Player Matchup

Osiris
Osiris
GreedyVerdugo
Osiris
Level 26
God Stats
4W - 4L
1,698 SR
Queue Stats
217W - 177L
1,595 Elo+
Party 2
Hades
Hades
Jay-Genol
Hades
Level 28
God Stats
12W - 11L
1,662 SR
Queue Stats
115W - 109L
1,523 Elo+
Solo
Cthulhu
Cthulhu
f-little-765
Cthulhu
Level 4
God Stats
2W - 4L
1,253 SR
Queue Stats
5W - 8L
1,442 Elo+
Solo
Ganesha
Ganesha
marsh121mello
Ganesha
Level 24
God Stats
12W - 13L
1,573 SR
Queue Stats
233W - 273L
1,451 Elo+
Solo
Neith
Neith
spadeofhearts81
Neith
Level 18
God Stats
18W - 10L
1,722 SR
Queue Stats
91W - 92L
1,478 Elo+
Party 2
Team Averages
Level 20
1,581 SR
1,498 Elo+

VS

Team Averages
Level 33
1,708 SR
1,643 Elo+
Ra
Ra
Bambooba
Ra
Level 31
God Stats
1W - 0L
1,770 SR
Queue Stats
31W - 24L
1,605 Elo+
Party 1
Izanami
Izanami
GGGadam
Izanami
Level 82
God Stats
2W - 2L
1,629 SR
Queue Stats
29W - 25L
1,578 Elo+
Party 1
Set
Set
SaintObamaXI
Set
Level 5
God Stats
6W - 0L
1,855 SR
Queue Stats
6W - 0L
1,817 Elo+
Party 1
Gilgamesh
Gilgamesh
Savsevs_707
Gilgamesh
Level 25
God Stats
14W - 21L
1,385 SR
Queue Stats
120W - 105L
1,519 Elo+
Solo
Ares
Ares
SoccerMitch40
Ares
Level 23
God Stats
5W - 0L
1,902 SR
Queue Stats
15W - 1L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
9,134
1,015
10,647
18,706
15,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
Jay-Genol
Hades
15
6 / 10 / 2
10,240
1,138
18,483
25,977
13,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
f-little-765
Cthulhu
15
2 / 11 / 3
9,813
1,090
6,554
15,273
12,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
15
0 / 5 / 8
8,832
981
7,803
19,449
22,780
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 4
8,126
903
8,634
17,914
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

59

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 19
10,241
1,138
16,453
11,032
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
GGGadam
Izanami
19
13 / 1 / 17
13,242
1,471
37,953
11,337
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 14
10,026
1,114
7,140
11,229
6,326
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Savsevs_707
Gilgamesh
16
10 / 2 / 10
11,158
1,240
17,485
9,144
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 24
10,639
1,182
8,928
16,088
20,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
121
10
Kills
37
37
Deaths
10
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
6
4
19
3.88
W
Izanami
GGGadam
Izanami
13
1
17
21.5
L
2
5
7
1.1
L
Hades
Jay-Genol
Hades
6
10
2
0.7
W
5
1
14
12
W
Gilgamesh
Savsevs_707
Gilgamesh
10
2
10
7.5
W
3
2
24
7.5
L
Cthulhu
f-little-765
Cthulhu
2
11
3
0.32
L
Ganesha
0
5
8
0.8
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,121
Damage
87,959
97,319
Taken
58,830
70,780
Mitigated
42,136
6,855
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,453
2,655
3,530
3,704
11,032
5,295
0
7,357
3,615
35,968
0
W
Izanami
GGGadam
Izanami
37,953
31,633
586
1,234
11,337
5,034
0
7,095
4,182
0
83,520
L
10,647
3,736
0
430
18,706
15,759
0
5,243
13,463
0
13,762
L
Hades
Jay-Genol
Hades
18,483
1,754
950
3,846
25,977
13,526
0
5,689
20,288
37,363
0
W
7,140
3,372
0
667
11,229
6,326
0
6,521
4,557
0
17,328
W
Gilgamesh
Savsevs_707
Gilgamesh
17,485
8,286
0
215
9,144
5,295
0
4,553
4,471
0
26,982
W
8,928
904
848
1,862
16,088
20,186
0
7,314
8,228
12,179
0
L
Cthulhu
f-little-765
Cthulhu
6,554
1,190
545
0
15,273
12,120
0
4,111
11,162
24,437
0
L
Ganesha
7,803
361
0
0
19,449
22,780
0
5,134
14,315
19,076
0
L
8,634
2,782
0
1,084
17,914
6,595
0
5,204
12,710
0
13,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
55,306
125
Minions Killed
185
1
Camps Cleared
12
749,102
Distance Traveled
843,004
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,241
1,138
54
6
1
149,629
0
W
Izanami
13,242
1,471
89
10
4
154,677
0
L
Osiris
9,134
1,015
10
1
0
166,119
0
L
Hades
10,240
1,138
42
5
1
152,398
0
W
Set
10,026
1,114
11
1
2
191,824
0
W
Gilgamesh
11,158
1,240
26
3
3
178,819
0
W
Ares
10,639
1,182
5
1
2
168,055
1
L
Cthulhu
9,813
1,090
56
6
0
130,982
0
L
Ganesha
8,832
981
2
0
0
167,959
0
L
Neith
8,126
903
15
2
0
131,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role