Player Matchup

Pele
Pele
AzuTheAzure
Pele
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Deadman Titan
Cthulhu
Level 26
God Stats
8W - 8L
1,470 SR
Queue Stats
68W - 110L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
JoV
Kukulkan
Level 27
God Stats
2W - 4L
1,313 SR
Queue Stats
153W - 220L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
SlayCourage
Danzaburou
Level 27
God Stats
11W - 10L
1,488 SR
Queue Stats
89W - 94L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
WOLVER1NE-04
Gilgamesh
Level 27
God Stats
19W - 35L
1,581 SR
Queue Stats
232W - 279L
1,442 Elo+
Party 2
Team Averages
Level 24
1,470 SR
1,447 Elo+

VS

Team Averages
Level 29
1,560 SR
1,450 Elo+
Nike
Nike
CheesePLuff
Nike
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 74L
1,362 Elo+
Party 3
Freya
Freya
Idoly Pride
Freya
Level 7
God Stats
3W - 1L
1,693 SR
Queue Stats
240W - 180L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
LAZZYBOI274
Danzaburou
Level 68
God Stats
8W - 9L
1,538 SR
Queue Stats
131W - 127L
1,482 Elo+
Party 3
Apollo
Apollo
N P C Toxic
Apollo
Level 28
God Stats
2W - 5L
1,459 SR
Queue Stats
85W - 95L
1,430 Elo+
Party 3
Loki
Loki
Pyrzon
Loki
Level 26
God Stats
27W - 17L
1,607 SR
Queue Stats
62W - 45L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
10,014
589
8,165
11,398
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
12
1 / 5 / 5
7,325
431
6,867
10,300
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
JoV
Kukulkan
12
2 / 3 / 5
7,918
466
3,351
7,192
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SlayCourage
Danzaburou
14
5 / 1 / 1
8,725
513
5,762
10,577
4,044
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
WOLVER1NE-04
Gilgamesh
15
7 / 2 / 5
9,010
530
8,712
8,812
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,812
401
2,782
10,424
5,818
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 6 / 3
7,330
431
5,484
11,513
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LAZZYBOI274
Danzaburou
12
1 / 3 / 4
7,779
458
2,022
10,540
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
12
2 / 7 / 1
7,929
466
6,217
11,437
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Pyrzon
Loki
14
8 / 7 / 1
9,310
548
7,496
10,404
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
24
Kills
11
12
Deaths
25
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
0
2
5
1.25
W
Cthulhu
1
5
5
0.7
L
0
6
3
0.25
W
Kukulkan
JoV
Kukulkan
2
3
5
1.5
L
Danzaburou
LAZZYBOI274
Danzaburou
1
3
4
1
L
Apollo
2
7
1
0.36
L
Loki
Pyrzon
Loki
8
7
1
1.21
W
Danzaburou
SlayCourage
Danzaburou
5
1
1
5.5
W
Gilgamesh
WOLVER1NE-04
Gilgamesh
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
24,001
48,279
Taken
54,318
27,110
Mitigated
19,712
12,595
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,165
1,856
0
5,728
11,398
4,625
1,345
228
11,170
0
70,842
L
2,782
384
0
826
10,424
5,818
0
3,315
6,749
0
23,226
W
Cthulhu
6,867
190
207
1,240
10,300
10,398
639
0
10,300
27,580
0
L
5,484
2,192
0
2,917
11,513
3,768
380
3,055
8,102
29,969
0
W
Kukulkan
JoV
Kukulkan
3,351
363
0
854
7,192
2,569
586
3,193
3,999
27,194
0
L
Danzaburou
LAZZYBOI274
Danzaburou
2,022
421
0
3,576
10,540
3,309
0
1,219
9,111
0
37,110
L
Apollo
6,217
3,386
0
620
11,437
3,700
0
812
10,115
0
41,349
L
Loki
Pyrzon
Loki
7,496
2,409
0
2,192
10,404
3,117
17
891
9,393
0
33,895
W
Danzaburou
SlayCourage
Danzaburou
5,762
2,364
0
3,202
10,577
4,044
1,760
1,127
9,450
0
52,584
W
Gilgamesh
WOLVER1NE-04
Gilgamesh
8,712
2,057
0
1,364
8,812
5,474
1,573
936
7,876
0
40,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,992
Gold Earned
39,160
382
Minions Killed
288
0
Camps Cleared
0
1,555,173
Distance Traveled
1,336,027
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,014
589
129
8
0
365,214
5
L
Nike
6,812
401
39
2
0
254,118
4
W
Cthulhu
7,325
431
37
2
0
274,308
4
L
Freya
7,330
431
50
3
0
251,247
0
W
Kukulkan
7,918
466
60
4
0
286,932
0
L
Danzaburou
7,779
458
59
3
0
239,506
2
L
Apollo
7,929
466
74
4
0
273,104
1
L
Loki
9,310
548
66
4
0
318,052
0
W
Danzaburou
8,725
513
82
5
0
307,900
3
W
Gilgamesh
9,010
530
74
4
0
320,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role