Player Matchup

Chernobog
Chernobog
Diamond IV
Acipere
Chernobog
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Diamond III
Marvalz
Athena
Diamond III
Level 160
God Stats
3W - 0L
1,720 SR
Queue Stats
110W - 84L
2,263 MMR
Party 3
Ne Zha
Ne Zha
Masters
Ourk
Ne Zha
Masters
Level 158
God Stats
12W - 7L
1,832 SR
Queue Stats
721W - 713L
2,291 MMR
Solo
Sun Wukong
Sun Wukong
Masters
WaterFemale
Sun Wukong
Masters
Level 137
God Stats
20W - 29L
1,610 SR
Queue Stats
93W - 92L
2,045 MMR
Solo
Ra
Ra
Diamond IV
waysfordays
Ra
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,632 SR
1,920 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,637 SR
2,087 MMR
Heimdallr
Heimdallr
Diamond III
Anthony767
Heimdallr
Diamond III
Level 156
God Stats
17W - 20L
1,587 SR
Queue Stats
244W - 235L
2,332 MMR
Party 2
Merlin
Merlin
Platinum I
Artbabe
Merlin
Platinum I
Level 140
God Stats
2W - 3L
1,678 SR
Queue Stats
82W - 61L
2,266 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Jordì
Tsukuyomi
Diamond III
Level 62
God Stats
16W - 11L
1,785 SR
Queue Stats
226W - 196L
2,319 MMR
Party 2
Ymir
Ymir
Platinum III
MisterPerry95
Ymir
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Sp1cyChipotle
Fenrir
Platinum IV
Level 159
God Stats
1W - 1L
1,637 SR
Queue Stats
47W - 35L
2,016 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Acipere
Chernobog
11
1 / 0 / 5
6,732
612
1,845
3,196
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Marvalz
Athena
9
0 / 1 / 8
5,872
534
2,600
8,515
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Ourk
Ne Zha
11
4 / 0 / 4
6,669
606
6,153
5,248
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
WaterFemale
Sun Wukong
14
1 / 0 / 1
7,678
698
3,689
7,953
3,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 2
6,997
636
4,435
5,128
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
JanusSetAnhurGilgameshTiamat

VS

Bans
Guan YuHou YiNemesisApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anthony767
Heimdallr
10
0 / 0 / 0
6,097
554
1,798
2,328
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Artbabe
Merlin
11
0 / 2 / 1
6,025
548
3,210
5,387
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Jordì
Tsukuyomi
11
0 / 2 / 0
5,979
544
5,077
7,217
2,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
5,037
458
1,185
8,707
3,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 1 / 0
5,650
514
2,667
5,885
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
2
2
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Acipere
Chernobog
1
0
5
3.5
L
Heimdallr
Anthony767
Heimdallr
0
0
0
0
L
Merlin
Artbabe
Merlin
0
2
1
0.25
L
Tsukuyomi
Jordì
Tsukuyomi
0
2
0
0
W
Athena
Marvalz
Athena
0
1
8
4
L
0
5
0
0
W
Ne Zha
Ourk
Ne Zha
4
0
4
6
L
2
1
0
2
W
Sun Wukong
WaterFemale
Sun Wukong
1
0
1
1.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
13,937
30,040
Taken
29,524
11,499
Mitigated
9,565
13,943
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Acipere
Chernobog
1,845
1,421
0
1,318
3,196
1,005
0
171
3,025
0
40,973
L
Heimdallr
Anthony767
Heimdallr
1,798
1,357
0
1,202
2,328
674
0
165
2,163
0
39,649
L
Merlin
Artbabe
Merlin
3,210
212
0
1,020
5,387
1,424
0
1,741
3,580
38,731
0
L
Tsukuyomi
Jordì
Tsukuyomi
5,077
1,262
0
2,378
7,217
2,000
0
438
6,737
0
40,103
W
Athena
Marvalz
Athena
2,600
955
0
2,820
8,515
3,555
0
2,158
6,321
16,985
0
L
1,185
283
0
175
8,707
3,513
0
2,606
6,003
8,507
0
W
Ne Zha
Ourk
Ne Zha
6,153
1,464
0
2,502
5,248
1,628
0
405
4,841
0
36,442
L
2,667
534
0
2,414
5,885
1,954
0
1,791
4,006
0
28,833
W
Sun Wukong
WaterFemale
Sun Wukong
3,689
1,035
0
4,333
7,953
3,586
0
0
7,953
0
53,397
W
4,435
226
659
2,311
5,128
1,725
570
1,427
3,505
40,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
28,788
408
Minions Killed
377
0
Camps Cleared
0
1,180,571
Distance Traveled
1,042,188
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,732
612
92
8
0
224,954
1
L
Heimdallr
6,097
554
99
9
0
192,820
4
L
Merlin
6,025
548
108
10
0
187,308
5
L
Tsukuyomi
5,979
544
92
8
0
211,615
3
W
Athena
5,872
534
29
3
0
245,487
6
L
Ymir
5,037
458
8
1
0
190,804
4
W
Ne Zha
6,669
606
59
5
0
264,092
6
L
Fenrir
5,650
514
70
6
0
259,641
3
W
Sun Wukong
7,678
698
138
13
0
218,716
4
W
Ra
6,997
636
90
8
0
227,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role