Player Matchup

Kuzenbo
Kuzenbo
BritHavinAFit
Kuzenbo
Level 84
God Stats
12W - 17L
1,642 SR
Queue Stats
189W - 181L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
Pezzz
Nu Wa
Level 149
God Stats
8W - 7L
1,887 SR
Queue Stats
196W - 187L
1,563 Elo+
Party 2
Fenrir
Fenrir
Saphanos
Fenrir
Level 98
God Stats
15W - 16L
1,659 SR
Queue Stats
196W - 189L
1,549 Elo+
Party 2
Scylla
Scylla
Soonsay
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TenaTheTiger
King Arthur
Level 101
God Stats
3W - 7L
1,521 SR
Queue Stats
189W - 181L
1,549 Elo+
Party 2
Team Averages
Level 117
1,642 SR
1,542 Elo+

VS

Team Averages
Level 147
1,566 SR
1,596 Elo+
Kukulkan
Kukulkan
B00ka
Kukulkan
Level 146
God Stats
8W - 8L
1,471 SR
Queue Stats
64W - 50L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
Crippid
Gilgamesh
Level 159
God Stats
8W - 3L
1,609 SR
Queue Stats
155W - 133L
1,687 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
G24P
Ah Muzen Cab
Level 114
God Stats
8W - 6L
1,665 SR
Queue Stats
98W - 88L
1,548 Elo+
Solo
Ne Zha
Ne Zha
Nunjin
Ne Zha
Level 154
God Stats
19W - 10L
1,584 SR
Queue Stats
115W - 109L
1,620 Elo+
Party 1
Zeus
Zeus
ProfCasual
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
1 / 8 / 7
10,244
640
7,626
20,370
24,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Pezzz
Nu Wa
19
7 / 8 / 10
13,635
852
19,635
16,459
6,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
Saphanos
Fenrir
18
8 / 10 / 9
13,361
835
12,393
21,253
10,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Soonsay
Scylla
19
5 / 4 / 5
12,104
757
13,524
17,826
7,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TenaTheTiger
King Arthur
18
2 / 8 / 13
11,705
732
8,201
19,589
19,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B00ka
Kukulkan
20
3 / 1 / 13
12,815
801
10,985
8,220
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Crippid
Gilgamesh
19
13 / 3 / 9
14,554
910
12,213
30,052
36,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
G24P
Ah Muzen Cab
20
11 / 5 / 15
15,229
952
16,389
13,455
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Nunjin
Ne Zha
19
4 / 8 / 19
13,023
814
17,560
17,539
7,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 14
14,185
887
26,392
13,854
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
108
23
Kills
38
38
Deaths
23
44
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
B00ka
Kukulkan
3
1
13
9.5
L
Kuzenbo
1
8
7
0.56
W
Gilgamesh
Crippid
Gilgamesh
13
3
9
5.83
W
Ah Muzen Cab
G24P
Ah Muzen Cab
11
5
15
3.7
W
Ne Zha
Nunjin
Ne Zha
4
8
19
1.69
L
Nu Wa
Pezzz
Nu Wa
7
8
10
1.5
W
7
6
14
2.33
L
Fenrir
Saphanos
Fenrir
8
10
9
1.25
L
Scylla
Soonsay
Scylla
5
4
5
1.88
L
King Arthur
TenaTheTiger
King Arthur
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,379
Damage
83,539
95,497
Taken
83,120
68,241
Mitigated
58,608
9,936
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
B00ka
Kukulkan
10,985
213
0
615
8,220
3,903
2,206
4,568
3,434
57,086
0
L
Kuzenbo
7,626
2,440
0
1,745
20,370
24,432
26
6,368
13,452
24,087
0
W
Gilgamesh
Crippid
Gilgamesh
12,213
2,105
0
7,788
30,052
36,799
960
14,665
14,899
0
45,162
W
Ah Muzen Cab
G24P
Ah Muzen Cab
16,389
8,556
0
3,066
13,455
5,643
3,334
6,879
6,392
0
56,374
W
Ne Zha
Nunjin
Ne Zha
17,560
3,350
0
2,427
17,539
7,873
193
7,975
9,282
0
52,377
L
Nu Wa
Pezzz
Nu Wa
19,635
4,168
0
1,773
16,459
6,237
378
3,778
12,431
54,156
0
W
26,392
4,968
0
4,409
13,854
4,390
709
6,808
6,872
59,695
0
L
Fenrir
Saphanos
Fenrir
12,393
2,486
0
816
21,253
10,527
0
11,167
9,665
0
28,377
L
Scylla
Soonsay
Scylla
13,524
810
212
2,772
17,826
7,373
0
7,400
10,150
49,382
0
L
King Arthur
TenaTheTiger
King Arthur
8,201
445
0
2,618
19,589
19,672
0
8,656
10,591
79
27,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,049
Gold Earned
69,806
315
Minions Killed
432
7
Camps Cleared
9
1,340,429
Distance Traveled
1,450,895
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,815
801
133
8
2
292,108
4
L
Kuzenbo
10,244
640
34
2
0
268,766
2
W
Gilgamesh
14,554
910
55
3
2
322,948
2
W
Ah Muzen Cab
15,229
952
98
6
1
302,455
0
W
Ne Zha
13,023
814
62
4
1
281,043
0
L
Nu Wa
13,635
852
71
4
2
233,096
0
W
Zeus
14,185
887
84
5
3
252,341
1
L
Fenrir
13,361
835
47
3
3
267,708
2
L
Scylla
12,104
757
110
7
2
295,927
3
L
King Arthur
11,705
732
53
3
0
274,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role