Player Matchup

Chernobog
Chernobog
No Comp Bozo
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,094 Elo+
Party 2
Neith
Neith
PJAMESR
Neith
Level 9
God Stats
13W - 5L
1,313 SR
Queue Stats
82W - 78L
1,013 Elo+
Party 2
Nox
Nox
Runaldo6980
Nox
Level 13
God Stats
6W - 4L
1,553 SR
Queue Stats
19W - 22L
1,425 Elo+
Solo
Cthulhu
Cthulhu
crazddog
Cthulhu
Level 25
God Stats
9W - 23L
1,294 SR
Queue Stats
617W - 741L
1,395 Elo+
Solo
Hachiman
Hachiman
jake12321
Hachiman
Level 14
God Stats
5W - 7L
1,702 SR
Queue Stats
58W - 69L
1,126 Elo+
Party 2
Team Averages
Level 15
1,472 SR
1,211 Elo+

VS

Team Averages
Level 20
1,644 SR
1,455 Elo+
Artemis
Artemis
DeviousNeko
Artemis
Level 14
God Stats
33W - 33L
1,893 SR
Queue Stats
250W - 269L
1,456 Elo+
Party 1
Loki
Loki
MADrandom
Loki
Level 23
God Stats
31W - 25L
1,255 SR
Queue Stats
630W - 591L
1,475 Elo+
Party 1
Anubis
Anubis
SON GOKU BATTLE
Anubis
Level 22
God Stats
3W - 0L
1,730 SR
Queue Stats
97W - 81L
1,469 Elo+
Solo
Ymir
Ymir
Shminkus
Ymir
Level 29
God Stats
109W - 81L
1,593 SR
Queue Stats
486W - 555L
1,405 Elo+
Solo
Odin
Odin
Vikinghorde4238
Odin
Level 13
God Stats
2W - 1L
1,747 SR
Queue Stats
227W - 211L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
No Comp Bozo
Chernobog
17
3 / 13 / 10
11,007
1,001
13,276
20,050
6,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
PJAMESR
Neith
17
2 / 6 / 15
11,156
1,014
12,015
15,297
6,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 11 / 8
11,845
1,077
7,730
16,247
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
crazddog
Cthulhu
17
2 / 2 / 11
10,894
990
8,856
12,533
12,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
jake12321
Hachiman
17
5 / 12 / 11
11,681
1,062
17,917
17,686
4,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

49

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeviousNeko
Artemis
19
5 / 4 / 23
12,096
1,100
13,557
9,030
4,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
20
21 / 5 / 11
15,309
1,392
23,357
12,729
5,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 4 / 15
12,020
1,093
10,723
10,282
5,794
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
19
2 / 4 / 24
12,297
1,118
7,525
19,134
26,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 2 / 19
13,777
1,252
19,973
14,709
19,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
19
Kills
44
44
Deaths
19
55
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Artemis
DeviousNeko
Artemis
5
4
23
4.13
W
Loki
21
5
11
5.3
L
Chernobog
No Comp Bozo
Chernobog
3
13
10
0.62
L
Neith
PJAMESR
Neith
2
6
15
1.58
L
7
11
8
1
W
6
4
15
3.38
W
Ymir
2
4
24
3.5
W
10
2
19
9.75
L
Cthulhu
crazddog
Cthulhu
2
2
11
3.75
L
Hachiman
jake12321
Hachiman
5
12
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,794
Damage
75,135
81,813
Taken
65,884
35,463
Mitigated
62,520
3,759
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DeviousNeko
Artemis
13,557
4,937
0
266
9,030
4,051
0
3,128
5,902
0
23,717
W
Loki
23,357
9,823
0
837
12,729
5,984
0
3,330
9,399
0
36,219
L
Chernobog
No Comp Bozo
Chernobog
13,276
7,238
0
289
20,050
6,978
0
5,557
14,493
0
24,129
L
Neith
PJAMESR
Neith
12,015
6,692
53
986
15,297
6,030
0
2,061
13,236
0
24,935
L
7,730
256
0
0
16,247
5,266
0
4,759
11,488
25,181
0
W
10,723
95
0
0
10,282
5,794
0
1,837
8,445
26,166
0
W
Ymir
7,525
369
0
1,148
19,134
26,991
0
4,928
14,206
17,561
0
W
19,973
6,937
0
117
14,709
19,700
0
3,363
11,346
6,950
31,674
L
Cthulhu
crazddog
Cthulhu
8,856
558
449
1,000
12,533
12,463
0
1,600
10,933
26,823
0
L
Hachiman
jake12321
Hachiman
17,917
9,446
0
982
17,686
4,726
0
6,546
11,140
0
36,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,583
Gold Earned
65,499
154
Minions Killed
152
4
Camps Cleared
7
920,944
Distance Traveled
971,667
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,096
1,100
25
2
0
184,239
0
W
Loki
15,309
1,392
31
3
3
220,809
0
L
Chernobog
11,007
1,001
19
2
0
161,512
1
L
Neith
11,156
1,014
37
3
2
201,401
1
L
Nox
11,845
1,077
39
4
1
172,283
0
W
Anubis
12,020
1,093
33
3
1
176,506
0
W
Ymir
12,297
1,118
23
2
0
181,491
0
W
Odin
13,777
1,252
40
4
3
208,622
0
L
Cthulhu
10,894
990
25
2
1
189,961
0
L
Hachiman
11,681
1,062
34
3
0
195,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role