Player Matchup

Tiamat
Tiamat
ElVenomSneko
Tiamat
Level 26
God Stats
3W - 4L
1,563 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Chiron
Chiron
Ken-928-_-PR
Chiron
Level 8
God Stats
2W - 1L
1,857 SR
Queue Stats
12W - 10L
1,584 Elo+
Party 4
Thor
Thor
Rendtok5060
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,612 Elo+
Party 4
Ra
Ra
ThinkChicken56
Ra
Level 12
God Stats
3W - 3L
1,674 SR
Queue Stats
3W - 4L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
chromiehomie17
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,601 Elo+
Party 1
Team Averages
Level 11
1,619 SR
1,580 Elo+

VS

Team Averages
Level 48
1,585 SR
1,623 Elo+
Osiris
Osiris
BmDrαndon
Osiris
Level 152
God Stats
4W - 1L
1,811 SR
Queue Stats
280W - 131L
1,721 Elo+
Party 3
Terra
Terra
PhantomHearts12
Terra
Level 24
God Stats
19W - 31L
1,358 SR
Queue Stats
33W - 46L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
bubby15
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,475 Elo+
Solo
Aphrodite
Aphrodite
coinraptor
Aphrodite
Level 29
God Stats
5W - 1L
1,755 SR
Queue Stats
84W - 96L
1,477 Elo+
Party 2
Chiron
Chiron
gamingpr0phet
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 82L
2,036 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 1 / 3
10,171
925
15,272
7,613
7,537
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
16
0 / 4 / 3
9,918
902
14,850
18,595
7,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 9 / 2
9,381
853
7,151
14,875
6,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 13 / 2
9,952
905
10,844
22,847
9,152
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
15
0 / 10 / 2
9,282
844
4,723
13,747
5,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

39

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BmDrαndon
Osiris
19
10 / 0 / 24
12,733
1,158
21,270
15,265
24,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 0 / 17
10,751
977
3,360
8,365
7,037
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
bubby15
Ao Kuang
17
4 / 5 / 18
11,297
1,027
11,562
15,680
7,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
coinraptor
Aphrodite
18
0 / 0 / 23
11,616
1,056
7,197
12,312
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
22 / 0 / 10
14,112
1,283
29,372
9,073
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
129
5
Kills
37
37
Deaths
5
12
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Osiris
BmDrαndon
Osiris
10
0
24
22
L
Tiamat
2
1
3
3.5
L
Chiron
0
4
3
0.38
W
1
0
17
9.5
L
1
9
2
0.22
L
2
13
2
0.23
W
Ao Kuang
bubby15
Ao Kuang
4
5
18
2.6
L
Kukulkan
0
10
2
0.1
W
Aphrodite
coinraptor
Aphrodite
0
0
23
11.5
W
22
0
10
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,840
Damage
72,761
77,677
Taken
60,695
36,148
Mitigated
54,451
6,598
Healing
30,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BmDrαndon
Osiris
21,270
9,327
0
2,260
15,265
24,778
0
7,183
8,082
0
31,917
L
Tiamat
15,272
956
472
1,164
7,613
7,537
0
4,239
3,374
38,269
0
L
Chiron
14,850
6,746
531
1,857
18,595
7,482
0
8,782
9,791
0
42,219
W
3,360
228
5,388
2,395
8,365
7,037
0
5,221
3,144
5,699
0
L
7,151
2,152
0
0
14,875
6,152
0
3,242
11,633
0
11,858
L
10,844
2,068
1,079
1,495
22,847
9,152
0
2,930
19,917
42,760
0
W
Ao Kuang
bubby15
Ao Kuang
11,562
3,208
0
4,219
15,680
7,344
0
5,924
9,756
27,935
0
L
Kukulkan
4,723
1,345
0
0
13,747
5,825
0
2,904
10,843
14,609
0
W
Aphrodite
coinraptor
Aphrodite
7,197
1,561
5,127
6,226
12,312
11,226
0
6,996
5,316
30,585
0
W
29,372
19,538
1,735
3,587
9,073
4,066
0
5,515
3,558
0
67,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,704
Gold Earned
60,509
211
Minions Killed
214
8
Camps Cleared
9
921,279
Distance Traveled
1,023,700
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,733
1,158
15
1
2
232,894
0
L
Tiamat
10,171
925
56
5
1
221,646
0
L
Chiron
9,918
902
52
5
2
184,415
0
W
Terra
10,751
977
4
0
0
192,304
0
L
Thor
9,381
853
7
1
2
179,244
0
L
Ra
9,952
905
75
7
2
177,831
2
W
Ao Kuang
11,297
1,027
46
4
2
189,101
0
L
Kukulkan
9,282
844
21
2
1
158,143
0
W
Aphrodite
11,616
1,056
53
5
2
212,167
0
W
Chiron
14,112
1,283
96
9
3
197,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role