Player Matchup

Ganesha
Ganesha
Rarmstrong27
Ganesha
Level 69
God Stats
7W - 6L
1,404 SR
Queue Stats
240W - 320L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
abel21186
Kukulkan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ftw333528
Heimdallr
Level 4
God Stats
4W - 3L
1,275 SR
Queue Stats
7W - 4L
1,328 Elo+
Party 2
Odin
Odin
lavish928bunny
Odin
Level 24
God Stats
9W - 8L
1,689 SR
Queue Stats
74W - 88L
1,431 Elo+
Party 2
Kuzenbo
Kuzenbo
すまめつ
Kuzenbo
Level 8
God Stats
21W - 27L
1,471 SR
Queue Stats
44W - 45L
1,419 Elo+
Solo
Team Averages
Level 26
1,468 SR
1,411 Elo+

VS

Team Averages
Level 5
1,331 SR
1,295 Elo+
Sun Wukong
Sun Wukong
Haremking77
Sun Wukong
Level 3
God Stats
0W - 3L
1,155 SR
Queue Stats
15W - 32L
1,188 Elo+
Party 1
Izanami
Izanami
L2--LT
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lord-Death-969
Cthulhu
Level 8
God Stats
25W - 28L
1,291 SR
Queue Stats
139W - 159L
1,206 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Str8InNoKizn
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
XdeaththekidX2-D
Chang'e
Level 4
God Stats
3W - 6L
1,210 SR
Queue Stats
6W - 9L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Rarmstrong27
Ganesha
17
2 / 1 / 16
10,931
475
11,564
12,264
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
abel21186
Kukulkan
18
14 / 0 / 3
12,099
526
16,728
5,732
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
ftw333528
Heimdallr
15
8 / 1 / 6
10,517
457
9,428
6,528
2,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
5 / 0 / 17
11,110
483
7,245
10,780
7,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
すまめつ
Kuzenbo
17
9 / 1 / 10
11,120
483
10,904
15,757
23,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Haremking77
Sun Wukong
11
0 / 12 / 0
7,478
325
5,608
17,752
7,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
L2--LT
Izanami
9
1 / 6 / 1
7,381
321
1,644
5,055
1,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 9 / 1
9,076
395
11,518
21,802
9,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Str8InNoKizn
Tsukuyomi
16
0 / 8 / 0
9,697
422
1,990
19,085
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 8 / 1
8,236
358
6,804
20,197
11,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
5
38
Kills
2
3
Deaths
43
52
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Haremking77
Sun Wukong
0
12
0
0
L
Izanami
L2--LT
Izanami
1
6
1
0.25
L
1
9
1
0.17
W
Ganesha
Rarmstrong27
Ganesha
2
1
16
10
L
Tsukuyomi
Str8InNoKizn
Tsukuyomi
0
8
0
0
L
0
8
1
0.06
W
Kukulkan
abel21186
Kukulkan
14
0
3
15.5
W
Heimdallr
ftw333528
Heimdallr
8
1
6
11
W
5
0
17
13.5
W
Kuzenbo
すまめつ
Kuzenbo
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,869
Damage
27,564
51,061
Taken
83,891
41,953
Mitigated
36,542
10,130
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Haremking77
Sun Wukong
5,608
1,700
0
121
17,752
7,367
0
9,558
8,050
0
22,701
L
Izanami
L2--LT
Izanami
1,644
1,238
0
176
5,055
1,630
0
2,432
2,605
0
3,169
L
11,518
1,091
212
2,532
21,802
9,005
68
12,165
9,291
45,096
0
W
Ganesha
Rarmstrong27
Ganesha
11,564
1,121
0
1,909
12,264
5,922
98
2,852
9,412
56,206
0
L
Tsukuyomi
Str8InNoKizn
Tsukuyomi
1,990
698
0
6,707
19,085
6,673
0
3,272
15,725
0
81,453
L
6,804
2,095
973
4,478
20,197
11,867
0
11,053
9,024
41,356
0
W
Kukulkan
abel21186
Kukulkan
16,728
4,168
0
894
5,732
2,666
4,419
2,286
3,446
79,731
0
W
Heimdallr
ftw333528
Heimdallr
9,428
4,954
0
1,214
6,528
2,633
933
2,033
4,495
0
44,176
W
7,245
1,273
0
3,707
10,780
7,294
317
6,420
4,360
0
25,210
W
Kuzenbo
すまめつ
Kuzenbo
10,904
3,650
0
2,406
15,757
23,438
1,685
4,731
11,026
47,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,777
Gold Earned
41,868
434
Minions Killed
315
0
Camps Cleared
0
1,868,842
Distance Traveled
1,498,836
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,478
325
45
2
0
359,870
0
L
Izanami
7,381
321
4
0
0
57,068
0
L
Cthulhu
9,076
395
72
3
0
320,161
5
W
Ganesha
10,931
475
65
3
0
349,857
1
L
Tsukuyomi
9,697
422
130
6
0
399,710
1
L
Chang'e
8,236
358
64
3
0
362,027
2
W
Kukulkan
12,099
526
141
6
0
329,321
1
W
Heimdallr
10,517
457
83
4
0
339,410
0
W
Odin
11,110
483
55
2
0
459,882
0
W
Kuzenbo
11,120
483
90
4
0
390,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role