Player Matchup

Khepri
Khepri
DrSnorlaxPhD
Khepri
Level 45
God Stats
9W - 4L
1,458 SR
Queue Stats
43W - 40L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
FauxyFellow
Ao Kuang
Level 16
God Stats
3W - 2L
1,708 SR
Queue Stats
65W - 57L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
MrPro00
Sun Wukong
Level 25
God Stats
8W - 1L
1,643 SR
Queue Stats
24W - 19L
1,523 Elo+
Party 3
Nemesis
Nemesis
adio27
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,584 Elo+
Party 3
Jing Wei
Jing Wei
alamaro
Jing Wei
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
1,393 Elo+
Party 1
Team Averages
Level 24
1,562 SR
1,460 Elo+

VS

Team Averages
Level 14
1,470 SR
1,423 Elo+
Neith
Neith
MaidenofAqua
Neith
Level 7
God Stats
2W - 2L
1,607 SR
Queue Stats
3W - 3L
1,444 Elo+
Party 2
Hades
Hades
Nicolasdemonio
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Zxya
Baron Samedi
Level 6
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 3L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
drewwerd12
Cthulhu
Level 46
God Stats
1W - 4L
1,230 SR
Queue Stats
4W - 8L
1,299 Elo+
Party 2
Medusa
Medusa
truns100gg
Medusa
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
4 / 0 / 17
12,662
1,151
7,538
7,853
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
FauxyFellow
Ao Kuang
20
18 / 7 / 17
14,156
1,287
31,335
22,419
10,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MrPro00
Sun Wukong
20
8 / 0 / 23
13,601
1,236
19,389
13,319
17,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
adio27
Nemesis
17
6 / 3 / 7
11,613
1,056
11,055
12,054
5,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
alamaro
Jing Wei
19
9 / 4 / 20
13,261
1,206
30,173
14,530
7,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 10
11,268
1,024
14,800
17,058
6,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 13 / 6
11,229
1,021
12,045
24,332
12,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Zxya
Baron Samedi
16
3 / 12 / 6
10,716
974
12,163
22,180
9,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
drewwerd12
Cthulhu
17
4 / 6 / 8
11,644
1,059
13,951
24,445
23,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
truns100gg
Medusa
16
1 / 7 / 8
10,233
930
7,659
17,491
10,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
52
45
Kills
14
14
Deaths
45
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
0
17
12.5
W
Ao Kuang
FauxyFellow
Ao Kuang
18
7
17
3.79
L
2
7
10
1
W
Sun Wukong
MrPro00
Sun Wukong
8
0
23
19.5
L
4
13
6
0.54
L
Baron Samedi
Zxya
Baron Samedi
3
12
6
0.5
W
Nemesis
adio27
Nemesis
6
3
7
3.17
W
Jing Wei
alamaro
Jing Wei
9
4
20
4.75
L
Cthulhu
drewwerd12
Cthulhu
4
6
8
1.33
L
Medusa
truns100gg
Medusa
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,490
Damage
60,618
70,175
Taken
105,506
49,203
Mitigated
63,181
18,248
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,538
121
0
1,127
7,853
8,362
0
4,085
3,768
26,197
0
W
Ao Kuang
FauxyFellow
Ao Kuang
31,335
12,479
0
10,340
22,419
10,599
0
11,691
10,728
45,924
0
L
14,800
8,853
0
1,648
17,058
6,866
0
5,764
11,294
0
33,697
W
Sun Wukong
MrPro00
Sun Wukong
19,389
2,796
0
1,431
13,319
17,551
0
7,547
5,772
1,130
40,871
L
12,045
2,064
522
2,880
24,332
12,676
0
11,447
12,885
30,429
0
L
Baron Samedi
Zxya
Baron Samedi
12,163
3,990
1,858
3,131
22,180
9,347
0
10,503
11,677
22,475
0
W
Nemesis
adio27
Nemesis
11,055
5,262
0
2,261
12,054
5,315
0
5,712
6,342
0
32,281
W
Jing Wei
alamaro
Jing Wei
30,173
24,819
0
3,089
14,530
7,376
0
9,124
5,406
0
45,331
L
Cthulhu
drewwerd12
Cthulhu
13,951
632
1,339
3,797
24,445
23,862
0
5,234
19,211
31,518
0
L
Medusa
truns100gg
Medusa
7,659
4,296
0
904
17,491
10,430
0
6,882
10,609
0
20,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,293
Gold Earned
55,090
200
Minions Killed
159
10
Camps Cleared
2
1,095,783
Distance Traveled
861,364
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,662
1,151
36
3
0
236,375
1
W
Ao Kuang
14,156
1,287
20
2
3
178,279
0
L
Neith
11,268
1,024
30
3
1
177,801
0
W
Sun Wukong
13,601
1,236
49
4
2
254,612
1
L
Hades
11,229
1,021
58
5
1
145,034
1
L
Baron Samedi
10,716
974
20
2
0
153,312
1
W
Nemesis
11,613
1,056
60
5
4
210,411
0
W
Jing Wei
13,261
1,206
35
3
1
216,106
0
L
Cthulhu
11,644
1,059
36
3
0
244,535
0
L
Medusa
10,233
930
15
1
0
140,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role