Player Matchup

Cerberus
Cerberus
Angel VXI
Cerberus
Level 21
God Stats
1W - 4L
1,040 SR
Queue Stats
18W - 21L
1,288 Elo+
Party 1
King Arthur
King Arthur
THAT AWSOMEGUY6
King Arthur
Level 15
God Stats
27W - 23L
1,629 SR
Queue Stats
178W - 149L
1,485 Elo+
Solo
Olorun
Olorun
TVR Gaming
Olorun
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 99L
1,262 Elo+
Solo
Susano
Susano
i Love Mori
Susano
Level 15
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 4L
1,157 Elo+
Party 1
Heimdallr
Heimdallr
muad-the-gray
Heimdallr
Level 27
God Stats
2W - 0L
1,222 SR
Queue Stats
93W - 101L
1,364 Elo+
Solo
Team Averages
Level 20
1,339 SR
1,311 Elo+

VS

Team Averages
Level 19
1,483 SR
1,442 Elo+
Tiamat
Tiamat
Dallarma
Tiamat
Level 29
God Stats
22W - 30L
1,465 SR
Queue Stats
40W - 48L
1,373 Elo+
Solo
Ravana
Ravana
NWF IceCold
Ravana
Level 26
God Stats
11W - 22L
1,451 SR
Queue Stats
251W - 302L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
PoisonX_2001
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,470 Elo+
Solo
Chronos
Chronos
TheSilentKill
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
VR Manc Oz
Thanatos
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angel VXI
Cerberus
19
8 / 1 / 23
12,294
1,118
10,494
11,176
12,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
THAT AWSOMEGUY6
King Arthur
17
2 / 0 / 15
10,604
964
6,652
6,991
5,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
TVR Gaming
Olorun
16
2 / 6 / 14
10,232
930
7,562
11,477
4,652
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
19
11 / 0 / 17
12,818
1,165
17,733
8,524
3,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
muad-the-gray
Heimdallr
19
14 / 0 / 12
12,713
1,156
16,142
10,462
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dallarma
Tiamat
16
3 / 2 / 3
10,534
958
15,917
7,724
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
1 / 11 / 4
9,597
872
7,193
17,323
13,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
PoisonX_2001
Tsukuyomi
15
2 / 13 / 2
9,691
881
11,551
21,951
9,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
15
1 / 10 / 3
9,512
865
6,985
16,243
7,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
VR Manc Oz
Thanatos
14
0 / 1 / 1
8,534
776
599
2,305
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
20
37
Kills
7
7
Deaths
37
81
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Angel VXI
Cerberus
8
1
23
19.5
L
Tiamat
Dallarma
Tiamat
3
2
3
2.25
L
Ravana
1
11
4
0.27
L
Tsukuyomi
PoisonX_2001
Tsukuyomi
2
13
2
0.23
W
King Arthur
THAT AWSOMEGUY6
King Arthur
2
0
15
9.5
W
Olorun
TVR Gaming
Olorun
2
6
14
1.5
L
Chronos
1
10
3
0.25
L
Thanatos
VR Manc Oz
Thanatos
0
1
1
0.5
W
Susano
11
0
17
19.5
W
Heimdallr
muad-the-gray
Heimdallr
14
0
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,583
Damage
42,245
48,630
Taken
65,546
30,500
Mitigated
36,574
11,380
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Angel VXI
Cerberus
10,494
831
0
1,130
11,176
12,501
0
5,929
4,893
17,165
0
L
Tiamat
Dallarma
Tiamat
15,917
1,212
0
953
7,724
5,423
0
2,462
5,262
41,545
0
L
Ravana
7,193
3,372
0
1,029
17,323
13,424
0
5,854
11,469
0
18,401
L
Tsukuyomi
PoisonX_2001
Tsukuyomi
11,551
3,979
0
1,792
21,951
9,492
0
5,168
16,779
0
22,559
W
King Arthur
THAT AWSOMEGUY6
King Arthur
6,652
1,298
0
0
6,991
5,214
0
3,163
3,683
0
25,027
W
Olorun
TVR Gaming
Olorun
7,562
5,015
831
3,145
11,477
4,652
0
5,085
6,084
13,005
0
L
Chronos
6,985
3,924
0
1,026
16,243
7,184
0
4,053
12,190
16,416
0
L
Thanatos
VR Manc Oz
Thanatos
599
106
0
572
2,305
1,051
0
519
1,786
0
3,850
W
Susano
17,733
10,842
0
0
8,524
3,854
0
3,388
4,880
0
34,101
W
Heimdallr
muad-the-gray
Heimdallr
16,142
9,187
0
6,274
10,462
4,279
0
4,102
6,188
0
51,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,661
Gold Earned
47,868
196
Minions Killed
139
7
Camps Cleared
3
984,412
Distance Traveled
767,053
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,294
1,118
15
1
1
221,698
0
L
Tiamat
10,534
958
81
7
2
213,705
0
L
Ravana
9,597
872
14
1
0
189,395
0
L
Tsukuyomi
9,691
881
23
2
1
209,395
1
W
King Arthur
10,604
964
51
5
0
201,141
0
W
Olorun
10,232
930
15
1
1
152,034
0
L
Chronos
9,512
865
14
1
0
91,924
0
L
Thanatos
8,534
776
7
1
0
62,634
0
W
Susano
12,818
1,165
36
3
3
215,728
0
W
Heimdallr
12,713
1,156
79
7
2
193,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role