63
4
0
371,294
4
L
Yemoja
12,257
681
80
4
0
283,076
2
W
Danzaburou
12,756
709
44
2
0
289,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role