Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Beto5140
Anubis
Level 45
God Stats
13W - 12L
1,468 SR
Queue Stats
231W - 288L
1,383 Elo+
Party 2
Osiris
Osiris
RAMM3
Osiris
Level 65
God Stats
14W - 17L
1,645 SR
Queue Stats
601W - 647L
1,441 Elo+
Party 2
Chronos
Chronos
avoidkatsu
Chronos
Level 57
God Stats
6W - 8L
1,430 SR
Queue Stats
154W - 192L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
avoidtsukii
Aphrodite
Level 23
God Stats
4W - 8L
1,227 SR
Queue Stats
39W - 56L
1,299 Elo+
Party 1
Team Averages
Level 59
1,454 SR
1,403 Elo+

VS

Team Averages
Level 62
1,549 SR
1,386 Elo+
Ymir
Ymir
AreSetth
Ymir
Level 27
God Stats
62W - 52L
1,581 SR
Queue Stats
233W - 260L
1,310 Elo+
Party 3
Amaterasu
Amaterasu
BattleAngel17
Amaterasu
Level 65
God Stats
8W - 12L
1,523 SR
Queue Stats
315W - 347L
1,378 Elo+
Party 3
Fenrir
Fenrir
Pakocerati
Fenrir
Level 125
God Stats
12W - 10L
1,584 SR
Queue Stats
403W - 379L
1,467 Elo+
Solo
Izanami
Izanami
emmed75
Izanami
Level 45
God Stats
7W - 2L
1,500 SR
Queue Stats
329W - 347L
1,384 Elo+
Party 3
Janus
Janus
lLuisDte21
Janus
Level 48
God Stats
16W - 25L
1,558 SR
Queue Stats
373W - 391L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 1 / 1
7,695
550
5,935
7,865
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Beto5140
Anubis
14
6 / 1 / 0
8,379
599
8,791
8,658
3,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
RAMM3
Osiris
13
0 / 2 / 1
7,195
514
5,345
9,447
5,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
avoidkatsu
Chronos
11
2 / 0 / 3
6,657
476
6,578
6,400
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
avoidtsukii
Aphrodite
10
0 / 1 / 2
5,691
407
1,833
4,138
1,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 1
6,322
452
1,169
8,516
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
BattleAngel17
Amaterasu
13
1 / 1 / 1
7,366
526
5,689
10,708
5,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Pakocerati
Fenrir
9
1 / 6 / 1
6,006
429
3,438
10,119
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
emmed75
Izanami
10
1 / 3 / 0
6,186
442
5,224
7,890
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
14
2 / 1 / 1
8,136
581
4,432
4,813
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
5
5
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
1
5.5
L
Ymir
0
2
1
0.25
L
Amaterasu
BattleAngel17
Amaterasu
1
1
1
1.5
W
Anubis
Beto5140
Anubis
6
1
0
6
L
Fenrir
Pakocerati
Fenrir
1
6
1
0.25
W
Osiris
RAMM3
Osiris
0
2
1
0.25
W
Chronos
avoidkatsu
Chronos
2
0
3
3.5
W
Aphrodite
avoidtsukii
Aphrodite
0
1
2
1
L
Izanami
emmed75
Izanami
1
3
0
0.33
L
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
19,952
36,508
Taken
42,046
15,488
Mitigated
17,386
16,101
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,935
4,080
0
3,200
7,865
3,146
123
1,158
6,641
0
47,025
L
Ymir
1,169
0
0
2,145
8,516
5,039
0
3,977
4,539
16,304
0
L
Amaterasu
BattleAngel17
Amaterasu
5,689
2,818
0
5,103
10,708
5,762
590
2,942
7,766
0
41,291
W
Anubis
Beto5140
Anubis
8,791
834
0
6,414
8,658
3,634
50
2,608
5,822
56,759
0
L
Fenrir
Pakocerati
Fenrir
3,438
632
0
3,122
10,119
2,885
0
4,190
5,929
0
24,436
W
Osiris
RAMM3
Osiris
5,345
1,635
0
1,500
9,447
5,626
332
387
9,046
3,953
32,380
W
Chronos
avoidkatsu
Chronos
6,578
898
0
1,520
6,400
1,795
383
897
5,461
44,871
0
W
Aphrodite
avoidtsukii
Aphrodite
1,833
243
1,365
2,102
4,138
1,287
366
201
3,937
13,802
0
L
Izanami
emmed75
Izanami
5,224
2,665
0
1,009
7,890
2,405
87
4,040
3,850
0
36,860
L
Janus
4,432
297
0
1,047
4,813
1,295
0
2,740
2,073
52,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
34,016
382
Minions Killed
373
0
Camps Cleared
0
1,362,738
Distance Traveled
1,284,296
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,695
550
90
6
0
320,127
3
L
Ymir
6,322
452
28
2
0
228,122
3
L
Amaterasu
7,366
526
94
7
0
292,013
4
W
Anubis
8,379
599
112
8
0
245,900
3
L
Fenrir
6,006
429
51
4
0
236,695
4
W
Osiris
7,195
514
73
5
0
274,511
2
W
Chronos
6,657
476
66
5
0
299,071
3
W
Aphrodite
5,691
407
41
3
0
223,129
1
L
Izanami
6,186
442
82
6
0
241,217
2
L
Janus
8,136
581
118
8
0
286,249
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role