Player Matchup

Sylvanus
Sylvanus
CHRIS_SPK
Sylvanus
Level 159
God Stats
7W - 10L
1,410 SR
Queue Stats
79W - 106L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
TeaganSmite
Baron Samedi
Level 144
God Stats
14W - 9L
1,654 SR
Queue Stats
132W - 89L
1,645 Elo+
Party 1
Odin
Odin
Urkir
Odin
Level 49
God Stats
9W - 4L
1,589 SR
Queue Stats
23W - 13L
1,552 Elo+
Party 1
Awilix
Awilix
ZURM0S
Awilix
Level 155
God Stats
2W - 0L
1,515 SR
Queue Stats
79W - 27L
1,768 Elo+
Party 1
Izanami
Izanami
d0nkyslap
Izanami
Level 26
God Stats
34W - 26L
1,623 SR
Queue Stats
140W - 106L
1,586 Elo+
Party 1
Team Averages
Level 107
1,558 SR
1,600 Elo+

VS

Team Averages
Level 63
1,527 SR
1,556 Elo+
Nox
Nox
Leonidas365
Nox
Level 81
God Stats
3W - 5L
1,511 SR
Queue Stats
148W - 134L
1,548 Elo+
Party 3
Ymir
Ymir
RRegan132
Ymir
Level 17
God Stats
6W - 8L
1,555 SR
Queue Stats
8W - 11L
1,560 Elo+
Party 2
King Arthur
King Arthur
Sauldon_Lane
King Arthur
Level 69
God Stats
1W - 6L
1,416 SR
Queue Stats
108W - 107L
1,486 Elo+
Party 3
Izanami
Izanami
TrumpetMajor12
Izanami
Level 42
God Stats
41W - 13L
1,589 SR
Queue Stats
66W - 49L
1,659 Elo+
Party 3
Heimdallr
Heimdallr
Wild Irish RED
Heimdallr
Level 105
God Stats
3W - 6L
1,564 SR
Queue Stats
106W - 109L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHRIS_SPK
Sylvanus
20
7 / 1 / 22
15,911
994
12,642
31,013
36,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
TeaganSmite
Baron Samedi
20
9 / 0 / 22
16,065
1,004
33,717
12,279
8,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Urkir
Odin
20
0 / 8 / 29
14,228
889
11,969
25,457
24,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
ZURM0S
Awilix
20
15 / 5 / 13
18,107
1,132
35,770
28,203
20,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
d0nkyslap
Izanami
20
4 / 4 / 20
14,721
920
26,353
20,953
10,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 11
14,717
920
16,671
19,757
7,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
2 / 7 / 14
13,942
871
8,550
23,801
28,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Sauldon_Lane
King Arthur
20
0 / 8 / 12
13,382
836
11,262
31,218
32,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 5 / 7
17,179
1,074
56,424
24,382
7,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Wild Irish RED
Heimdallr
20
1 / 8 / 13
14,337
896
18,494
25,064
9,314
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
75
35
Kills
18
18
Deaths
35
106
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CHRIS_SPK
Sylvanus
7
1
22
18
L
5
7
11
1.5
L
Ymir
2
7
14
1.29
L
King Arthur
Sauldon_Lane
King Arthur
0
8
12
0.75
W
Baron Samedi
TeaganSmite
Baron Samedi
9
0
22
20
L
10
5
7
2.7
W
Odin
Urkir
Odin
0
8
29
1.81
L
Heimdallr
Wild Irish RED
Heimdallr
1
8
13
0.94
W
Awilix
ZURM0S
Awilix
15
5
13
4.3
W
Izanami
d0nkyslap
Izanami
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,451
Damage
111,401
117,905
Taken
124,222
99,569
Mitigated
85,299
31,510
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CHRIS_SPK
Sylvanus
12,642
2,751
6,258
8,312
31,013
36,595
0
7,425
23,588
43,729
0
L
16,671
430
755
884
19,757
7,645
0
4,474
15,283
28,209
0
L
Ymir
8,550
954
0
0
23,801
28,718
0
8,452
15,349
16,599
0
L
King Arthur
Sauldon_Lane
King Arthur
11,262
1,654
0
3,703
31,218
32,043
0
9,438
21,780
0
18,639
W
Baron Samedi
TeaganSmite
Baron Samedi
33,717
1,217
7,317
6,162
12,279
8,491
0
851
11,428
55,771
0
L
56,424
50,439
0
4,298
24,382
7,579
0
11,395
12,987
0
129,117
W
Odin
Urkir
Odin
11,969
964
0
0
25,457
24,245
0
6,806
18,651
0
14,975
L
Heimdallr
Wild Irish RED
Heimdallr
18,494
8,512
0
1,709
25,064
9,314
0
12,600
12,464
0
62,478
W
Awilix
ZURM0S
Awilix
35,770
14,861
0
2,500
28,203
20,056
0
4,961
23,242
0
72,628
W
Izanami
d0nkyslap
Izanami
26,353
16,424
0
961
20,953
10,182
0
5,178
15,775
0
60,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,032
Gold Earned
73,557
292
Minions Killed
365
12
Camps Cleared
9
1,614,344
Distance Traveled
1,486,113
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,911
994
57
4
1
276,043
1
L
Nox
14,717
920
51
3
2
301,590
0
L
Ymir
13,942
871
15
1
0
289,344
0
L
King Arthur
13,382
836
16
1
1
299,652
1
W
Baron Samedi
16,065
1,004
60
4
0
338,538
0
L
Izanami
17,179
1,074
190
12
3
299,142
0
W
Odin
14,228
889
11
1
1
320,543
0
L
Heimdallr
14,337
896
93
6
3
296,385
0
W
Awilix
18,107
1,132
75
5
9
361,706
2
W
Izanami
14,721
920
89
6
1
317,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role