Player Matchup
Team Averages
Diamond I
Average Tier
Level 73
1,625 SR
3,238
MMR
VS
Team Averages
Platinum V
Average Tier
Level 146
1,883 SR
2,019
MMR
Zhong Kui
Platinum V
Level 146
God Stats
6W - 1L
1,883 SR
Queue Stats
7W - 1L
2,019
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lyaic
Cu Chulainn
18
1 / 1 / 0
12,445
889
9,587
15,812
12,176
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Talisman of Energy
+50
Magical Protection
+250
Health
PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.
Ancient Blade
+50
Health
+5%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AloneInMyCastle
Zhong Kui
17
1 / 1 / 0
11,128
795
10,781
14,706
16,019
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
11,128
795
168
12
0
232,041
1
W
12,445
889
167
12
0
283,456
3