Player Matchup

Janus
Janus
BadSmoothHD
Janus
Level 127
God Stats
25W - 20L
1,561 SR
Queue Stats
266W - 273L
1,524 Elo+
Party 1
Persephone
Persephone
BipG
Persephone
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,497 Elo+
Party 1
Bacchus
Bacchus
DDHmafla
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 32L
1,419 Elo+
Party 1
Medusa
Medusa
PharanoiK
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
jisak
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 77
1,512 SR
1,488 Elo+

VS

Team Averages
Level 59
1,534 SR
1,497 Elo+
Bacchus
Bacchus
Mr_AssuNcion-_
Bacchus
Level 54
God Stats
16W - 26L
1,473 SR
Queue Stats
338W - 383L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
Mr_BrunECHO_-
Danzaburou
Level 64
God Stats
31W - 28L
1,738 SR
Queue Stats
668W - 721L
1,493 Elo+
Party 2
Pele
Pele
Mr_Hiran-_
Pele
Level 28
God Stats
28W - 32L
1,457 SR
Queue Stats
185W - 213L
1,413 Elo+
Party 2
Janus
Janus
Mr_martiny-__
Janus
Level 106
God Stats
21W - 21L
1,396 SR
Queue Stats
855W - 932L
1,539 Elo+
Party 2
Achilles
Achilles
nerimmer
Achilles
Level 44
God Stats
54W - 44L
1,605 SR
Queue Stats
414W - 380L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,517
652
3,724
1,788
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
BipG
Persephone
11
2 / 3 / 1
6,411
641
5,404
4,535
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
DDHmafla
Bacchus
9
4 / 0 / 4
6,042
604
4,099
3,031
1,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
PharanoiK
Medusa
10
2 / 0 / 2
5,501
550
4,116
4,130
1,090
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
jisak
Pele
10
1 / 0 / 3
5,595
560
3,181
6,813
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,801
480
1,646
5,652
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Mr_BrunECHO_-
Danzaburou
8
0 / 3 / 0
4,836
484
1,220
6,102
1,602
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 0
4,968
497
1,378
5,550
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
5,406
541
2,179
6,119
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
nerimmer
Achilles
9
2 / 3 / 1
5,523
552
2,833
7,783
3,050
Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Persephone
BipG
Persephone
2
3
1
0.83
W
Bacchus
DDHmafla
Bacchus
4
0
4
6
L
0
1
0
0
L
Danzaburou
Mr_BrunECHO_-
Danzaburou
0
3
0
0
L
1
1
0
1
L
0
4
0
0
W
Medusa
PharanoiK
Medusa
2
0
2
3
W
Pele
jisak
Pele
1
0
3
2.5
L
Achilles
nerimmer
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
9,256
20,297
Taken
31,206
6,138
Mitigated
10,664
7,581
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,724
978
0
936
1,788
438
776
589
1,119
42,004
0
W
Persephone
BipG
Persephone
5,404
513
0
896
4,535
1,211
511
0
4,532
33,329
0
W
Bacchus
DDHmafla
Bacchus
4,099
539
0
1,487
3,031
1,443
0
1,025
2,006
9,982
0
L
1,646
476
0
924
5,652
3,139
0
1,664
3,988
12,294
0
L
Danzaburou
Mr_BrunECHO_-
Danzaburou
1,220
395
0
1,348
6,102
1,602
0
1,840
4,262
0
22,613
L
1,378
432
0
2,292
5,550
1,303
0
983
4,567
0
20,106
L
2,179
381
0
1,247
6,119
1,570
0
3,336
2,783
31,133
0
W
Medusa
PharanoiK
Medusa
4,116
1,510
0
811
4,130
1,090
0
621
3,509
0
29,611
W
Pele
jisak
Pele
3,181
687
0
3,451
6,813
1,956
0
1,352
5,303
0
23,106
L
Achilles
nerimmer
Achilles
2,833
765
0
2,449
7,783
3,050
0
5,158
2,379
0
21,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
25,534
279
Minions Killed
245
0
Camps Cleared
0
957,476
Distance Traveled
938,095
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,517
652
83
8
0
180,453
5
W
Persephone
6,411
641
70
7
0
161,815
0
W
Bacchus
6,042
604
21
2
0
218,002
3
L
Bacchus
4,801
480
25
3
0
203,421
1
L
Danzaburou
4,836
484
41
4
0
176,049
2
L
Pele
4,968
497
50
5
0
204,685
3
L
Janus
5,406
541
79
8
0
182,261
1
W
Medusa
5,501
550
39
4
0
193,463
4
W
Pele
5,595
560
66
7
0
203,743
4
L
Achilles
5,523
552
50
5
0
171,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role