Player Matchup

Odin
Odin
Blazin-_-Panther
Odin
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 57L
1,321 Elo+
Party 2
Anubis
Anubis
Don Anllelo
Anubis
Level 18
God Stats
10W - 7L
1,308 SR
Queue Stats
26W - 27L
1,260 Elo+
Solo
Sobek
Sobek
HappyBuss10
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,186 Elo+
Solo
Apollo
Apollo
RicardoRico7
Apollo
Level 29
God Stats
23W - 19L
1,472 SR
Queue Stats
47W - 48L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
TTV-ShootaVice
Gilgamesh
Level 25
God Stats
19W - 16L
1,403 SR
Queue Stats
94W - 115L
1,280 Elo+
Party 2
Team Averages
Level 20
1,437 SR
1,294 Elo+

VS

Team Averages
Level 22
1,534 SR
1,381 Elo+
Pele
Pele
Apex Spectre777
Pele
Level 4
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JoV
Aphrodite
Level 27
God Stats
102W - 142L
1,423 SR
Queue Stats
153W - 220L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
POPSKILLA09
Tsukuyomi
Level 26
God Stats
8W - 10L
1,373 SR
Queue Stats
118W - 147L
1,307 Elo+
Party 3
Gilgamesh
Gilgamesh
WOLVER1NE-04
Gilgamesh
Level 27
God Stats
19W - 35L
1,605 SR
Queue Stats
232W - 279L
1,453 Elo+
Party 1
Arachne
Arachne
gloomzify
Arachne
Level 28
God Stats
38W - 19L
1,563 SR
Queue Stats
166W - 210L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
9,020
501
8,122
11,278
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
17
12 / 2 / 6
10,676
593
16,120
14,007
8,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 1
6,103
339
158
2,916
1,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
17
14 / 4 / 11
11,258
625
15,465
17,461
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
TTV-ShootaVice
Gilgamesh
15
8 / 2 / 4
9,718
540
6,749
12,610
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
7,943
441
7,119
12,668
4,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
JoV
Aphrodite
14
3 / 9 / 2
9,146
508
7,526
14,463
8,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
POPSKILLA09
Tsukuyomi
12
1 / 11 / 4
8,210
456
9,526
15,557
5,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
WOLVER1NE-04
Gilgamesh
12
1 / 3 / 2
7,829
435
8,316
11,935
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
gloomzify
Arachne
12
1 / 7 / 0
7,634
424
3,550
11,196
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
37
Kills
9
10
Deaths
38
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
3
0
11
8.5
W
Anubis
12
2
6
7.5
W
0
2
1
0.25
L
Aphrodite
JoV
Aphrodite
3
9
2
0.44
L
Tsukuyomi
POPSKILLA09
Tsukuyomi
1
11
4
0.27
W
Apollo
14
4
11
4.88
W
Gilgamesh
TTV-ShootaVice
Gilgamesh
8
2
4
5
L
Gilgamesh
WOLVER1NE-04
Gilgamesh
1
3
2
0.67
L
Arachne
gloomzify
Arachne
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,614
Damage
36,037
58,272
Taken
65,819
29,448
Mitigated
29,001
23,979
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,119
1,341
0
918
12,668
4,064
26
4,894
7,624
0
28,184
W
8,122
3,308
0
4,038
11,278
7,500
233
539
10,379
0
36,226
W
Anubis
16,120
2,189
0
9,501
14,007
8,178
327
1,741
12,176
79,188
0
W
158
33
0
718
2,916
1,300
0
0
2,916
4,104
0
L
Aphrodite
JoV
Aphrodite
7,526
1,039
2,777
5,160
14,463
8,832
1,077
3,477
10,926
35,823
0
L
Tsukuyomi
POPSKILLA09
Tsukuyomi
9,526
2,122
0
1,198
15,557
5,036
923
2,847
12,650
0
30,714
W
Apollo
15,465
8,394
0
8,032
17,461
7,362
2,290
4,542
12,859
0
69,226
W
Gilgamesh
TTV-ShootaVice
Gilgamesh
6,749
2,237
0
1,690
12,610
5,108
0
704
11,816
0
62,281
L
Gilgamesh
WOLVER1NE-04
Gilgamesh
8,316
2,179
0
1,610
11,935
6,833
312
2,726
8,699
0
36,475
L
Arachne
gloomzify
Arachne
3,550
2,573
0
3,106
11,196
4,236
50
2,334
8,832
0
45,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,775
Gold Earned
40,762
407
Minions Killed
276
0
Camps Cleared
0
1,368,125
Distance Traveled
1,501,231
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,943
441
38
2
0
306,309
1
W
Odin
9,020
501
60
3
0
342,784
0
W
Anubis
10,676
593
113
6
0
284,092
6
W
Sobek
6,103
339
7
0
0
89,004
1
L
Aphrodite
9,146
508
61
3
0
283,564
0
L
Tsukuyomi
8,210
456
42
2
0
283,513
1
W
Apollo
11,258
625
115
6
0
288,296
3
W
Gilgamesh
9,718
540
112
6
0
363,949
0
L
Gilgamesh
7,829
435
68
4
0
320,218
0
L
Arachne
7,634
424
67
4
0
307,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role