Player Matchup

Fenrir
Fenrir
Agus_gonzaez305
Fenrir
Level 25
God Stats
16W - 25L
1,496 SR
Queue Stats
100W - 123L
1,506 Elo+
Solo
Achilles
Achilles
IshiPlatino
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,355 Elo+
Solo
Aphrodite
Aphrodite
Julito_xingxong
Aphrodite
Level 17
God Stats
2W - 4L
1,126 SR
Queue Stats
38W - 34L
1,464 Elo+
Party 1
Anhur
Anhur
VitinDoLitrao
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,399 Elo+
Party 1
Sobek
Sobek
W1zardL
Sobek
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,289 Elo+
Party 1
Team Averages
Level 16
1,424 SR
1,403 Elo+

VS

Team Averages
Level 14
1,356 SR
1,348 Elo+
Merlin
Merlin
HacheZetha
Merlin
Level 15
God Stats
22W - 29L
1,148 SR
Queue Stats
145W - 177L
1,142 Elo+
Solo
Izanami
Izanami
Nizoit
Izanami
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Yohne
Gilgamesh
Level 29
God Stats
2W - 4L
1,492 SR
Queue Stats
82W - 66L
1,607 Elo+
Solo
Olorun
Olorun
lipebac
Olorun
Level 4
God Stats
0W - 4L
1,121 SR
Queue Stats
37W - 69L
968 Elo+
Solo
Cthulhu
Cthulhu
taurens56
Cthulhu
Level 18
God Stats
21W - 22L
1,517 SR
Queue Stats
29W - 41L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 11
21,447
511
22,923
35,935
27,335
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
IshiPlatino
Achilles
7
0 / 2 / 0
11,494
274
399
2,124
1,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Aphrodite
Julito_xingxong
Aphrodite
20
9 / 6 / 12
20,598
490
28,595
42,633
25,957
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 8 / 10
20,333
484
26,121
42,182
20,175
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
W1zardL
Sobek
20
4 / 0 / 19
17,837
425
18,931
44,015
71,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HacheZetha
Merlin
20
0 / 7 / 7
14,740
351
16,485
18,227
8,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Nizoit
Izanami
4
1 / 3 / 0
10,238
244
898
2,178
681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Yohne
Gilgamesh
20
9 / 3 / 4
19,548
465
37,041
42,047
33,836
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
lipebac
Olorun
19
2 / 18 / 7
14,466
344
15,278
32,575
13,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
taurens56
Cthulhu
20
11 / 5 / 7
21,535
513
51,904
42,691
49,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
36
Kills
23
23
Deaths
36
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
7
11
2.5
L
Merlin
HacheZetha
Merlin
0
7
7
0.5
W
Achilles
IshiPlatino
Achilles
0
2
0
0
W
Aphrodite
Julito_xingxong
Aphrodite
9
6
12
2.5
L
Izanami
Nizoit
Izanami
1
3
0
0.33
W
11
8
10
2
W
Sobek
W1zardL
Sobek
4
0
19
13.5
L
Gilgamesh
Yohne
Gilgamesh
9
3
4
3.67
L
Olorun
lipebac
Olorun
2
18
7
0.31
L
Cthulhu
taurens56
Cthulhu
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,969
Damage
121,606
166,889
Taken
137,718
145,677
Mitigated
106,006
80,669
Healing
25,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,923
6,064
0
8,134
35,935
27,335
0
17,349
18,160
0
155,322
L
Merlin
HacheZetha
Merlin
16,485
745
202
3,040
18,227
8,674
567
5,673
12,554
89,096
0
W
Achilles
IshiPlatino
Achilles
399
227
0
360
2,124
1,044
0
997
981
0
2,463
W
Aphrodite
Julito_xingxong
Aphrodite
28,595
4,010
15,818
27,387
42,633
25,957
1,125
23,320
18,278
159,503
0
L
Izanami
Nizoit
Izanami
898
652
0
105
2,178
681
0
930
1,248
0
6,157
W
26,121
16,884
636
19,674
42,182
20,175
3,430
21,237
20,480
0
183,832
W
Sobek
W1zardL
Sobek
18,931
3,052
0
8,660
44,015
71,166
1,118
23,267
19,523
54,298
0
L
Gilgamesh
Yohne
Gilgamesh
37,041
13,620
0
5,710
42,047
33,836
1,856
15,959
26,088
0
190,212
L
Olorun
lipebac
Olorun
15,278
9,993
719
6,092
32,575
13,661
687
10,005
22,570
63,480
0
L
Cthulhu
taurens56
Cthulhu
51,904
1,687
1,956
7,224
42,691
49,154
423
22,319
20,282
172,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,709
Gold Earned
80,527
690
Minions Killed
689
0
Camps Cleared
0
3,103,346
Distance Traveled
3,018,151
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
21,447
511
215
5
0
801,984
0
L
Merlin
14,740
351
122
3
0
726,125
0
W
Achilles
11,494
274
5
0
0
63,563
1
W
Aphrodite
20,598
490
230
5
0
756,958
4
L
Izanami
10,238
244
17
0
0
75,205
1
W
Anhur
20,333
484
192
5
0
684,563
10
W
Sobek
17,837
425
48
1
0
796,278
7
L
Gilgamesh
19,548
465
222
5
0
836,695
17
L
Olorun
14,466
344
67
2
0
543,218
0
L
Cthulhu
21,535
513
261
6
0
836,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role