Player Matchup

Merlin
Merlin
FrothyCoffee
Merlin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,441 Elo+
Party 2
Da Ji
Da Ji
Tomahawk2
Da Ji
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
VanillaMemer
Ares
Level 18
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Team Averages
Level 63
1,443 SR
1,461 Elo+

VS

Team Averages
Level 80
1,618 SR
1,739 Elo+
Sobek
Sobek
Horodny
Sobek
Level 12
God Stats
12W - 1L
1,770 SR
Queue Stats
22W - 5L
1,780 Elo+
Party 1
Heimdallr
Heimdallr
NotAScyllaMain
Heimdallr
Level 103
God Stats
17W - 10L
1,584 SR
Queue Stats
302W - 212L
1,674 Elo+
Party 1
Anubis
Anubis
smite2179148525
Anubis
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
165W - 47L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 4 / 1
6,543
654
5,796
6,481
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Tomahawk2
Da Ji
8
0 / 8 / 2
5,922
592
2,108
9,309
2,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 5 / 1
6,198
620
2,552
7,969
4,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Horodny
Sobek
9
1 / 1 / 10
7,011
701
1,923
7,544
4,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
NotAScyllaMain
Heimdallr
11
3 / 1 / 12
8,115
812
6,902
5,906
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
13 / 0 / 4
9,536
954
11,394
5,179
2,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
17
17
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
1
0.38
W
Sobek
Horodny
Sobek
1
1
10
6
W
Heimdallr
NotAScyllaMain
Heimdallr
3
1
12
9
L
Da Ji
Tomahawk2
Da Ji
0
8
2
0.13
L
1
5
1
0.3
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,456
Damage
20,219
23,759
Taken
18,629
8,968
Mitigated
9,858
2,403
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,796
352
0
1,210
6,481
2,045
0
3,004
3,477
24,862
0
W
Sobek
Horodny
Sobek
1,923
150
0
953
7,544
4,937
438
2,920
4,624
5,992
0
W
Heimdallr
NotAScyllaMain
Heimdallr
6,902
3,206
0
866
5,906
2,216
1,561
2,486
3,420
0
28,235
L
Da Ji
Tomahawk2
Da Ji
2,108
330
0
813
9,309
2,242
0
4,798
4,508
0
12,805
L
2,552
141
0
380
7,969
4,681
0
5,587
2,382
8,132
0
W
11,394
846
0
4,566
5,179
2,705
359
2,967
2,212
58,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,663
Gold Earned
24,662
69
Minions Killed
141
0
Camps Cleared
0
584,386
Distance Traveled
508,197
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,543
654
35
4
0
149,158
0
W
Sobek
7,011
701
3
0
0
169,981
0
W
Heimdallr
8,115
812
50
5
0
170,679
1
L
Da Ji
5,922
592
23
2
0
273,891
1
L
Ares
6,198
620
11
1
0
161,337
3
W
Anubis
9,536
954
88
9
0
167,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role