Player Matchup

Ullr
Ullr
A Saint Soldier
Ullr
Level 116
God Stats
21W - 18L
1,928 SR
Queue Stats
715W - 560L
1,709 Elo+
Party 1
Olorun
Olorun
Jyl1007
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,632 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LETHALITO
Tsukuyomi
Level 67
God Stats
38W - 31L
1,640 SR
Queue Stats
170W - 140L
1,621 Elo+
Party 1
Ao Kuang
Ao Kuang
Lol Amgay
Ao Kuang
Level 10
God Stats
8W - 4L
1,791 SR
Queue Stats
46W - 31L
1,706 Elo+
Party 1
Geb
Geb
monochupatoronja
Geb
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 25L
1,548 Elo+
Party 2
Team Averages
Level 52
1,672 SR
1,643 Elo+

VS

Team Averages
Level 109
1,806 SR
1,605 Elo+
Cthulhu
Cthulhu
ChaoticNodens
Cthulhu
Level 107
God Stats
15W - 6L
1,906 SR
Queue Stats
394W - 283L
1,712 Elo+
Party 3
Guan Yu
Guan Yu
ExaltedKingJesse
Guan Yu
Level 159
God Stats
6W - 1L
1,657 SR
Queue Stats
48W - 42L
1,615 Elo+
Solo
Agni
Agni
HalfManeHalfCain
Agni
Level 113
God Stats
2W - 0L
1,835 SR
Queue Stats
68W - 72L
1,560 Elo+
Party 3
Loki
Loki
PurpleKalameet
Loki
Level 160
God Stats
10W - 11L
1,739 SR
Queue Stats
407W - 294L
1,653 Elo+
Party 3
Chiron
Chiron
btwNiko
Chiron
Level 5
God Stats
12W - 4L
1,892 SR
Queue Stats
26W - 12L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,346
525
6,334
7,196
2,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Jyl1007
Olorun
10
0 / 2 / 1
6,191
442
6,313
9,897
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
LETHALITO
Tsukuyomi
10
3 / 5 / 1
6,854
490
2,849
8,650
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
Lol Amgay
Ao Kuang
13
2 / 4 / 0
7,096
507
6,360
9,326
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
5,616
401
3,485
9,706
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
4 / 0 / 5
7,789
556
8,453
8,986
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 7
7,842
560
4,778
13,278
6,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 2 / 3
7,518
537
3,286
4,845
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 2 / 2
8,620
616
10,176
9,909
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
btwNiko
Chiron
12
0 / 0 / 2
6,877
491
4,615
7,555
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Cthulhu
4
0
5
6.5
W
1
2
7
2.25
W
1
2
3
1.25
L
Olorun
Jyl1007
Olorun
0
2
1
0.25
L
Tsukuyomi
LETHALITO
Tsukuyomi
3
5
1
0.7
L
Ao Kuang
Lol Amgay
Ao Kuang
2
4
0
0.5
W
9
2
2
5
W
Chiron
btwNiko
Chiron
0
0
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,341
Damage
31,308
44,775
Taken
44,573
14,266
Mitigated
18,170
14,682
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,334
2,788
0
843
7,196
2,471
0
1,149
5,957
0
47,139
W
Cthulhu
8,453
1,188
0
4,717
8,986
4,484
0
3,856
5,130
29,943
0
W
4,778
724
574
5,915
13,278
6,609
1,010
5,535
7,743
0
41,882
W
3,286
63
0
1,436
4,845
1,416
0
570
4,275
47,661
0
L
Olorun
Jyl1007
Olorun
6,313
3,250
201
5,497
9,897
2,961
0
4,882
4,957
42,927
0
L
Tsukuyomi
LETHALITO
Tsukuyomi
2,849
773
0
2,272
8,650
2,676
0
1,756
6,822
0
30,578
L
Ao Kuang
Lol Amgay
Ao Kuang
6,360
1,218
0
4,046
9,326
2,646
0
197
9,119
36,148
0
W
10,176
3,494
0
1,500
9,909
3,321
322
2,051
7,858
0
61,083
W
Chiron
btwNiko
Chiron
4,615
1,961
552
4,905
7,555
2,340
0
4,146
3,409
0
32,662
L
3,485
557
0
1,823
9,706
3,512
0
3,471
6,181
10,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
38,646
325
Minions Killed
398
0
Camps Cleared
0
1,275,648
Distance Traveled
1,372,535
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,346
525
101
7
0
257,042
3
W
Cthulhu
7,789
556
42
3
0
291,269
6
W
Guan Yu
7,842
560
89
6
0
266,267
2
W
Agni
7,518
537
105
8
0
275,078
3
L
Olorun
6,191
442
73
5
0
222,534
0
L
Tsukuyomi
6,854
490
65
5
0
277,641
0
L
Ao Kuang
7,096
507
72
5
0
252,961
0
W
Loki
8,620
616
88
6
0
290,222
3
W
Chiron
6,877
491
74
5
0
249,699
2
L
Geb
5,616
401
14
1
0
265,470
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role